Player Matchup

Anhur
Anhur
AceSSBROA
Anhur
Level 7
God Stats
2W - 4L
1,287 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 3
Da Ji
Da Ji
CurtDogger
Da Ji
Level 18
God Stats
0W - 1L
1,629 SR
Queue Stats
3W - 7L
1,364 Elo+
Party 3
Bellona
Bellona
Moods125
Bellona
Level 101
God Stats
4W - 9L
1,479 SR
Queue Stats
32W - 45L
1,354 Elo+
Party 3
Arachne
Arachne
bigfluff4571
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
gcrdouble04wheeI
Morgan Le Fay
Level 26
God Stats
10W - 8L
1,615 SR
Queue Stats
93W - 74L
1,601 Elo+
Party 3
Team Averages
Level 31
1,502 SR
1,394 Elo+

VS

Team Averages
Level 19
1,492 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Archda
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,184 Elo+
Party 2
Tyr
Tyr
h1ghschool
Tyr
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,591 Elo+
Solo
Sylvanus
Sylvanus
moral9support
Sylvanus
Level 29
God Stats
16W - 13L
1,549 SR
Queue Stats
85W - 73L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
summoner1339
Hou Yi
Level 24
God Stats
9W - 7L
1,411 SR
Queue Stats
65W - 55L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceSSBROA
Anhur
8
0 / 4 / 0
5,436
388
1,001
7,492
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
11
2 / 2 / 1
6,505
465
4,157
8,796
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Moods125
Bellona
11
0 / 3 / 5
6,782
484
3,623
8,559
4,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
bigfluff4571
Arachne
6
0 / 6 / 0
4,945
353
364
5,517
1,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
gcrdouble04wheeI
Morgan Le Fay
13
7 / 2 / 1
8,680
620
12,612
7,533
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 1
6,323
452
1,345
6,499
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Archda
Terra
10
0 / 3 / 2
6,421
459
940
8,231
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 1 / 1
9,548
682
9,092
8,737
5,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sylvanus
moral9support
Sylvanus
9
0 / 2 / 6
7,048
503
2,794
9,717
5,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
12
8 / 2 / 0
7,810
558
8,439
10,981
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
17
17
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
1
1.5
L
Anhur
AceSSBROA
Anhur
0
4
0
0
W
Terra
Archda
Terra
0
3
2
0.33
L
Da Ji
2
2
1
1.25
L
Bellona
Moods125
Bellona
0
3
5
0.83
L
Arachne
bigfluff4571
Arachne
0
6
0
0
L
Morgan Le Fay
gcrdouble04wheeI
Morgan Le Fay
7
2
1
3.75
W
8
1
1
8.5
W
Sylvanus
moral9support
Sylvanus
0
2
6
1.5
W
Hou Yi
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
22,610
37,897
Taken
44,165
12,304
Mitigated
23,276
7,584
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,345
843
0
397
6,499
2,873
491
1,261
5,118
18,827
0
L
Anhur
AceSSBROA
Anhur
1,001
513
0
932
7,492
1,758
574
372
7,120
0
18,755
W
Terra
Archda
Terra
940
388
1,233
1,445
8,231
4,695
592
1,900
6,169
15,957
0
L
Da Ji
4,157
1,120
0
2,287
8,796
2,614
0
1,878
6,918
0
30,211
L
Bellona
Moods125
Bellona
3,623
477
0
2,496
8,559
4,084
0
659
7,900
0
26,219
L
Arachne
bigfluff4571
Arachne
364
364
0
0
5,517
1,288
340
573
4,944
0
5,771
L
Morgan Le Fay
gcrdouble04wheeI
Morgan Le Fay
12,612
958
0
1,869
7,533
2,560
0
1,597
5,936
54,102
0
W
9,092
1,808
0
3,057
8,737
5,949
529
2,591
5,980
0
61,630
W
Sylvanus
moral9support
Sylvanus
2,794
926
1,929
1,641
9,717
5,961
411
3,191
6,330
18,590
0
W
Hou Yi
8,439
4,988
0
4,069
10,981
3,798
467
2,909
7,956
0
45,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
37,150
258
Minions Killed
296
0
Camps Cleared
0
1,262,202
Distance Traveled
1,303,299
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,323
452
40
3
0
281,199
0
L
Anhur
5,436
388
40
3
0
188,124
2
W
Terra
6,421
459
32
2
0
254,916
2
L
Da Ji
6,505
465
56
4
0
298,789
3
L
Bellona
6,782
484
57
4
0
287,899
0
L
Arachne
4,945
353
10
1
0
207,900
2
L
Morgan Le Fay
8,680
620
95
7
0
279,490
4
W
Tyr
9,548
682
129
9
0
304,625
4
W
Sylvanus
7,048
503
26
2
0
228,174
6
W
Hou Yi
7,810
558
69
5
0
234,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role