Player Matchup

Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ACHURA09
Heimdallr
Level 16
God Stats
7W - 4L
1,712 SR
Queue Stats
16W - 18L
1,796 Elo+
Solo
Chang'e
Chang'e
EnderNeerd
Chang'e
Level 24
God Stats
2W - 2L
1,489 SR
Queue Stats
26W - 47L
1,299 Elo+
Party 2
Tiamat
Tiamat
HunterOfAstora
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,294 Elo+
Party 2
Medusa
Medusa
pukacullen
Medusa
Level 28
God Stats
50W - 53L
1,423 SR
Queue Stats
349W - 371L
1,371 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,452 Elo+

VS

Team Averages
Level 31
1,499 SR
1,364 Elo+
Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Emerson4350
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,167 Elo+
Solo
Bacchus
Bacchus
Teuzola
Bacchus
Level 28
God Stats
14W - 9L
1,642 SR
Queue Stats
255W - 280L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
hilelp
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,461 Elo+
Party 1
Hel
Hel
ohmygarnet
Hel
Level 18
God Stats
2W - 1L
1,355 SR
Queue Stats
7W - 7L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
0 / 11 / 5
11,347
811
6,934
21,558
9,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ACHURA09
Heimdallr
20
9 / 4 / 5
15,230
1,088
38,212
21,421
8,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
EnderNeerd
Chang'e
20
3 / 12 / 7
13,585
970
20,756
33,751
13,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 12 / 6
12,287
878
12,608
28,119
20,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
pukacullen
Medusa
19
1 / 3 / 8
12,037
860
10,230
17,673
6,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
20 / 4 / 13
15,629
1,116
24,116
18,375
8,945
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
20
1 / 5 / 25
13,343
953
6,255
19,925
14,673
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Teuzola
Bacchus
20
8 / 1 / 27
14,719
1,051
21,827
22,577
33,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
hilelp
Kukulkan
20
8 / 3 / 28
14,727
1,052
38,659
16,149
8,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 25
13,815
987
27,257
18,983
10,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
160
15
Kills
42
42
Deaths
16
31
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
11
5
0.23
W
Arachne
 
Arachne
20
4
13
6.63
L
Heimdallr
ACHURA09
Heimdallr
9
4
5
2.88
W
Olorun
1
5
25
2.7
L
Chang'e
EnderNeerd
Chang'e
3
12
7
0.54
L
2
12
6
0.42
W
Bacchus
Teuzola
Bacchus
8
1
27
21.5
W
Kukulkan
hilelp
Kukulkan
8
3
28
7.33
W
5
3
25
5.83
L
Medusa
pukacullen
Medusa
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,740
Damage
118,114
122,522
Taken
96,009
59,307
Mitigated
76,146
16,231
Healing
37,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,934
2,917
0
874
21,558
9,341
0
13,183
8,375
0
16,213
W
Arachne
 
Arachne
24,116
19,761
0
3,212
18,375
8,945
0
6,355
12,020
0
37,137
L
Heimdallr
ACHURA09
Heimdallr
38,212
21,590
0
1,854
21,421
8,901
0
18,666
2,755
0
83,329
W
Olorun
6,255
3,401
1,539
4,338
19,925
14,673
0
5,462
14,463
26,677
0
L
Chang'e
EnderNeerd
Chang'e
20,756
843
5,185
5,708
33,751
13,177
0
29,120
4,631
54,666
0
L
12,608
1,096
0
2,550
28,119
20,929
0
18,189
9,930
27,556
0
W
Bacchus
Teuzola
Bacchus
21,827
2,303
0
0
22,577
33,916
0
8,888
13,689
32,873
0
W
Kukulkan
hilelp
Kukulkan
38,659
2,460
0
44
16,149
8,118
0
5,757
10,392
59,496
0
W
27,257
568
17,375
10,712
18,983
10,494
0
6,902
12,081
62,080
0
L
Medusa
pukacullen
Medusa
10,230
3,604
0
60
17,673
6,959
0
14,840
2,833
0
32,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,486
Gold Earned
72,233
298
Minions Killed
237
4
Camps Cleared
6
1,200,919
Distance Traveled
1,443,069
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,347
811
33
2
0
201,015
0
W
Arachne
15,629
1,116
24
2
4
329,051
0
L
Heimdallr
15,230
1,088
105
8
3
261,101
0
W
Olorun
13,343
953
44
3
0
208,127
2
L
Chang'e
13,585
970
85
6
0
277,377
0
L
Tiamat
12,287
878
37
3
1
228,335
0
W
Bacchus
14,719
1,051
24
2
1
331,585
0
W
Kukulkan
14,727
1,052
48
3
0
294,802
2
W
Hel
13,815
987
97
7
1
279,504
1
L
Medusa
12,037
860
38
3
0
233,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role