Player Matchup

Bellona
Bellona
Dark odst RW 7
Bellona
Level 26
God Stats
47W - 32L
1,513 SR
Queue Stats
143W - 148L
1,247 Elo+
Solo
Agni
Agni
Gigsaw010
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,303 Elo+
Solo
Bakasura
Bakasura
SGsilvernblack
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,039 Elo+
Party 1
Fenrir
Fenrir
Toyota_kid13
Fenrir
Level 28
God Stats
4W - 9L
1,349 SR
Queue Stats
95W - 134L
1,289 Elo+
Solo
Danzaburou
Danzaburou
z_e_s_t_y___
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,039 Elo+
Party 1
Team Averages
Level 19
1,472 SR
1,184 Elo+

VS

Team Averages
Level 20
1,468 SR
1,335 Elo+
Fafnir
Fafnir
 
Fafnir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bigoledookie968
Bakasura
Level 28
God Stats
3W - 3L
1,564 SR
Queue Stats
60W - 61L
1,351 Elo+
Solo
Ah Puch
Ah Puch
SsC0l64te
Ah Puch
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 280L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
Supreme_Sync_YT
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,359 Elo+
Solo
Hachiman
Hachiman
arielLG200
Hachiman
Level 25
God Stats
9W - 3L
1,278 SR
Queue Stats
71W - 53L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 7
18,232
701
25,979
31,078
32,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
20
4 / 10 / 4
13,850
533
11,518
18,599
7,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
18
2 / 10 / 7
12,320
474
9,693
20,180
9,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
18
6 / 11 / 2
12,890
496
10,080
19,626
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
z_e_s_t_y___
Danzaburou
20
3 / 9 / 7
13,405
516
15,720
21,606
11,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
2
0 / 0 / 0
6,743
259
0
0
0
Bakasura
20
24 / 7 / 2
15,265
587
25,866
23,521
11,219
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
SsC0l64te
Ah Puch
19
5 / 9 / 11
12,341
475
14,784
21,262
9,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Supreme_Sync_YT
Gilgamesh
20
5 / 6 / 5
12,738
490
16,976
22,231
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
arielLG200
Hachiman
20
9 / 7 / 10
13,150
506
19,434
27,015
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
29
Kills
43
43
Deaths
29
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Bakasura
24
7
2
3.57
W
14
3
7
5.83
W
Agni
4
10
4
0.6
W
Bakasura
2
10
7
0.55
L
Ah Puch
SsC0l64te
Ah Puch
5
9
11
1.17
L
Gilgamesh
Supreme_Sync_YT
Gilgamesh
5
6
5
1.25
W
Fenrir
6
11
2
0.64
L
Hachiman
arielLG200
Hachiman
9
7
10
2
W
Danzaburou
z_e_s_t_y___
Danzaburou
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,990
Damage
77,060
111,089
Taken
94,029
69,826
Mitigated
42,422
20,987
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
25,866
16,591
418
3,323
23,521
11,219
312
1,303
21,993
0
96,271
W
25,979
9,768
0
7,913
31,078
32,920
5,656
4,839
25,150
9,776
70,717
W
Agni
11,518
1,827
0
2,236
18,599
7,829
2,314
5,499
13,020
97,537
0
W
Bakasura
9,693
7,820
0
4,436
20,180
9,939
1,014
1,676
18,189
0
37,255
L
Ah Puch
SsC0l64te
Ah Puch
14,784
2,475
0
3,599
21,262
9,219
833
7,184
13,923
71,128
0
L
Gilgamesh
Supreme_Sync_YT
Gilgamesh
16,976
5,154
0
2,144
22,231
11,243
0
5,371
16,705
0
97,741
W
Fenrir
10,080
4,498
0
1,764
19,626
7,874
1,280
1,812
17,459
0
51,357
L
Hachiman
arielLG200
Hachiman
19,434
11,444
331
8,013
27,015
10,741
2,705
2,357
24,658
0
68,519
W
Danzaburou
z_e_s_t_y___
Danzaburou
15,720
9,048
0
4,638
21,606
11,264
6,080
958
19,565
0
86,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,697
Gold Earned
60,237
571
Minions Killed
506
0
Camps Cleared
0
2,144,926
Distance Traveled
1,728,200
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,743
259
0
0
0
0
0
L
Bakasura
15,265
587
166
6
0
444,621
1
W
Bellona
18,232
701
118
5
0
515,261
0
W
Agni
13,850
533
152
6
0
407,931
0
W
Bakasura
12,320
474
97
4
0
476,853
0
L
Ah Puch
12,341
475
107
4
0
411,612
1
L
Gilgamesh
12,738
490
131
5
0
463,511
1
W
Fenrir
12,890
496
81
3
0
344,168
1
L
Hachiman
13,150
506
102
4
0
408,456
3
W
Danzaburou
13,405
516
123
5
0
400,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role