Player Matchup

Chiron
Chiron
MrGANJAMAN
Chiron
Level 67
God Stats
7W - 6L
1,577 SR
Queue Stats
32W - 26L
1,556 Elo+
Party 2
Olorun
Olorun
YaboyJP4216
Olorun
Level 84
God Stats
9W - 5L
1,600 SR
Queue Stats
40W - 30L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
javeSwagner
Gilgamesh
Level 84
God Stats
8W - 4L
1,651 SR
Queue Stats
27W - 16L
1,639 Elo+
Party 2
Team Averages
Level 78
1,609 SR
1,591 Elo+

VS

Team Averages
Level 113
1,561 SR
1,649 Elo+
Athena
Athena
DynamiteDoritos
Athena
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 165L
1,684 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KumbhaThicc
Morgan Le Fay
Level 142
God Stats
11W - 11L
1,611 SR
Queue Stats
380W - 312L
1,642 Elo+
Party 1
Jing Wei
Jing Wei
SimianOhio1813
Jing Wei
Level 106
God Stats
33W - 17L
1,571 SR
Queue Stats
285W - 220L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MrGANJAMAN
Chiron
15
3 / 8 / 5
11,662
583
14,053
17,049
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
19
4 / 1 / 7
13,061
653
15,249
17,828
8,207
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
javeSwagner
Gilgamesh
17
3 / 2 / 5
12,000
600
12,726
19,922
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
12,904
645
7,369
23,351
27,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
KumbhaThicc
Morgan Le Fay
18
8 / 4 / 3
13,831
692
22,356
12,802
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
17
1 / 3 / 9
12,891
645
13,672
18,454
8,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
10
Kills
11
11
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
Morgan Le Fay
KumbhaThicc
Morgan Le Fay
8
4
3
2.38
L
Chiron
MrGANJAMAN
Chiron
3
8
5
0.69
W
Jing Wei
1
3
9
1.83
L
Olorun
4
1
7
7.5
L
Gilgamesh
javeSwagner
Gilgamesh
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
43,397
54,799
Taken
54,607
29,073
Mitigated
42,183
16,310
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,369
603
0
4,468
23,351
27,098
453
5,730
17,261
19,006
0
W
Morgan Le Fay
KumbhaThicc
Morgan Le Fay
22,356
1,619
0
4,668
12,802
6,239
1,686
4,491
8,131
69,976
0
L
Chiron
MrGANJAMAN
Chiron
14,053
7,503
1,085
3,234
17,049
7,451
847
9,347
7,182
0
47,134
W
Jing Wei
13,672
11,174
357
6,838
18,454
8,846
1,279
5,028
13,182
0
62,762
L
Olorun
15,249
5,627
978
7,732
17,828
8,207
745
10,653
6,715
68,727
0
L
Gilgamesh
javeSwagner
Gilgamesh
12,726
2,627
0
3,281
19,922
13,415
300
8,369
11,177
0
43,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,723
Gold Earned
39,626
220
Minions Killed
220
0
Camps Cleared
0
1,037,648
Distance Traveled
1,040,529
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,904
645
21
1
0
369,481
1
W
Morgan Le Fay
13,831
692
94
5
0
344,948
1
L
Chiron
11,662
583
64
3
0
314,252
3
W
Jing Wei
12,891
645
105
5
0
326,100
0
L
Olorun
13,061
653
108
5
0
328,683
2
L
Gilgamesh
12,000
600
48
2
0
394,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role