Player Matchup

Nemesis
Nemesis
ForPeteSake7
Nemesis
Level 64
God Stats
8W - 12L
1,307 SR
Queue Stats
204W - 352L
1,372 Elo+
Party 1
Hachiman
Hachiman
MagusVonMaygus
Hachiman
Level 96
God Stats
6W - 6L
1,632 SR
Queue Stats
218W - 380L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
PiegodJ
Amaterasu
Level 62
God Stats
14W - 32L
1,314 SR
Queue Stats
133W - 253L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
moose0720
Morgan Le Fay
Level 104
God Stats
2W - 4L
1,625 SR
Queue Stats
210W - 350L
1,402 Elo+
Party 1
Athena
Athena
saberfud105
Athena
Level 63
God Stats
4W - 5L
1,606 SR
Queue Stats
14W - 21L
1,458 Elo+
Party 1
Team Averages
Level 78
1,497 SR
1,387 Elo+

VS

Team Averages
Level 59
1,443 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
AudacioSage
Morgan Le Fay
Level 95
God Stats
7W - 5L
1,586 SR
Queue Stats
447W - 409L
1,492 Elo+
Party 2
Loki
Loki
BubbalooGum
Loki
Level 65
God Stats
4W - 7L
1,332 SR
Queue Stats
258W - 280L
1,456 Elo+
Party 2
Cupid
Cupid
MG Yayo
Cupid
Level 41
God Stats
25W - 29L
1,471 SR
Queue Stats
216W - 230L
1,402 Elo+
Party 3
Cerberus
Cerberus
Master Nels 117
Cerberus
Level 27
God Stats
11W - 16L
1,394 SR
Queue Stats
102W - 129L
1,441 Elo+
Party 3
Chang'e
Chang'e
TheJasel71
Chang'e
Level 66
God Stats
2W - 6L
1,433 SR
Queue Stats
271W - 275L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ForPeteSake7
Nemesis
20
1 / 4 / 10
13,935
465
8,641
21,970
9,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
20
11 / 3 / 7
16,191
540
26,996
23,968
11,337
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
PiegodJ
Amaterasu
20
2 / 9 / 10
14,421
481
12,542
24,917
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
moose0720
Morgan Le Fay
20
6 / 3 / 8
16,194
540
31,961
15,926
6,874
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
19
4 / 4 / 10
13,875
463
12,438
30,644
40,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AudacioSage
Morgan Le Fay
20
9 / 4 / 5
14,650
488
32,624
22,022
10,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 8
13,662
455
11,797
25,979
9,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
MG Yayo
Cupid
20
2 / 5 / 5
12,124
404
10,007
21,792
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
17
2 / 5 / 4
11,961
399
9,469
32,744
29,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
TheJasel71
Chang'e
20
6 / 3 / 7
13,899
463
18,429
24,934
14,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
24
Kills
23
23
Deaths
25
45
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AudacioSage
Morgan Le Fay
9
4
5
2.88
L
4
8
8
1
W
Nemesis
ForPeteSake7
Nemesis
1
4
10
1.5
L
Cupid
MG Yayo
Cupid
2
5
5
0.9
W
Hachiman
11
3
7
4.83
L
Cerberus
2
5
4
0.8
W
Amaterasu
PiegodJ
Amaterasu
2
9
10
0.78
L
Chang'e
TheJasel71
Chang'e
6
3
7
3.17
W
Morgan Le Fay
moose0720
Morgan Le Fay
6
3
8
3.33
W
Athena
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,578
Damage
82,326
117,425
Taken
127,471
80,414
Mitigated
72,105
33,238
Healing
52,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AudacioSage
Morgan Le Fay
32,624
1,744
0
6,241
22,022
10,203
746
7,846
14,176
142,443
0
L
11,797
3,364
0
6,118
25,979
9,034
0
10,674
15,305
0
122,432
W
Nemesis
ForPeteSake7
Nemesis
8,641
2,780
0
3,332
21,970
9,727
1,839
11,012
10,958
0
102,745
L
Cupid
MG Yayo
Cupid
10,007
4,411
770
10,981
21,792
8,171
235
6,100
15,692
0
92,369
W
Hachiman
26,996
14,530
0
14,398
23,968
11,337
6,465
11,251
12,717
0
138,509
L
Cerberus
9,469
826
0
9,353
32,744
29,905
0
12,784
19,960
54,412
0
W
Amaterasu
PiegodJ
Amaterasu
12,542
5,236
0
4,238
24,917
11,802
1,647
18,488
6,429
0
67,672
L
Chang'e
TheJasel71
Chang'e
18,429
1,646
6,701
12,028
24,934
14,792
33
11,543
13,391
98,190
0
W
Morgan Le Fay
moose0720
Morgan Le Fay
31,961
1,957
0
4,786
15,926
6,874
1,605
8,109
7,817
122,596
0
W
Athena
12,438
1,873
0
6,484
30,644
40,674
1,461
14,554
16,090
30,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,616
Gold Earned
66,296
634
Minions Killed
777
0
Camps Cleared
0
2,904,656
Distance Traveled
2,807,543
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,650
488
191
6
0
536,319
7
L
Loki
13,662
455
172
6
0
625,685
3
W
Nemesis
13,935
465
122
4
0
660,809
0
L
Cupid
12,124
404
121
4
0
535,405
0
W
Hachiman
16,191
540
179
6
0
514,896
2
L
Cerberus
11,961
399
110
4
0
547,667
1
W
Amaterasu
14,421
481
98
3
0
559,241
9
L
Chang'e
13,899
463
183
6
0
562,467
2
W
Morgan Le Fay
16,194
540
195
7
0
575,294
6
W
Athena
13,875
463
40
1
0
594,416
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role