Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
ElMeroPinky
Pele
Gold III
Level 114
God Stats
47W - 40L
1,757 SR
Queue Stats
335W - 322L
1,561 MMR
Solo
Chronos
Chronos
Gold V
SSGSS Boruto
Chronos
Gold V
Level 100
God Stats
13W - 6L
1,630 SR
Queue Stats
332W - 339L
1,525 MMR
Solo
Chiron
Chiron
Gold III
TooMuchBuddha420
Chiron
Gold III
Level 109
God Stats
303W - 260L
1,613 SR
Queue Stats
779W - 780L
1,566 MMR
Solo
Bacchus
Bacchus
Gold III
theninjagabo
Bacchus
Gold III
Level 108
God Stats
3W - 2L
1,518 SR
Queue Stats
86W - 80L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,604 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,721 SR
1,549 MMR
Fenrir
Fenrir
Gold III
CarryingM8
Fenrir
Gold III
Level 43
God Stats
3W - 2L
1,924 SR
Queue Stats
54W - 71L
1,544 MMR
Solo
Janus
Janus
Gold III
EnrolaUnFIly
Janus
Gold III
Level 128
God Stats
47W - 39L
1,543 SR
Queue Stats
501W - 519L
1,573 MMR
Solo
Ganesha
Ganesha
Gold II
Sir_Busta_Spankz
Ganesha
Gold II
Level 144
God Stats
26W - 20L
1,602 SR
Queue Stats
178W - 179L
1,609 MMR
Party 1
Danzaburou
Danzaburou
Gold II
TheChefReggie
Danzaburou
Gold II
Level 125
God Stats
10W - 12L
1,618 SR
Queue Stats
127W - 128L
1,518 MMR
Party 1
Nike
Nike
Bronze III
xTRIGGAxFINGGAx
Nike
Bronze III
Level 157
God Stats
3W - 3L
1,918 SR
Queue Stats
11W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 5 / 2
9,641
536
9,981
18,575
11,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 3
8,578
477
7,346
12,196
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
SSGSS Boruto
Chronos
15
3 / 7 / 4
9,226
513
11,206
14,383
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 4
9,609
534
9,163
14,827
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
theninjagabo
Bacchus
13
3 / 4 / 3
9,323
518
5,608
16,542
13,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaGilgameshSetScyllaCu Chulainn

VS

Bans
TsukuyomiYmirChaacSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CarryingM8
Fenrir
18
10 / 4 / 7
11,450
636
17,887
16,270
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 3 / 5
10,981
610
14,897
11,852
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 13
8,749
486
5,458
12,096
9,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheChefReggie
Danzaburou
17
2 / 0 / 10
10,201
567
6,170
10,929
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 6
10,142
563
12,515
15,638
12,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
11
Kills
25
25
Deaths
11
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
W
Fenrir
CarryingM8
Fenrir
10
4
7
3.38
L
2
3
3
1.17
W
9
3
5
3.83
L
Chronos
SSGSS Boruto
Chronos
3
7
4
0.71
W
0
2
13
3.25
W
Danzaburou
TheChefReggie
Danzaburou
2
0
10
7
L
1
6
4
0.5
L
Bacchus
theninjagabo
Bacchus
3
4
3
1.13
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
56,927
76,523
Taken
66,785
38,376
Mitigated
39,156
19,569
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,981
1,120
0
6,780
18,575
11,101
0
4,807
13,768
0
63,724
W
Fenrir
CarryingM8
Fenrir
17,887
5,282
0
3,062
16,270
7,848
0
3,364
12,906
0
91,258
L
7,346
1,877
0
2,562
12,196
3,930
0
1,759
10,437
0
55,996
W
14,897
982
0
3,633
11,852
4,796
0
6,217
5,635
69,145
0
L
Chronos
SSGSS Boruto
Chronos
11,206
3,100
0
2,924
14,383
5,109
936
5,681
8,702
62,820
0
W
5,458
550
0
1,767
12,096
9,975
0
3,728
8,368
25,155
0
W
Danzaburou
TheChefReggie
Danzaburou
6,170
2,186
0
3,585
10,929
4,406
632
1,073
9,856
0
69,776
L
9,163
1,787
462
4,080
14,827
4,845
0
3,498
11,251
0
62,491
L
Bacchus
theninjagabo
Bacchus
5,608
744
0
2,761
16,542
13,391
0
7,575
8,967
19,426
0
W
12,515
1,002
0
3,068
15,638
12,131
538
2,432
13,206
11,718
49,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
51,523
478
Minions Killed
542
0
Camps Cleared
0
1,609,499
Distance Traveled
1,820,099
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,641
536
133
7
0
316,338
2
W
Fenrir
11,450
636
140
8
0
367,290
0
L
Pele
8,578
477
91
5
0
308,696
5
W
Janus
10,981
610
145
8
0
356,649
3
L
Chronos
9,226
513
110
6
0
322,487
6
W
Ganesha
8,749
486
9
1
0
385,659
3
W
Danzaburou
10,201
567
131
7
0
373,553
6
L
Chiron
9,609
534
120
7
0
328,169
6
L
Bacchus
9,323
518
24
1
0
333,809
3
W
Nike
10,142
563
117
7
0
336,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role