Player Matchup

Cupid
Cupid
Boc Bip Bookie
Cupid
Level 112
God Stats
9W - 5L
1,451 SR
Queue Stats
350W - 470L
1,407 Elo+
Party 2
Fenrir
Fenrir
Bookie Booh
Fenrir
Level 107
God Stats
5W - 9L
1,461 SR
Queue Stats
287W - 355L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
InbuvTurtle
Baron Samedi
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
311W - 402L
1,355 Elo+
Party 2
Anubis
Anubis
YaBroScorpio
Anubis
Level 38
God Stats
17W - 20L
1,415 SR
Queue Stats
33W - 57L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vHolyVesselv
Morgan Le Fay
Level 97
God Stats
19W - 22L
1,212 SR
Queue Stats
422W - 516L
1,375 Elo+
Party 2
Team Averages
Level 87
1,408 SR
1,406 Elo+

VS

Team Averages
Level 63
1,428 SR
1,320 Elo+
Arachne
Arachne
B00M1shot
Arachne
Level 69
God Stats
7W - 12L
1,377 SR
Queue Stats
130W - 173L
1,303 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HisToeRy
Morgan Le Fay
Level 120
God Stats
20W - 15L
1,348 SR
Queue Stats
331W - 342L
1,315 Elo+
Party 1
Amaterasu
Amaterasu
J3BUSCHR1ST0
Amaterasu
Level 5
God Stats
1W - 2L
1,524 SR
Queue Stats
8W - 14L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
LOST Spawn5272
Cthulhu
Level 14
God Stats
1W - 3L
1,408 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 1
Jing Wei
Jing Wei
Naughty Fungus
Jing Wei
Level 107
God Stats
1W - 2L
1,480 SR
Queue Stats
138W - 174L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 13
12,023
633
19,369
13,670
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
18
13 / 4 / 8
12,024
633
14,409
16,473
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
InbuvTurtle
Baron Samedi
16
7 / 3 / 14
10,523
554
8,636
12,785
14,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
17
3 / 3 / 9
10,614
559
4,946
10,029
5,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
vHolyVesselv
Morgan Le Fay
17
12 / 2 / 11
11,879
625
15,222
11,681
7,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B00M1shot
Arachne
16
11 / 11 / 3
11,359
598
19,375
19,938
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
HisToeRy
Morgan Le Fay
13
3 / 9 / 7
8,870
467
11,043
14,811
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
J3BUSCHR1ST0
Amaterasu
11
0 / 10 / 0
6,996
368
2,355
16,740
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 8 / 0
7,134
375
3,163
14,782
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
13
1 / 9 / 4
8,395
442
2,361
13,770
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
46
Kills
16
16
Deaths
47
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
B00M1shot
Arachne
11
11
3
1.14
W
11
4
13
4.38
W
Fenrir
13
4
8
4.25
L
Morgan Le Fay
HisToeRy
Morgan Le Fay
3
9
7
0.72
W
Baron Samedi
InbuvTurtle
Baron Samedi
7
3
14
4.67
L
Amaterasu
J3BUSCHR1ST0
Amaterasu
0
10
0
0
L
1
8
0
0.13
L
Jing Wei
1
9
4
0.33
W
Anubis
3
3
9
2.5
W
Morgan Le Fay
vHolyVesselv
Morgan Le Fay
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,582
Damage
38,297
64,638
Taken
80,041
40,390
Mitigated
36,074
26,135
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
B00M1shot
Arachne
19,375
15,010
0
2,317
19,938
10,118
0
6,980
12,958
0
45,227
W
19,369
12,481
530
4,976
13,670
5,584
5,947
2,188
11,482
0
82,905
W
Fenrir
14,409
3,416
0
6,168
16,473
7,241
2,972
3,294
13,179
0
68,009
L
Morgan Le Fay
HisToeRy
Morgan Le Fay
11,043
608
0
1,374
14,811
4,910
222
7,001
7,810
47,139
0
W
Baron Samedi
InbuvTurtle
Baron Samedi
8,636
1,014
1,261
2,264
12,785
14,598
904
4,824
7,961
40,410
0
L
Amaterasu
J3BUSCHR1ST0
Amaterasu
2,355
1,544
0
3,045
16,740
7,803
420
6,325
10,415
0
24,946
L
3,163
248
0
591
14,782
9,034
160
4,886
9,896
23,595
0
L
Jing Wei
2,361
1,625
0
1,267
13,770
4,209
425
3,612
10,158
0
23,549
W
Anubis
4,946
271
1,224
4,394
10,029
5,065
2,004
3,440
6,589
74,039
0
W
Morgan Le Fay
vHolyVesselv
Morgan Le Fay
15,222
1,476
423
4,895
11,681
7,902
548
460
11,221
64,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
42,754
503
Minions Killed
274
0
Camps Cleared
0
1,708,770
Distance Traveled
1,541,010
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,359
598
70
4
0
313,193
0
W
Cupid
12,023
633
136
7
0
346,193
2
W
Fenrir
12,024
633
117
6
0
392,215
1
L
Morgan Le Fay
8,870
467
69
4
0
278,264
1
W
Baron Samedi
10,523
554
44
2
0
334,468
2
L
Amaterasu
6,996
368
53
3
0
316,464
0
L
Cthulhu
7,134
375
39
2
0
316,575
0
L
Jing Wei
8,395
442
43
2
0
316,514
0
W
Anubis
10,614
559
112
6
0
308,530
5
W
Morgan Le Fay
11,879
625
94
5
0
327,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role