Player Matchup

Morgan Le Fay
Morgan Le Fay
KIN2B
Morgan Le Fay
Level 146
God Stats
9W - 12L
1,611 SR
Queue Stats
119W - 112L
1,505 Elo+
Party 2
Serqet
Serqet
KlNGCONCH
Serqet
Level 109
God Stats
5W - 5L
1,574 SR
Queue Stats
68W - 58L
1,575 Elo+
Party 2
Chang'e
Chang'e
NikPDot
Chang'e
Level 43
God Stats
42W - 23L
1,676 SR
Queue Stats
67W - 54L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
dnawll
Sylvanus
Level 105
God Stats
13W - 9L
1,693 SR
Queue Stats
47W - 37L
1,574 Elo+
Party 2
Izanami
Izanami
zHypeus
Izanami
Level 82
God Stats
8W - 5L
1,746 SR
Queue Stats
53W - 45L
1,553 Elo+
Party 2
Team Averages
Level 97
1,660 SR
1,553 Elo+

VS

Team Averages
Level 58
1,639 SR
1,500 Elo+
Bastet
Bastet
Acethetics6969
Bastet
Level 64
God Stats
3W - 0L
1,732 SR
Queue Stats
66W - 54L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Frustratez
Morgan Le Fay
Level 66
God Stats
6W - 11L
1,590 SR
Queue Stats
53W - 48L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
ahurb
Danzaburou
Level 88
God Stats
30W - 24L
1,617 SR
Queue Stats
73W - 71L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
gdup
Cthulhu
Level 27
God Stats
9W - 4L
1,618 SR
Queue Stats
30W - 31L
1,514 Elo+
Party 1
Ymir
Ymir
livE3vil
Ymir
Level 43
God Stats
4W - 2L
1,639 SR
Queue Stats
16W - 18L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KIN2B
Morgan Le Fay
19
3 / 6 / 4
12,764
440
14,101
19,292
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
KlNGCONCH
Serqet
16
1 / 7 / 4
11,014
380
5,242
28,250
12,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
NikPDot
Chang'e
20
1 / 6 / 7
13,678
472
19,612
24,546
22,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
dnawll
Sylvanus
17
0 / 6 / 10
12,012
414
8,079
29,677
27,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
zHypeus
Izanami
20
9 / 8 / 0
15,304
528
15,078
26,815
10,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 11
16,535
570
23,310
19,239
8,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Frustratez
Morgan Le Fay
20
5 / 4 / 11
15,353
529
23,866
25,018
9,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ahurb
Danzaburou
20
6 / 2 / 13
17,195
593
20,794
21,300
9,220
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
gdup
Cthulhu
20
2 / 3 / 13
15,312
528
15,108
25,746
25,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
20
6 / 5 / 13
15,211
525
6,675
21,585
17,867
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
14
Kills
33
33
Deaths
17
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
14
3
11
6.5
W
Morgan Le Fay
Frustratez
Morgan Le Fay
5
4
11
2.63
L
Morgan Le Fay
KIN2B
Morgan Le Fay
3
6
4
0.83
L
Serqet
KlNGCONCH
Serqet
1
7
4
0.43
L
Chang'e
NikPDot
Chang'e
1
6
7
0.75
W
Danzaburou
ahurb
Danzaburou
6
2
13
6.25
L
Sylvanus
dnawll
Sylvanus
0
6
10
0.83
W
Cthulhu
gdup
Cthulhu
2
3
13
2.83
W
Ymir
6
5
13
2.5
L
Izanami
zHypeus
Izanami
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,112
Damage
89,753
128,580
Taken
112,888
81,295
Mitigated
70,407
33,701
Healing
40,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,310
5,539
0
1,893
19,239
8,089
982
7,018
11,831
0
108,923
W
Morgan Le Fay
Frustratez
Morgan Le Fay
23,866
679
1,114
9,429
25,018
9,391
1,730
14,360
9,212
109,674
0
L
Morgan Le Fay
KIN2B
Morgan Le Fay
14,101
1,219
0
866
19,292
8,101
0
10,562
8,176
81,972
0
L
Serqet
KlNGCONCH
Serqet
5,242
901
0
6,618
28,250
12,524
0
7,203
20,790
0
72,018
L
Chang'e
NikPDot
Chang'e
19,612
828
3,169
10,283
24,546
22,975
44
9,698
13,788
92,859
0
W
Danzaburou
ahurb
Danzaburou
20,794
11,007
0
13,314
21,300
9,220
11,521
6,118
14,255
0
149,174
L
Sylvanus
dnawll
Sylvanus
8,079
1,255
1,178
6,874
29,677
27,395
270
12,083
17,174
29,063
0
W
Cthulhu
gdup
Cthulhu
15,108
1,133
1,506
9,347
25,746
25,840
1,644
12,350
12,086
89,339
0
W
Ymir
6,675
1,026
0
4,222
21,585
17,867
744
7,974
13,295
39,229
0
L
Izanami
zHypeus
Izanami
15,078
9,320
0
4,713
26,815
10,300
3,575
8,250
18,387
0
132,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,772
Gold Earned
79,606
659
Minions Killed
696
0
Camps Cleared
0
2,542,410
Distance Traveled
2,845,040
41
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,535
570
114
4
0
655,594
4
W
Morgan Le Fay
15,353
529
169
6
0
558,314
1
L
Morgan Le Fay
12,764
440
146
5
0
498,305
11
L
Serqet
11,014
380
101
3
0
574,419
2
L
Chang'e
13,678
472
153
5
0
484,806
9
W
Danzaburou
17,195
593
166
6
0
553,667
1
L
Sylvanus
12,012
414
33
1
0
518,065
9
W
Cthulhu
15,312
528
177
6
0
522,871
7
W
Ymir
15,211
525
70
2
0
554,594
4
L
Izanami
15,304
528
226
8
0
466,815
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role