Player Matchup

Ymir
Ymir
Anechy
Ymir
Level 105
God Stats
9W - 6L
1,917 SR
Queue Stats
527W - 496L
1,501 Elo+
Party 2
Hachiman
Hachiman
CosmiCxSymbiosiS
Hachiman
Level 139
God Stats
7W - 7L
1,523 SR
Queue Stats
280W - 230L
1,570 Elo+
Solo
Anubis
Anubis
King Bxast
Anubis
Level 105
God Stats
245W - 229L
1,552 SR
Queue Stats
373W - 353L
1,504 Elo+
Party 2
Thanatos
Thanatos
TheMemeTeam666
Thanatos
Level 126
God Stats
8W - 6L
1,827 SR
Queue Stats
463W - 438L
1,501 Elo+
Party 2
Pele
Pele
Xxhardcore0xX
Pele
Level 127
God Stats
7W - 10L
1,577 SR
Queue Stats
196W - 179L
1,542 Elo+
Solo
Team Averages
Level 120
1,679 SR
1,524 Elo+

VS

Team Averages
Level 123
1,531 SR
1,524 Elo+
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Crimson05
King Arthur
Level 128
God Stats
86W - 57L
1,679 SR
Queue Stats
268W - 259L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Ghalahad_
Nu Wa
Level 143
God Stats
6W - 4L
1,407 SR
Queue Stats
38W - 36L
1,547 Elo+
Solo
Serqet
Serqet
IIMolokoII
Serqet
Level 81
God Stats
51W - 59L
1,569 SR
Queue Stats
368W - 351L
1,555 Elo+
Solo
Neith
Neith
TYLERLEE77
Neith
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 47L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anechy
Ymir
10
1 / 2 / 4
6,683
477
4,252
12,297
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 1
6,945
496
3,494
7,818
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
King Bxast
Anubis
11
0 / 3 / 1
6,633
474
3,255
9,584
4,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
14
4 / 2 / 1
7,886
563
8,297
12,671
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 5 / 2
7,578
541
5,758
12,379
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 6
7,024
502
5,249
5,983
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Crimson05
King Arthur
13
0 / 4 / 2
7,398
528
6,815
10,914
6,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Ghalahad_
Nu Wa
15
6 / 1 / 4
8,558
611
10,999
4,248
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
IIMolokoII
Serqet
13
5 / 4 / 4
8,141
582
8,678
11,194
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
2 / 1 / 3
7,880
563
7,314
5,875
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
14
16
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
6
4
L
Ymir
Anechy
Ymir
1
2
4
1.5
L
1
4
1
0.38
W
King Arthur
Crimson05
King Arthur
0
4
2
0.25
W
Nu Wa
Ghalahad_
Nu Wa
6
1
4
8
W
Serqet
IIMolokoII
Serqet
5
4
4
1.75
L
Anubis
King Bxast
Anubis
0
3
1
0.17
W
Neith
2
1
3
3.5
L
Thanatos
4
2
1
2.25
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
39,055
54,749
Taken
38,214
27,603
Mitigated
15,059
22,605
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,249
578
0
1,307
5,983
2,535
417
3,160
2,823
13,345
0
L
Ymir
Anechy
Ymir
4,252
1,396
0
3,022
12,297
7,217
0
6,212
5,690
18,432
0
L
3,494
1,422
0
750
7,818
2,189
0
1,284
6,455
0
38,507
W
King Arthur
Crimson05
King Arthur
6,815
1,045
0
2,024
10,914
6,426
0
0
10,354
0
44,603
W
Nu Wa
Ghalahad_
Nu Wa
10,999
2,702
0
750
4,248
1,020
581
2,145
2,103
56,422
0
W
Serqet
IIMolokoII
Serqet
8,678
2,695
0
3,593
11,194
3,410
68
1,379
9,732
0
40,441
L
Anubis
King Bxast
Anubis
3,255
426
0
3,897
9,584
4,138
100
5,369
3,813
49,549
0
W
Neith
7,314
3,055
0
2,758
5,875
1,668
296
823
5,052
0
50,572
L
Thanatos
8,297
2,020
0
11,414
12,671
10,256
170
601
11,238
0
44,944
L
5,758
1,596
0
3,522
12,379
3,803
0
1,889
10,065
0
47,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
39,001
399
Minions Killed
373
0
Camps Cleared
0
1,191,966
Distance Traveled
1,288,824
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,024
502
16
1
0
276,029
6
L
Ymir
6,683
477
35
3
0
232,636
0
L
Hachiman
6,945
496
75
5
0
239,308
10
W
King Arthur
7,398
528
89
6
0
244,339
4
W
Nu Wa
8,558
611
103
7
0
264,411
3
W
Serqet
8,141
582
65
5
0
284,173
5
L
Anubis
6,633
474
102
7
0
224,733
1
W
Neith
7,880
563
100
7
0
219,872
6
L
Thanatos
7,886
563
98
7
0
230,255
0
L
Pele
7,578
541
89
6
0
265,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role