Player Matchup

Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
EpicAlbatrozz
Chaac
Level 73
God Stats
14W - 15L
1,535 SR
Queue Stats
411W - 429L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
JesterSpade66
Zhong Kui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,173 Elo+
Solo
Neith
Neith
lejosur
Neith
Level 101
God Stats
2W - 7L
1,308 SR
Queue Stats
459W - 492L
1,372 Elo+
Party 2
Team Averages
Level 76
1,469 SR
1,392 Elo+

VS

Team Averages
Level 80
1,613 SR
1,414 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
PlumpPancake
Nike
Level 62
God Stats
8W - 6L
1,455 SR
Queue Stats
220W - 276L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TubbytheTuba
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,841 SR
Queue Stats
44W - 75L
1,368 Elo+
Solo
Bastet
Bastet
dreyes2016710
Bastet
Level 95
God Stats
5W - 2L
1,770 SR
Queue Stats
166W - 183L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 3 / 3
7,715
551
3,346
8,944
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
11
0 / 0 / 4
7,044
503
5,906
7,992
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 2
8,204
586
7,301
8,815
4,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JesterSpade66
Zhong Kui
13
5 / 3 / 5
8,072
577
8,825
8,047
4,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
lejosur
Neith
12
4 / 1 / 0
7,520
537
4,906
5,505
1,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 2
6,591
471
2,331
10,216
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
 
Ullr
10
3 / 3 / 1
6,556
468
4,798
7,169
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 2
7,225
516
4,773
10,191
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TubbytheTuba
Morgan Le Fay
11
2 / 5 / 0
6,786
485
4,492
9,766
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
6,042
432
2,657
6,632
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
8
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
3
1.83
W
Bacchus
 
Bacchus
0
0
4
2
L
Horus
 
Horus
0
2
2
0.5
L
Ullr
 
Ullr
3
3
1
1.17
W
3
1
2
4
W
Zhong Kui
JesterSpade66
Zhong Kui
5
3
5
2.5
L
2
2
2
1.5
L
Morgan Le Fay
TubbytheTuba
Morgan Le Fay
2
5
0
0.4
L
1
4
1
0.38
W
Neith
lejosur
Neith
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
19,051
39,303
Taken
43,974
20,338
Mitigated
17,088
15,125
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,346
2,588
0
3,071
8,944
4,688
1,649
522
8,378
0
38,936
W
Bacchus
 
Bacchus
5,906
228
0
2,509
7,992
4,679
0
0
7,992
19,910
0
L
Horus
 
Horus
2,331
1,215
411
2,526
10,216
5,307
0
4,294
5,922
0
13,523
L
Ullr
 
Ullr
4,798
2,216
0
1,307
7,169
2,479
0
3,596
3,573
0
30,555
W
7,301
735
0
3,726
8,815
4,748
764
3,070
5,343
0
47,868
W
Zhong Kui
JesterSpade66
Zhong Kui
8,825
536
0
2,777
8,047
4,566
2,256
408
7,593
36,625
0
L
4,773
792
0
3,266
10,191
3,627
0
2,554
7,637
0
36,696
L
Morgan Le Fay
TubbytheTuba
Morgan Le Fay
4,492
524
0
2,107
9,766
3,553
0
1,691
8,075
27,340
0
L
2,657
723
0
250
6,632
2,122
0
2,596
4,036
0
22,367
W
Neith
lejosur
Neith
4,906
2,652
0
3,042
5,505
1,657
325
0
5,505
0
50,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
33,200
355
Minions Killed
257
0
Camps Cleared
0
1,360,910
Distance Traveled
1,224,981
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,715
551
74
5
0
293,108
0
W
Bacchus
7,044
503
24
2
0
304,199
1
L
Horus
6,591
471
24
2
0
305,991
1
L
Ullr
6,556
468
57
4
0
243,318
5
W
Chaac
8,204
586
101
7
0
277,381
0
W
Zhong Kui
8,072
577
56
4
0
243,426
0
L
Nike
7,225
516
74
5
0
246,380
3
L
Morgan Le Fay
6,786
485
58
4
0
236,988
0
L
Bastet
6,042
432
44
3
0
192,304
0
W
Neith
7,520
537
100
7
0
242,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role