Player Matchup

Ymir
Ymir
Arafur96
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,146 Elo+
Party 1
Odin
Odin
Lorthorn99
Odin
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
RimuruTempestas
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,258 Elo+
Solo
Izanami
Izanami
Sjunka
Izanami
Level 13
God Stats
2W - 2L
1,098 SR
Queue Stats
34W - 35L
1,472 Elo+
Party 1
Anhur
Anhur
iickyy
Anhur
Level 18
God Stats
5W - 6L
1,329 SR
Queue Stats
57W - 41L
1,393 Elo+
Solo
Team Averages
Level 9
1,385 SR
1,315 Elo+

VS

Team Averages
Level 16
1,514 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
DonAndrews
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 157L
1,401 Elo+
Solo
Arachne
Arachne
Kafkarises
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 94L
1,387 Elo+
Solo
Amaterasu
Amaterasu
PDestroyer8
Amaterasu
Level 13
God Stats
17W - 29L
1,624 SR
Queue Stats
23W - 41L
1,406 Elo+
Solo
Nu Wa
Nu Wa
queuetjin
Nu Wa
Level 23
God Stats
50W - 45L
1,484 SR
Queue Stats
137W - 146L
1,329 Elo+
Solo
Olorun
Olorun
xThecounterx
Olorun
Level 6
God Stats
2W - 3L
1,459 SR
Queue Stats
97W - 93L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 7 / 17
10,563
1,056
10,312
16,119
11,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 19
11,413
1,141
9,976
10,856
7,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
18
4 / 4 / 16
12,108
1,211
8,816
13,075
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Sjunka
Izanami
19
11 / 1 / 13
12,844
1,284
24,592
13,914
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
iickyy
Anhur
18
9 / 2 / 13
12,390
1,239
17,721
9,759
4,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

234

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonAndrews
Tsukuyomi
16
5 / 7 / 9
10,879
1,088
13,232
19,099
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
Kafkarises
Arachne
17
5 / 4 / 6
10,966
1,097
13,021
11,091
4,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
PDestroyer8
Amaterasu
15
1 / 6 / 8
9,365
937
4,389
15,831
10,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
queuetjin
Nu Wa
16
3 / 6 / 5
10,247
1,025
14,217
11,604
3,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
16
2 / 6 / 9
10,258
1,026
13,881
18,413
6,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
29
Kills
16
16
Deaths
29
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
7
17
1.5
L
Tsukuyomi
DonAndrews
Tsukuyomi
5
7
9
1.36
L
Arachne
Kafkarises
Arachne
5
4
6
2
W
3
2
19
6.25
L
Amaterasu
PDestroyer8
Amaterasu
1
6
8
0.83
W
Sylvanus
4
4
16
3
W
Izanami
Sjunka
Izanami
11
1
13
17.5
W
Anhur
iickyy
Anhur
9
2
13
7.75
L
Nu Wa
queuetjin
Nu Wa
3
6
5
0.92
L
Olorun
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,417
Damage
58,740
63,723
Taken
76,038
40,738
Mitigated
31,930
18,589
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,312
1,841
0
0
16,119
11,393
0
7,360
8,759
21,854
0
L
Tsukuyomi
DonAndrews
Tsukuyomi
13,232
3,064
0
68
19,099
6,692
0
4,819
14,280
0
18,635
L
Arachne
Kafkarises
Arachne
13,021
10,071
0
2,142
11,091
4,510
0
2,311
8,780
0
21,412
W
9,976
1,277
0
0
10,856
7,449
0
2,960
7,896
0
16,879
L
Amaterasu
PDestroyer8
Amaterasu
4,389
2,006
0
1,619
15,831
10,320
0
5,326
10,505
487
7,936
W
Sylvanus
8,816
2,050
5,212
3,766
13,075
12,216
0
6,806
6,269
30,887
0
W
Izanami
Sjunka
Izanami
24,592
17,077
0
6,391
13,914
5,507
0
7,658
6,256
0
58,168
W
Anhur
iickyy
Anhur
17,721
6,529
0
3,220
9,759
4,173
0
3,508
6,251
0
46,105
L
Nu Wa
queuetjin
Nu Wa
14,217
2,549
0
712
11,604
3,685
0
1,622
9,982
39,498
0
L
Olorun
13,881
8,047
1,612
3,958
18,413
6,723
0
5,050
13,363
44,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,318
Gold Earned
51,715
217
Minions Killed
172
5
Camps Cleared
3
883,825
Distance Traveled
1,001,506
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,563
1,056
17
2
2
167,357
3
L
Tsukuyomi
10,879
1,088
12
1
1
219,741
0
L
Arachne
10,966
1,097
22
2
0
231,076
0
W
Odin
11,413
1,141
19
2
1
199,079
1
L
Amaterasu
9,365
937
8
1
0
210,800
0
W
Sylvanus
12,108
1,211
46
5
1
150,344
1
W
Izanami
12,844
1,284
73
7
1
196,792
0
W
Anhur
12,390
1,239
62
6
0
170,253
0
L
Nu Wa
10,247
1,025
43
4
1
170,624
0
L
Olorun
10,258
1,026
87
9
1
169,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role