Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Sonny7418
Da Ji
Level 105
God Stats
0W - 1L
1,710 SR
Queue Stats
127W - 117L
1,410 Elo+
Party 3
Awilix
Awilix
mrwrestle
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 3
Zhong Kui
Zhong Kui
pk4life1993
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,247 Elo+
Party 3
Team Averages
Level 65
1,542 SR
1,394 Elo+

VS

Team Averages
Level 88
1,579 SR
1,354 Elo+
Anubis
Anubis
LortMoldyButt
Anubis
Level 127
God Stats
1W - 0L
1,663 SR
Queue Stats
55W - 43L
1,129 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reapling
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
Chang'e
Chang'e
Saboo108
Chang'e
Level 69
God Stats
1W - 0L
1,659 SR
Queue Stats
8W - 2L
1,625 Elo+
Party 1
Artio
Artio
SmokeSalmonz
Artio
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 127L
1,363 Elo+
Party 2
Xing Tian
Xing Tian
kxngnas
Xing Tian
Level 89
God Stats
2W - 0L
1,571 SR
Queue Stats
11W - 6L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 5 / 10
9,756
650
9,179
25,297
32,835
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
 
Hel
17
1 / 5 / 4
9,092
606
12,255
18,871
11,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Sonny7418
Da Ji
18
7 / 7 / 4
11,635
776
15,934
16,911
6,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
mrwrestle
Awilix
14
0 / 7 / 5
8,034
536
5,483
16,393
5,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
pk4life1993
Zhong Kui
17
1 / 9 / 9
9,453
630
18,726
25,358
15,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 18
12,289
819
25,804
13,939
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Reapling
Ah Muzen Cab
19
9 / 2 / 20
11,559
771
23,321
9,062
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Chang'e
Saboo108
Chang'e
17
6 / 3 / 20
10,973
732
22,056
15,600
6,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 29
11,952
797
5,592
24,727
21,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
kxngnas
Xing Tian
18
4 / 3 / 24
11,691
779
11,785
20,382
22,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
144
10
Kills
33
33
Deaths
12
32
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
10
1.2
L
Hel
 
Hel
1
5
4
0.6
W
12
3
18
7
W
Ah Muzen Cab
Reapling
Ah Muzen Cab
9
2
20
9.5
W
Chang'e
Saboo108
Chang'e
6
3
20
5.33
W
2
1
29
16.5
L
Da Ji
Sonny7418
Da Ji
7
7
4
1.29
W
Xing Tian
kxngnas
Xing Tian
4
3
24
5.33
L
Awilix
mrwrestle
Awilix
0
7
5
0.36
L
Zhong Kui
pk4life1993
Zhong Kui
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,577
Damage
88,558
102,830
Taken
83,710
71,977
Mitigated
63,126
46,845
Healing
45,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,179
556
2,256
7,271
25,297
32,835
0
13,725
11,572
20,894
0
L
Hel
 
Hel
12,255
1,561
14,485
7,471
18,871
11,479
0
13,764
5,107
28,584
0
W
25,804
664
3,516
5,114
13,939
7,615
650
7,233
6,538
60,949
0
W
Ah Muzen Cab
Reapling
Ah Muzen Cab
23,321
9,451
606
1,791
9,062
4,638
1,301
2,926
6,106
0
42,521
W
Chang'e
Saboo108
Chang'e
22,056
3,265
7,974
6,383
15,600
6,659
1,326
7,666
7,724
33,218
0
W
5,592
1,190
3,220
11,439
24,727
21,385
0
13,233
11,010
8,802
0
L
Da Ji
Sonny7418
Da Ji
15,934
2,499
2,584
2,085
16,911
6,215
0
10,617
6,294
0
23,155
W
Xing Tian
kxngnas
Xing Tian
11,785
848
2,254
3,481
20,382
22,829
521
8,084
12,172
18,513
0
L
Awilix
mrwrestle
Awilix
5,483
2,831
1,257
568
16,393
5,476
95
11,377
5,016
0
11,489
L
Zhong Kui
pk4life1993
Zhong Kui
18,726
1,888
2,383
6,485
25,358
15,972
240
15,754
9,604
35,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
58,464
149
Minions Killed
152
0
Camps Cleared
0
1,076,807
Distance Traveled
1,377,505
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,756
650
32
2
0
229,352
1
L
Hel
9,092
606
48
3
0
213,350
0
W
Anubis
12,289
819
61
4
0
246,630
0
W
Ah Muzen Cab
11,559
771
46
3
0
291,153
0
W
Chang'e
10,973
732
22
1
0
280,425
0
W
Artio
11,952
797
3
0
0
281,093
1
L
Da Ji
11,635
776
17
1
0
224,132
1
W
Xing Tian
11,691
779
20
1
0
278,204
1
L
Awilix
8,034
536
8
1
0
205,278
0
L
Zhong Kui
9,453
630
44
3
0
204,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role