Player Matchup

Rama
Rama
Caydll
Rama
Level 129
God Stats
17W - 10L
1,751 SR
Queue Stats
211W - 182L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CompleteEruption
Tsukuyomi
Level 18
God Stats
10W - 6L
1,222 SR
Queue Stats
137W - 142L
1,467 Elo+
Party 1
Ymir
Ymir
Omnom_Asian
Ymir
Level 6
God Stats
5W - 9L
1,426 SR
Queue Stats
6W - 11L
1,482 Elo+
Party 1
Ra
Ra
Omnom_Senotic
Ra
Level 16
God Stats
6W - 5L
1,551 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 1
King Arthur
King Arthur
fungusCorgi
King Arthur
Level 22
God Stats
21W - 21L
1,500 SR
Queue Stats
110W - 99L
1,458 Elo+
Party 1
Team Averages
Level 38
1,490 SR
1,487 Elo+

VS

Team Averages
Level 20
1,674 SR
1,598 Elo+
Yemoja
Yemoja
Lifeline2110
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,486 Elo+
Solo
Mulan
Mulan
SHARAD320
Mulan
Level 17
God Stats
21W - 17L
1,741 SR
Queue Stats
54W - 49L
1,634 Elo+
Solo
Thanatos
Thanatos
Sciizy
Thanatos
Level 27
God Stats
6W - 4L
1,689 SR
Queue Stats
185W - 143L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
miyuzax
Morgan Le Fay
Level 15
God Stats
22W - 16L
1,623 SR
Queue Stats
104W - 112L
1,578 Elo+
Solo
The Morrigan
The Morrigan
zherxs
The Morrigan
Level 27
God Stats
4W - 2L
1,820 SR
Queue Stats
134W - 90L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Caydll
Rama
19
4 / 7 / 2
12,395
496
13,304
20,242
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
14
2 / 14 / 2
9,537
381
3,666
25,165
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 9 / 5
9,330
373
3,241
25,909
22,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 15 / 2
8,983
359
6,148
18,172
5,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fungusCorgi
King Arthur
17
2 / 7 / 1
10,442
418
7,188
24,489
16,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 1 / 13
12,036
481
5,464
10,101
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
SHARAD320
Mulan
20
8 / 0 / 15
14,648
586
20,031
16,228
20,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Sciizy
Thanatos
20
20 / 2 / 12
15,903
636
27,339
18,008
9,479
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
miyuzax
Morgan Le Fay
18
7 / 2 / 12
12,790
512
17,367
10,448
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
zherxs
The Morrigan
20
15 / 3 / 14
14,917
597
24,383
14,269
6,157
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
118
8
Kills
52
52
Deaths
8
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Rama
Caydll
Rama
4
7
2
0.71
L
Tsukuyomi
2
14
2
0.21
W
Yemoja
2
1
13
8.5
L
0
9
5
0.28
L
0
15
2
0.07
W
Mulan
SHARAD320
Mulan
8
0
15
15.5
W
Thanatos
Sciizy
Thanatos
20
2
12
13
L
King Arthur
fungusCorgi
King Arthur
2
7
1
0.36
W
Morgan Le Fay
miyuzax
Morgan Le Fay
7
2
12
6.5
W
The Morrigan
zherxs
The Morrigan
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,547
Damage
94,584
113,977
Taken
69,054
58,686
Mitigated
44,700
11,105
Healing
42,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Caydll
Rama
13,304
10,314
0
1,015
20,242
7,202
0
7,915
11,757
0
92,610
L
Tsukuyomi
3,666
420
0
3,214
25,165
7,111
0
7,966
16,618
0
46,595
W
Yemoja
5,464
497
2,275
1,578
10,101
4,834
2,055
1,609
8,404
35,875
0
L
3,241
1,087
0
716
25,909
22,451
0
11,080
13,995
23,468
0
L
6,148
708
790
1,987
18,172
5,441
0
8,744
8,917
52,244
0
W
Mulan
SHARAD320
Mulan
20,031
1,871
219
10,068
16,228
20,191
3,469
1,568
14,386
0
96,307
W
Thanatos
Sciizy
Thanatos
27,339
11,367
0
20,509
18,008
9,479
1,247
1,154
16,854
0
143,549
L
King Arthur
fungusCorgi
King Arthur
7,188
1,002
0
3,383
24,489
16,481
0
5,655
18,226
0
61,435
W
Morgan Le Fay
miyuzax
Morgan Le Fay
17,367
466
1,351
2,448
10,448
4,039
2,466
1,133
9,293
63,652
0
W
The Morrigan
zherxs
The Morrigan
24,383
4,848
0
4,326
14,269
6,157
2,945
3,453
10,521
106,458
5,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
70,294
500
Minions Killed
700
0
Camps Cleared
0
2,049,790
Distance Traveled
2,284,537
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,395
496
169
7
0
416,236
5
L
Tsukuyomi
9,537
381
84
3
0
420,545
0
W
Yemoja
12,036
481
70
3
0
451,011
0
L
Ymir
9,330
373
39
2
0
414,579
0
L
Ra
8,983
359
90
4
0
352,575
5
W
Mulan
14,648
586
170
7
0
422,352
12
W
Thanatos
15,903
636
174
7
0
516,583
3
L
King Arthur
10,442
418
118
5
0
445,855
4
W
Morgan Le Fay
12,790
512
94
4
0
468,306
1
W
The Morrigan
14,917
597
192
8
0
426,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role