Player Matchup

Ne Zha
Ne Zha
AbsoluteZero92
Ne Zha
Level 28
God Stats
11W - 19L
1,321 SR
Queue Stats
274W - 397L
1,444 Elo+
Solo
Neith
Neith
Condog3057
Neith
Level 4
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2
Nike
Nike
MustacheMeninist
Nike
Level 20
God Stats
5W - 4L
1,752 SR
Queue Stats
102W - 117L
1,450 Elo+
Solo
Yemoja
Yemoja
N0Zkin
Yemoja
Level 21
God Stats
2W - 4L
1,744 SR
Queue Stats
30W - 38L
1,535 Elo+
Solo
Ah Puch
Ah Puch
joebini94
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2
Team Averages
Level 15
1,554 SR
1,458 Elo+

VS

Team Averages
Level 27
1,421 SR
1,545 Elo+
Fenrir
Fenrir
Dustcell
Fenrir
Level 29
God Stats
2W - 3L
1,604 SR
Queue Stats
77W - 54L
1,615 Elo+
Party 1
Raijin
Raijin
ErWalo
Raijin
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 54L
1,499 Elo+
Solo
Amaterasu
Amaterasu
HAMIN666MAIN
Amaterasu
Level 28
God Stats
7W - 5L
1,405 SR
Queue Stats
67W - 56L
1,559 Elo+
Party 1
Thanatos
Thanatos
MageGoBrrr
Thanatos
Level 29
God Stats
1W - 2L
1,320 SR
Queue Stats
114W - 103L
1,534 Elo+
Party 1
Medusa
Medusa
Sle3p3rH
Medusa
Level 22
God Stats
1W - 0L
1,274 SR
Queue Stats
25W - 24L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,790
453
2,991
11,143
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
12
3 / 4 / 1
7,354
490
8,588
7,454
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 1
8,251
550
7,742
12,914
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
N0Zkin
Yemoja
9
1 / 4 / 1
7,136
476
2,890
10,052
4,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
joebini94
Ah Puch
10
0 / 8 / 2
6,359
424
3,344
10,264
2,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dustcell
Fenrir
12
5 / 0 / 7
8,591
573
5,847
7,285
4,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
ErWalo
Raijin
17
11 / 1 / 4
10,621
708
11,510
11,322
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
HAMIN666MAIN
Amaterasu
13
1 / 3 / 1
8,171
545
4,004
10,695
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
MageGoBrrr
Thanatos
15
6 / 1 / 5
9,151
610
10,384
10,368
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Sle3p3rH
Medusa
13
1 / 3 / 7
8,235
549
5,705
7,689
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
24
24
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Neith
3
4
1
0.88
W
Fenrir
Dustcell
Fenrir
5
0
7
8.5
W
Raijin
ErWalo
Raijin
11
1
4
13
W
Amaterasu
HAMIN666MAIN
Amaterasu
1
3
1
0.5
W
Thanatos
MageGoBrrr
Thanatos
6
1
5
8.5
L
3
3
1
1.17
L
Yemoja
N0Zkin
Yemoja
1
4
1
0.38
W
Medusa
Sle3p3rH
Medusa
1
3
7
1.5
L
Ah Puch
joebini94
Ah Puch
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
37,450
51,827
Taken
47,359
24,465
Mitigated
23,323
10,719
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,991
1,089
0
4,231
11,143
3,365
0
3,107
8,036
0
31,692
L
Neith
8,588
4,441
0
1,744
7,454
2,563
293
1,784
5,670
0
34,137
W
Fenrir
Dustcell
Fenrir
5,847
1,198
0
1,010
7,285
4,983
0
1,988
5,267
0
14,487
W
Raijin
ErWalo
Raijin
11,510
1,339
169
3,704
11,322
4,309
0
1,343
9,949
72,331
0
W
Amaterasu
HAMIN666MAIN
Amaterasu
4,004
1,398
0
4,514
10,695
5,980
2,767
121
10,091
112
41,863
W
Thanatos
MageGoBrrr
Thanatos
10,384
2,821
0
9,285
10,368
5,319
1,403
1,982
8,266
0
58,249
L
7,742
1,281
0
1,564
12,914
10,948
0
1,149
11,765
590
43,227
L
Yemoja
N0Zkin
Yemoja
2,890
820
178
1,666
10,052
4,799
393
1,811
8,241
16,741
0
W
Medusa
Sle3p3rH
Medusa
5,705
1,434
0
649
7,689
2,732
314
1,140
6,549
0
41,284
L
Ah Puch
joebini94
Ah Puch
3,344
497
0
1,336
10,264
2,790
0
3,719
6,545
18,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
44,769
289
Minions Killed
442
0
Camps Cleared
0
1,261,810
Distance Traveled
1,454,205
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,790
453
77
5
0
234,904
0
L
Neith
7,354
490
71
5
0
249,668
3
W
Fenrir
8,591
573
17
1
0
326,516
9
W
Raijin
10,621
708
133
9
0
254,955
1
W
Amaterasu
8,171
545
104
7
0
294,022
2
W
Thanatos
9,151
610
108
7
0
316,887
1
L
Nike
8,251
550
82
5
0
302,842
1
L
Yemoja
7,136
476
25
2
0
210,628
2
W
Medusa
8,235
549
80
5
0
261,825
3
L
Ah Puch
6,359
424
34
2
0
263,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role