Player Matchup

Izanami
Izanami
ArcWind17
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 130L
1,465 Elo+
Party 1
Agni
Agni
Chippythehippy
Agni
Level 5
God Stats
0W - 4L
1,264 SR
Queue Stats
2W - 10L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
DejectedKiwi
Sun Wukong
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 242L
1,451 Elo+
Party 1
Chang'e
Chang'e
Llamaspit963
Chang'e
Level 17
God Stats
3W - 5L
1,708 SR
Queue Stats
93W - 98L
1,439 Elo+
Party 1
Fenrir
Fenrir
lameusnameus
Fenrir
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 196L
1,448 Elo+
Party 1
Team Averages
Level 29
1,494 SR
1,412 Elo+

VS

Team Averages
Level 13
1,372 SR
1,297 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
OffTheWa11ace
Anhur
Level 15
God Stats
41W - 40L
1,498 SR
Queue Stats
42W - 41L
1,393 Elo+
Party 2
Skadi
Skadi
Oreo_girl10
Skadi
Level 25
God Stats
36W - 31L
1,443 SR
Queue Stats
103W - 115L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
ironman360905
Cthulhu
Level 3
God Stats
9W - 11L
1,145 SR
Queue Stats
32W - 30L
1,084 Elo+
Party 2
Arachne
Arachne
lazor044
Arachne
Level 7
God Stats
1W - 2L
1,276 SR
Queue Stats
4W - 4L
1,143 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcWind17
Izanami
19
9 / 8 / 20
14,209
1,093
27,267
19,663
7,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 17 / 16
13,037
1,003
23,331
25,649
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DejectedKiwi
Sun Wukong
19
9 / 5 / 18
14,160
1,089
19,588
28,873
36,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Llamaspit963
Chang'e
19
6 / 9 / 22
13,458
1,035
17,892
25,741
9,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
2 / 9 / 17
12,205
939
6,058
22,687
9,853
Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
3 / 4 / 21
13,323
1,025
3,840
13,372
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
17 / 9 / 23
16,543
1,273
43,087
20,597
9,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 5 / 11
14,018
1,078
19,152
14,495
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
20
1 / 6 / 28
13,651
1,050
16,753
26,987
25,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
lazor044
Arachne
20
16 / 9 / 23
16,648
1,281
33,011
25,650
14,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
154
33
Kills
48
48
Deaths
33
93
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
4
21
3.38
L
Izanami
ArcWind17
Izanami
9
8
20
2.38
L
7
17
16
0.88
L
Sun Wukong
DejectedKiwi
Sun Wukong
9
5
18
3.6
L
Chang'e
Llamaspit963
Chang'e
6
9
22
1.89
W
17
9
23
3.17
W
11
5
11
3.3
W
Cthulhu
1
6
28
2.5
L
Fenrir
2
9
17
1.17
W
Arachne
lazor044
Arachne
16
9
23
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,136
Damage
115,843
122,613
Taken
101,101
71,673
Mitigated
66,507
8,020
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,840
470
2,813
3,367
13,372
11,648
0
4,614
8,758
13,718
0
L
Izanami
ArcWind17
Izanami
27,267
20,588
0
738
19,663
7,749
0
2,858
16,805
0
57,581
L
23,331
1,294
0
522
25,649
7,853
0
5,328
20,321
42,533
0
L
Sun Wukong
DejectedKiwi
Sun Wukong
19,588
4,423
790
989
28,873
36,668
0
4,241
24,632
217
55,721
L
Chang'e
Llamaspit963
Chang'e
17,892
5,199
2,275
2,506
25,741
9,550
0
3,579
22,162
40,881
0
W
43,087
27,981
146
2,776
20,597
9,486
0
9,109
11,488
0
70,994
W
19,152
10,810
0
1,411
14,495
5,594
0
4,798
9,697
0
39,268
W
Cthulhu
16,753
1,520
390
5,805
26,987
25,715
0
12,469
14,518
46,733
0
L
Fenrir
6,058
1,420
0
200
22,687
9,853
0
4,587
18,100
0
10,338
W
Arachne
lazor044
Arachne
33,011
26,812
0
7,813
25,650
14,064
0
10,382
15,268
0
44,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,069
Gold Earned
74,183
238
Minions Killed
215
5
Camps Cleared
7
1,041,915
Distance Traveled
1,058,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,323
1,025
29
2
0
199,090
0
L
Izanami
14,209
1,093
64
5
1
193,438
1
L
Agni
13,037
1,003
40
3
0
181,938
1
L
Sun Wukong
14,160
1,089
80
6
1
264,110
0
L
Chang'e
13,458
1,035
46
4
3
202,499
0
W
Anhur
16,543
1,273
50
4
1
189,832
0
W
Skadi
14,018
1,078
43
3
3
211,934
0
W
Cthulhu
13,651
1,050
72
6
0
235,844
0
L
Fenrir
12,205
939
8
1
0
199,930
0
W
Arachne
16,648
1,281
21
2
3
222,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role