Player Matchup

Zhong Kui
Zhong Kui
Drizzynicks
Zhong Kui
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 32L
1,595 Elo+
Party 2
Raijin
Raijin
GlowFlow420
Raijin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,548 Elo+
Party 2
Yemoja
Yemoja
Lateex
Yemoja
Level 156
God Stats
3W - 3L
1,600 SR
Queue Stats
78W - 66L
1,546 Elo+
Party 2
Vamana
Vamana
Sakku
Vamana
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,470 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
awesomename123
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,494 Elo+
Party 3
Team Averages
Level 108
1,520 SR
1,531 Elo+

VS

Team Averages
Level 102
1,567 SR
1,550 Elo+
Osiris
Osiris
Banharts
Osiris
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 54L
1,616 Elo+
Solo
Susano
Susano
HgM3RCURY
Susano
Level 148
God Stats
1W - 1L
1,816 SR
Queue Stats
80W - 66L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
TruffleButterJW
Ne Zha
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
174W - 144L
1,584 Elo+
Party 1
Ra
Ra
ViscousSquirt
Ra
Level 157
God Stats
3W - 5L
1,734 SR
Queue Stats
332W - 302L
1,573 Elo+
Party 1
Ganesha
Ganesha
x12 Zach 12x
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drizzynicks
Zhong Kui
20
7 / 8 / 13
15,229
725
24,150
23,627
27,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
20
5 / 9 / 8
13,335
635
12,985
17,669
6,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lateex
Yemoja
20
3 / 7 / 18
14,467
689
18,205
20,940
24,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Sakku
Vamana
20
4 / 5 / 15
13,667
651
14,050
27,972
30,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
awesomename123
Ah Muzen Cab
20
4 / 6 / 13
14,450
688
21,823
22,704
11,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Banharts
Osiris
20
5 / 5 / 20
13,681
651
17,399
24,375
30,512
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
HgM3RCURY
Susano
19
12 / 6 / 12
13,122
625
22,205
17,274
8,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 6 / 17
12,976
618
18,585
20,985
12,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 3 / 21
15,528
739
30,943
18,734
11,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
x12 Zach 12x
Ganesha
19
0 / 5 / 23
12,895
614
11,503
24,600
35,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
128
23
Kills
35
35
Deaths
25
67
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Osiris
Banharts
Osiris
5
5
20
3
W
Zhong Kui
Drizzynicks
Zhong Kui
7
8
13
1.69
W
Raijin
5
9
8
1
L
Susano
HgM3RCURY
Susano
12
6
12
3
W
Yemoja
Lateex
Yemoja
3
7
18
1.71
W
Vamana
Sakku
Vamana
4
5
15
2.3
L
7
6
17
2.58
L
11
3
21
7.17
W
Ah Muzen Cab
awesomename123
Ah Muzen Cab
4
6
13
1.75
L
Ganesha
x12 Zach 12x
Ganesha
0
5
23
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,213
Damage
100,635
112,912
Taken
105,968
100,848
Mitigated
98,420
42,509
Healing
43,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Banharts
Osiris
17,399
4,392
2,806
1,496
24,375
30,512
364
9,553
14,822
2,582
35,444
W
Zhong Kui
Drizzynicks
Zhong Kui
24,150
2,260
0
2,957
23,627
27,844
648
9,011
14,356
36,929
0
W
Raijin
12,985
986
0
679
17,669
6,887
344
5,821
11,676
35,462
0
L
Susano
HgM3RCURY
Susano
22,205
1,989
1,133
1,151
17,274
8,536
991
10,418
6,856
0
28,071
W
Yemoja
Lateex
Yemoja
18,205
2,798
16,276
5,607
20,940
24,213
1,130
9,746
10,857
35,485
0
W
Vamana
Sakku
Vamana
14,050
5,049
2,968
7,218
27,972
30,600
699
9,938
17,677
0
36,039
L
18,585
3,261
902
2,394
20,985
12,552
1,437
12,750
8,235
0
36,671
L
30,943
3,147
16,396
9,922
18,734
11,777
1,153
11,722
7,012
70,421
0
W
Ah Muzen Cab
awesomename123
Ah Muzen Cab
21,823
7,939
998
5,806
22,704
11,304
2,870
7,480
14,974
0
56,045
L
Ganesha
x12 Zach 12x
Ganesha
11,503
372
2,930
4,509
24,600
35,043
323
10,897
13,703
24,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,148
Gold Earned
68,202
207
Minions Killed
240
0
Camps Cleared
0
1,627,251
Distance Traveled
1,866,295
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,681
651
40
2
0
347,288
0
W
Zhong Kui
15,229
725
27
1
0
288,603
1
W
Raijin
13,335
635
45
2
0
273,845
0
L
Susano
13,122
625
28
1
0
365,309
0
W
Yemoja
14,467
689
31
1
0
292,556
1
W
Vamana
13,667
651
36
2
0
368,604
1
L
Ne Zha
12,976
618
33
2
0
382,406
1
L
Ra
15,528
739
136
6
0
395,666
1
W
Ah Muzen Cab
14,450
688
68
3
0
403,643
1
L
Ganesha
12,895
614
3
0
0
375,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role