Player Matchup

Sylvanus
Sylvanus
HOYTxTHExPOTATO
Sylvanus
Level 106
God Stats
14W - 7L
1,739 SR
Queue Stats
145W - 160L
1,498 Elo+
Party 1
Camazotz
Camazotz
IcedOutSG
Camazotz
Level 107
God Stats
9W - 5L
1,689 SR
Queue Stats
20W - 14L
1,620 Elo+
Solo
Merlin
Merlin
SniperSkeliton
Merlin
Level 28
God Stats
11W - 13L
1,388 SR
Queue Stats
59W - 68L
1,419 Elo+
Party 1
Hachiman
Hachiman
Soukeater12
Hachiman
Level 18
God Stats
31W - 25L
1,537 SR
Queue Stats
68W - 64L
1,410 Elo+
Party 1
Tiamat
Tiamat
capnpotatoaim
Tiamat
Level 28
God Stats
2W - 1L
1,629 SR
Queue Stats
112W - 118L
1,387 Elo+
Party 1
Team Averages
Level 57
1,596 SR
1,467 Elo+

VS

Team Averages
Level 67
1,565 SR
1,411 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
OliverTPO
Nemesis
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
23W - 30L
1,397 Elo+
Party 3
Mercury
Mercury
chill117
Mercury
Level 87
God Stats
21W - 19L
1,527 SR
Queue Stats
197W - 175L
1,444 Elo+
Party 2
Cerberus
Cerberus
l Kota l
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 2
Heimdallr
Heimdallr
zarkasmo0
Heimdallr
Level 67
God Stats
6W - 5L
1,578 SR
Queue Stats
124W - 125L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
7 / 3 / 5
10,872
604
10,070
14,752
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
IcedOutSG
Camazotz
17
8 / 3 / 1
10,954
609
8,651
14,522
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 4
10,154
564
9,772
8,438
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Soukeater12
Hachiman
17
5 / 1 / 7
10,261
570
12,075
10,457
4,495
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 2
8,758
487
2,346
10,166
6,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 3 / 2
12,076
671
10,704
10,207
4,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OliverTPO
Nemesis
14
1 / 5 / 0
8,413
467
3,947
13,431
5,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
chill117
Mercury
15
6 / 7 / 2
9,514
529
12,239
14,994
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
l Kota l
Cerberus
12
1 / 5 / 1
7,227
402
4,395
13,151
6,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
zarkasmo0
Heimdallr
12
1 / 4 / 3
7,738
430
7,842
10,385
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
24
Kills
14
14
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
3
2
2
W
Sylvanus
7
3
5
3.17
W
Camazotz
IcedOutSG
Camazotz
8
3
1
2.83
L
Nemesis
OliverTPO
Nemesis
1
5
0
0.2
W
3
3
4
1.67
W
Hachiman
Soukeater12
Hachiman
5
1
7
8.5
W
1
4
2
0.5
L
Mercury
chill117
Mercury
6
7
2
1
L
Cerberus
l Kota l
Cerberus
1
5
1
0.3
L
Heimdallr
zarkasmo0
Heimdallr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,914
Damage
39,127
58,335
Taken
62,168
36,975
Mitigated
23,162
22,869
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,704
714
0
1,469
10,207
4,089
0
4,765
5,442
88,616
0
W
Sylvanus
10,070
2,069
3,017
6,567
14,752
16,561
1,615
5,332
9,420
36,997
0
W
Camazotz
IcedOutSG
Camazotz
8,651
1,996
0
5,416
14,522
6,043
0
2,065
12,457
0
76,548
L
Nemesis
OliverTPO
Nemesis
3,947
1,790
0
4,167
13,431
5,259
135
4,289
9,142
0
32,881
W
9,772
736
0
1,159
8,438
3,247
902
2,057
6,381
54,751
0
W
Hachiman
Soukeater12
Hachiman
12,075
8,091
0
4,397
10,457
4,495
4,811
1,870
8,587
0
60,226
W
2,346
160
0
2,313
10,166
6,629
108
3,775
6,391
36,818
0
L
Mercury
chill117
Mercury
12,239
6,257
0
1,489
14,994
4,660
1,333
5,770
9,224
0
60,875
L
Cerberus
l Kota l
Cerberus
4,395
383
0
3,439
13,151
6,517
181
4,043
9,108
19,600
0
L
Heimdallr
zarkasmo0
Heimdallr
7,842
3,451
0
2,486
10,385
2,637
741
3,321
7,064
0
43,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
44,968
459
Minions Killed
448
0
Camps Cleared
0
1,694,243
Distance Traveled
1,528,277
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,076
671
175
10
0
284,397
5
W
Sylvanus
10,872
604
47
3
0
324,998
3
W
Camazotz
10,954
609
134
7
0
388,416
4
L
Nemesis
8,413
467
65
4
0
288,805
0
W
Merlin
10,154
564
97
5
0
308,023
0
W
Hachiman
10,261
570
118
7
0
379,678
2
W
Tiamat
8,758
487
63
4
0
293,128
0
L
Mercury
9,514
529
105
6
0
347,789
2
L
Cerberus
7,227
402
36
2
0
301,352
0
L
Heimdallr
7,738
430
67
4
0
305,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role