Player Matchup

Rama
Rama
DanielR8658
Rama
Level 22
God Stats
10W - 12L
1,500 SR
Queue Stats
63W - 60L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
Noice0624
Ratatoskr
Level 27
God Stats
10W - 12L
1,485 SR
Queue Stats
209W - 248L
1,368 Elo+
Solo
Thor
Thor
Wëndigo
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,487 Elo+
Solo
Ra
Ra
lensman1984
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Cernunnos
Cernunnos
toxicityfire
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,335 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,421 Elo+

VS

Team Averages
Level 23
1,486 SR
1,440 Elo+
Ao Kuang
Ao Kuang
AFlacidFantasy
Ao Kuang
Level 29
God Stats
12W - 15L
1,503 SR
Queue Stats
105W - 90L
1,558 Elo+
Party 1
Ra
Ra
BigOlBooty89
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,278 Elo+
Solo
Chaac
Chaac
ChadTooBadd
Chaac
Level 14
God Stats
2W - 5L
1,173 SR
Queue Stats
45W - 53L
1,293 Elo+
Party 1
Persephone
Persephone
YellowSnowman12
Persephone
Level 41
God Stats
29W - 16L
1,634 SR
Queue Stats
159W - 140L
1,527 Elo+
Party 1
Izanami
Izanami
krazykilla456
Izanami
Level 25
God Stats
16W - 14L
1,622 SR
Queue Stats
63W - 54L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 0
12,502
544
15,737
16,707
5,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
Noice0624
Ratatoskr
11
2 / 8 / 4
8,541
371
3,405
8,338
2,601
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
6 / 6 / 4
13,528
588
14,708
21,028
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 16 / 1
8,071
351
532
15,218
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
toxicityfire
Cernunnos
16
2 / 9 / 2
10,622
462
12,063
15,990
5,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
12 / 4 / 8
14,417
627
12,840
20,102
8,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
0 / 2 / 0
8,117
353
108
1,413
206
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 5 / 12
12,513
544
6,445
19,888
18,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
YellowSnowman12
Persephone
20
18 / 3 / 8
17,259
750
22,239
16,400
8,161
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
11 / 5 / 3
15,493
674
17,265
16,418
7,353
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
17
Kills
45
45
Deaths
19
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
12
4
8
4
W
0
2
0
0
W
4
5
12
2
L
7
6
0
1.17
L
Ratatoskr
Noice0624
Ratatoskr
2
8
4
0.5
L
Thor
6
6
4
1.33
W
Persephone
YellowSnowman12
Persephone
18
3
8
7.33
W
Izanami
11
5
3
2.5
L
0
16
1
0.03
L
Cernunnos
toxicityfire
Cernunnos
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,445
Damage
58,897
77,281
Taken
74,221
29,552
Mitigated
42,843
10,772
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,840
3,074
0
7,599
20,102
8,541
1,532
503
19,599
67,518
0
W
108
35
0
0
1,413
206
50
0
1,413
1,910
0
W
6,445
2,213
1,310
8,226
19,888
18,582
2,557
440
19,424
0
45,446
L
15,737
11,486
0
3,075
16,707
5,782
3,983
5,556
11,091
0
80,847
L
Ratatoskr
Noice0624
Ratatoskr
3,405
908
0
145
8,338
2,601
0
4,015
4,293
0
17,392
L
Thor
14,708
4,045
0
5,806
21,028
8,537
0
9,809
11,105
0
106,025
W
Persephone
YellowSnowman12
Persephone
22,239
1,613
0
4,300
16,400
8,161
5,723
305
16,012
112,129
0
W
Izanami
17,265
13,598
0
1,589
16,418
7,353
4,738
451
15,967
0
146,602
L
532
152
43
23
15,218
7,288
135
7,410
7,778
18,190
0
L
Cernunnos
toxicityfire
Cernunnos
12,063
5,277
0
1,680
15,990
5,344
1,810
8,397
7,233
0
53,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,264
Gold Earned
67,799
484
Minions Killed
563
0
Camps Cleared
0
1,651,010
Distance Traveled
1,737,453
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,417
627
100
4
0
449,195
1
W
Ra
8,117
353
3
0
0
40,988
1
W
Chaac
12,513
544
77
3
0
386,079
0
L
Rama
12,502
544
149
6
0
362,261
1
L
Ratatoskr
8,541
371
35
2
0
300,157
1
L
Thor
13,528
588
181
8
0
359,240
0
W
Persephone
17,259
750
179
8
0
459,517
6
W
Izanami
15,493
674
204
9
0
401,674
1
L
Ra
8,071
351
30
1
0
309,531
0
L
Cernunnos
10,622
462
89
4
0
319,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role