Player Matchup

Jing Wei
Jing Wei
InertCrayfish94
Jing Wei
Level 5
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 3L
1,144 Elo+
Party 1
Set
Set
RA X Korean
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,144 Elo+
Party 1
Neith
Neith
VLTG Ex
Neith
Level 3
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,480 SR
1,263 Elo+

VS

Team Averages
Level 40
1,648 SR
1,401 Elo+
Vulcan
Vulcan
P4STYG4NGSTA
Vulcan
Level 27
God Stats
11W - 6L
1,762 SR
Queue Stats
40W - 46L
1,342 Elo+
Party 2
Artio
Artio
TheOneLucio
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 80L
1,395 Elo+
Party 2
Bakasura
Bakasura
Wrendell
Bakasura
Level 28
God Stats
3W - 1L
1,683 SR
Queue Stats
14W - 8L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 6 / 2
5,436
604
1,525
7,908
1,966
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 9 / 0
5,964
663
3,608
9,760
2,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Neith
VLTG Ex
Neith
8
0 / 8 / 3
5,766
641
2,938
7,414
2,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
6 / 1 / 12
7,855
873
7,137
2,994
916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 15
7,712
857
4,433
7,978
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Wrendell
Bakasura
13
14 / 0 / 5
9,089
1,010
7,479
6,526
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
2
Kills
22
23
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
2
0.17
W
Vulcan
6
1
12
12
L
2
9
0
0.22
W
2
2
15
4.75
L
Neith
VLTG Ex
Neith
0
8
3
0.19
W
Bakasura
Wrendell
Bakasura
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,071
Damage
19,049
25,082
Taken
17,498
6,862
Mitigated
11,194
609
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,525
1,048
0
0
7,908
1,966
0
4,921
2,605
0
6,931
W
Vulcan
7,137
1,944
465
343
2,994
916
365
0
2,994
18,718
0
L
3,608
1,422
0
437
9,760
2,804
0
3,111
5,914
0
14,173
W
4,433
572
213
2,631
7,978
6,496
54
0
7,978
12,867
0
L
Neith
VLTG Ex
Neith
2,938
1,223
0
172
7,414
2,092
0
3,538
3,563
0
16,095
W
Bakasura
Wrendell
Bakasura
7,479
5,659
0
2,058
6,526
3,782
1,637
0
6,526
0
21,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,166
Gold Earned
24,656
55
Minions Killed
89
0
Camps Cleared
0
410,631
Distance Traveled
524,989
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,436
604
11
1
0
151,989
0
W
Vulcan
7,855
873
27
3
0
164,514
1
L
Set
5,964
663
25
3
0
141,462
0
W
Artio
7,712
857
14
2
0
175,375
0
L
Neith
5,766
641
19
2
0
117,180
1
W
Bakasura
9,089
1,010
48
5
0
185,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role