Player Matchup

Danzaburou
Danzaburou
AnArquiAs
Danzaburou
Level 47
God Stats
3W - 2L
1,698 SR
Queue Stats
18W - 21L
1,402 Elo+
Party 1
Tyr
Tyr
Killthecreator
Tyr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,251 Elo+
Party 1
Serqet
Serqet
Myelo
Serqet
Level 19
God Stats
5W - 5L
1,372 SR
Queue Stats
20W - 20L
1,436 Elo+
Party 1
Merlin
Merlin
Santyro15
Merlin
Level 28
God Stats
13W - 12L
1,745 SR
Queue Stats
292W - 250L
1,585 Elo+
Solo
Athena
Athena
UnderMix
Athena
Level 16
God Stats
3W - 0L
1,752 SR
Queue Stats
4W - 0L
1,732 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,481 Elo+

VS

Team Averages
Level 22
1,509 SR
1,491 Elo+
Nemesis
Nemesis
MaikDesu
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Tomasmaldonado
Hercules
Level 26
God Stats
6W - 11L
1,472 SR
Queue Stats
398W - 434L
1,469 Elo+
Party 2
Scylla
Scylla
chichitodelboom
Scylla
Level 28
God Stats
6W - 5L
1,615 SR
Queue Stats
131W - 102L
1,602 Elo+
Solo
Tyr
Tyr
emikaske
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 155L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jcz123
Ah Muzen Cab
Level 27
God Stats
13W - 26L
1,457 SR
Queue Stats
437W - 492L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnArquiAs
Danzaburou
14
2 / 4 / 3
8,987
473
7,900
11,824
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 2
9,586
505
5,781
6,329
5,873
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
Myelo
Serqet
14
2 / 1 / 3
8,657
456
4,640
15,113
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Santyro15
Merlin
19
6 / 1 / 0
11,482
604
13,030
7,422
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
UnderMix
Athena
13
3 / 4 / 6
8,934
470
4,676
13,385
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MaikDesu
Nemesis
4
0 / 3 / 2
5,762
303
873
3,363
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
12
2 / 3 / 7
7,780
409
7,211
14,819
12,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 5
9,680
509
10,693
15,133
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 0
11,140
586
4,746
9,601
6,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
jcz123
Ah Muzen Cab
12
2 / 4 / 6
7,997
421
7,674
9,790
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
14
Kills
10
10
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnArquiAs
Danzaburou
2
4
3
0.88
W
1
0
2
2
L
Nemesis
MaikDesu
Nemesis
0
3
2
0.33
W
Serqet
Myelo
Serqet
2
1
3
3.5
W
Merlin
Santyro15
Merlin
6
1
0
6
L
Hercules
2
3
7
1.83
W
Athena
UnderMix
Athena
3
4
6
1.5
L
3
3
5
1.83
L
3
1
0
3
L
Ah Muzen Cab
jcz123
Ah Muzen Cab
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
31,197
54,073
Taken
52,706
29,077
Mitigated
28,245
18,151
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnArquiAs
Danzaburou
7,900
3,089
0
3,555
11,824
4,679
527
1,419
10,405
0
58,667
W
5,781
1,268
0
3,829
6,329
5,873
978
484
5,845
0
55,142
L
Nemesis
MaikDesu
Nemesis
873
533
0
261
3,363
766
0
928
2,435
0
3,944
W
Serqet
Myelo
Serqet
4,640
1,068
0
6,590
15,113
5,467
0
2,387
12,726
0
57,823
W
Merlin
Santyro15
Merlin
13,030
877
204
2,460
7,422
3,528
0
2,231
5,191
101,072
0
L
Hercules
7,211
2,269
0
7,160
14,819
12,581
0
4,588
10,231
0
24,073
W
Athena
UnderMix
Athena
4,676
1,004
0
1,513
13,385
9,530
113
4,172
9,213
8,924
0
L
10,693
1,140
0
5,141
15,133
5,159
0
7,752
6,835
78,205
0
L
4,746
856
0
4,251
9,601
6,513
1,465
1,031
8,570
0
70,183
L
Ah Muzen Cab
jcz123
Ah Muzen Cab
7,674
2,538
0
3,772
9,790
3,226
219
3,407
6,383
0
40,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
42,359
574
Minions Killed
400
0
Camps Cleared
0
1,889,505
Distance Traveled
1,727,110
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,987
473
127
7
0
322,695
4
W
Tyr
9,586
505
132
7
0
419,726
0
L
Nemesis
5,762
303
9
0
0
150,994
0
W
Serqet
8,657
456
103
5
0
399,247
2
W
Merlin
11,482
604
198
10
0
366,932
2
L
Hercules
7,780
409
28
1
0
416,609
1
W
Athena
8,934
470
14
1
0
380,905
4
L
Scylla
9,680
509
138
7
0
357,049
6
L
Tyr
11,140
586
156
8
0
408,772
6
L
Ah Muzen Cab
7,997
421
69
4
0
393,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role