Player Matchup

Baron Samedi
Baron Samedi
FreakBeast
Baron Samedi
Level 64
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 2
Sobek
Sobek
KingTM35
Sobek
Level 23
God Stats
0W - 1L
1,206 SR
Queue Stats
29W - 50L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LILNAKI
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,660 SR
Queue Stats
402W - 464L
1,423 Elo+
Party 1
Arachne
Arachne
Logan55410
Arachne
Level 46
God Stats
5W - 13L
1,430 SR
Queue Stats
301W - 349L
1,425 Elo+
Party 1
Hachiman
Hachiman
thedead199
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 2
Team Averages
Level 45
1,416 SR
1,407 Elo+

VS

Team Averages
Level 58
1,552 SR
1,454 Elo+
Eset
Eset
Flowision
Eset
Level 56
God Stats
9W - 4L
1,619 SR
Queue Stats
22W - 19L
1,490 Elo+
Party 3
Athena
Athena
HellzBuenoFace
Athena
Level 76
God Stats
9W - 3L
1,915 SR
Queue Stats
28W - 36L
1,443 Elo+
Party 3
Xbalanque
Xbalanque
MOGWAItv24
Xbalanque
Level 69
God Stats
21W - 17L
1,589 SR
Queue Stats
24W - 21L
1,487 Elo+
Party 3
Da Ji
Da Ji
Queen_Psycho01
Da Ji
Level 68
God Stats
38W - 47L
1,097 SR
Queue Stats
326W - 403L
1,366 Elo+
Solo
Hercules
Hercules
itssk16
Hercules
Level 19
God Stats
9W - 7L
1,541 SR
Queue Stats
13W - 10L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FreakBeast
Baron Samedi
10
2 / 6 / 3
6,334
422
6,721
9,227
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
KingTM35
Sobek
10
2 / 4 / 2
7,421
495
2,774
12,186
9,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
LILNAKI
Morgan Le Fay
10
2 / 5 / 2
6,520
435
5,498
6,876
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Logan55410
Arachne
10
1 / 7 / 4
6,608
441
5,689
10,853
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
thedead199
Hachiman
11
3 / 6 / 2
6,476
432
6,831
10,666
3,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
10 / 1 / 8
9,830
655
12,730
10,434
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 11
7,765
518
5,079
11,117
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
MOGWAItv24
Xbalanque
13
6 / 1 / 8
8,048
537
9,438
10,754
3,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 4 / 9
8,927
595
7,986
11,094
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
itssk16
Hercules
12
2 / 0 / 7
7,691
513
3,015
4,516
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
28
28
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
10
1
8
14
L
Baron Samedi
FreakBeast
Baron Samedi
2
6
3
0.58
W
2
4
11
1.88
L
Sobek
KingTM35
Sobek
2
4
2
0.75
L
Morgan Le Fay
LILNAKI
Morgan Le Fay
2
5
2
0.6
L
Arachne
Logan55410
Arachne
1
7
4
0.43
W
Xbalanque
MOGWAItv24
Xbalanque
6
1
8
10
W
8
4
9
3.13
W
Hercules
itssk16
Hercules
2
0
7
5.5
L
Hachiman
thedead199
Hachiman
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
38,248
49,808
Taken
47,915
23,604
Mitigated
21,505
7,053
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
12,730
1,561
539
5,311
10,434
5,007
888
3,754
6,497
68,160
0
L
Baron Samedi
FreakBeast
Baron Samedi
6,721
643
1,118
1,545
9,227
5,472
160
3,157
6,070
25,210
0
W
5,079
834
393
3,817
11,117
5,259
33
4,778
6,234
16,832
0
L
Sobek
KingTM35
Sobek
2,774
339
0
2,064
12,186
9,161
60
4,374
7,812
16,110
0
L
Morgan Le Fay
LILNAKI
Morgan Le Fay
5,498
792
0
996
6,876
2,294
0
2,688
4,188
25,401
0
L
Arachne
Logan55410
Arachne
5,689
4,632
0
309
10,853
3,600
0
4,352
6,501
0
27,788
W
Xbalanque
MOGWAItv24
Xbalanque
9,438
5,298
0
4,965
10,754
3,702
1,022
2,296
8,450
0
52,759
W
7,986
1,818
0
0
11,094
4,601
0
2,217
8,843
0
48,256
W
Hercules
itssk16
Hercules
3,015
569
0
821
4,516
2,936
1,736
1,594
2,898
0
26,383
L
Hachiman
thedead199
Hachiman
6,831
4,408
188
833
10,666
3,077
772
3,238
7,428
0
28,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
42,261
206
Minions Killed
377
0
Camps Cleared
0
1,173,659
Distance Traveled
1,436,525
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,830
655
138
9
0
280,965
2
L
Baron Samedi
6,334
422
27
2
0
246,354
1
W
Athena
7,765
518
22
1
0
270,315
4
L
Sobek
7,421
495
25
2
0
232,476
0
L
Morgan Le Fay
6,520
435
44
3
0
188,012
6
L
Arachne
6,608
441
54
4
0
259,898
0
W
Xbalanque
8,048
537
93
6
0
282,700
2
W
Da Ji
8,927
595
76
5
0
297,761
1
W
Hercules
7,691
513
48
3
0
304,784
1
L
Hachiman
6,476
432
56
4
0
246,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role