Player Matchup

Morgan Le Fay
Morgan Le Fay
BATS SOUND SOL
Morgan Le Fay
Level 48
God Stats
22W - 1L
1,904 SR
Queue Stats
126W - 28L
1,721 Elo+
Party 1
Mulan
Mulan
xSweetKittys
Mulan
Level 129
God Stats
3W - 1L
1,694 SR
Queue Stats
343W - 234L
1,702 Elo+
Party 1
Merlin
Merlin
xWaifu Mikux
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 29L
1,829 Elo+
Party 1
Team Averages
Level 65
1,699 SR
1,751 Elo+

VS

Team Averages
Level 60
1,535 SR
1,551 Elo+
Sol
Sol
ItZ l SuReSHoT
Sol
Level 85
God Stats
0W - 5L
1,500 SR
Queue Stats
146W - 143L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ViiiRaL BoSS
Morgan Le Fay
Level 69
God Stats
18W - 19L
1,604 SR
Queue Stats
166W - 177L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
Xx Sgt Karl xX
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BATS SOUND SOL
Morgan Le Fay
15
6 / 2 / 15
11,032
735
13,661
11,187
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 2 / 13
11,520
768
8,647
13,533
12,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
11 / 0 / 12
12,409
827
13,280
9,769
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 1
10,001
667
7,206
14,698
4,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
ViiiRaL BoSS
Morgan Le Fay
12
0 / 10 / 3
8,415
561
8,980
13,294
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
12
0 / 7 / 2
8,265
551
3,327
11,352
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
27
Kills
3
4
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BATS SOUND SOL
Morgan Le Fay
6
2
15
6.75
L
3
10
1
0.35
L
Morgan Le Fay
ViiiRaL BoSS
Morgan Le Fay
0
10
3
0.15
L
Kukulkan
0
7
2
0.14
W
10
2
13
8.25
W
Merlin
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
19,513
34,489
Taken
39,344
21,964
Mitigated
13,385
7,577
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BATS SOUND SOL
Morgan Le Fay
13,661
371
0
2,192
11,187
3,736
472
7,112
4,075
49,497
0
L
7,206
1,748
0
1,516
14,698
4,762
250
9,318
5,067
23,835
0
L
Morgan Le Fay
ViiiRaL BoSS
Morgan Le Fay
8,980
458
0
729
13,294
4,587
0
8,748
4,256
19,222
0
L
Kukulkan
3,327
361
0
0
11,352
4,036
35
8,042
3,080
25,871
0
W
8,647
251
1,471
2,618
13,533
12,709
0
6,907
6,626
0
27,392
W
Merlin
13,280
618
0
1,296
9,769
5,519
1,593
5,494
4,275
54,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
26,681
181
Minions Killed
114
0
Camps Cleared
0
780,302
Distance Traveled
684,099
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,032
735
76
5
0
258,040
0
L
Sol
10,001
667
40
3
0
224,963
2
L
Morgan Le Fay
8,415
561
19
1
0
217,379
6
L
Kukulkan
8,265
551
55
4
0
241,757
1
W
Mulan
11,520
768
35
2
0
254,511
2
W
Merlin
12,409
827
70
5
0
267,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role