Player Matchup

Danzaburou
Danzaburou
AgentVD
Danzaburou
Level 103
God Stats
18W - 10L
1,614 SR
Queue Stats
135W - 113L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
ImOnCarryMode
Zhong Kui
Level 157
God Stats
0W - 2L
1,221 SR
Queue Stats
106W - 97L
1,613 Elo+
Party 2
Mulan
Mulan
beest18
Mulan
Level 152
God Stats
14W - 13L
1,477 SR
Queue Stats
75W - 78L
1,557 Elo+
Solo
Ymir
Ymir
bsquared68
Ymir
Level 145
God Stats
11W - 8L
1,702 SR
Queue Stats
434W - 411L
1,610 Elo+
Party 2
Cu Chulainn
Cu Chulainn
goosesteppin
Cu Chulainn
Level 125
God Stats
2W - 1L
1,684 SR
Queue Stats
302W - 297L
1,577 Elo+
Party 2
Team Averages
Level 136
1,540 SR
1,583 Elo+

VS

Team Averages
Level 134
1,690 SR
1,585 Elo+
Janus
Janus
CHUCHINI-HOUDINI
Janus
Level 104
God Stats
21W - 20L
1,587 SR
Queue Stats
245W - 251L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ENVY316LEGEND
Morgan Le Fay
Level 152
God Stats
7W - 13L
1,776 SR
Queue Stats
614W - 595L
1,593 Elo+
Solo
Ares
Ares
ODST Trooper
Ares
Level 149
God Stats
2W - 0L
1,712 SR
Queue Stats
34W - 25L
1,601 Elo+
Solo
Xbalanque
Xbalanque
SmurphaY
Xbalanque
Level 160
God Stats
7W - 8L
1,550 SR
Queue Stats
714W - 679L
1,572 Elo+
Solo
Vamana
Vamana
TeoTactico
Vamana
Level 105
God Stats
12W - 8L
1,824 SR
Queue Stats
588W - 537L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentVD
Danzaburou
18
7 / 5 / 1
12,904
538
9,474
21,429
8,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ImOnCarryMode
Zhong Kui
17
1 / 6 / 1
11,107
463
14,067
19,197
13,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
beest18
Mulan
16
1 / 6 / 4
10,592
441
7,949
18,736
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 6 / 5
11,186
466
8,498
24,000
22,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
goosesteppin
Cu Chulainn
20
2 / 5 / 0
12,034
501
11,990
24,287
18,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 13
14,556
607
12,579
10,425
4,967
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
ENVY316LEGEND
Morgan Le Fay
20
6 / 3 / 3
14,757
615
20,789
19,308
12,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 3 / 13
11,952
498
11,039
20,332
20,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SmurphaY
Xbalanque
20
5 / 4 / 5
14,430
601
15,417
14,520
6,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
TeoTactico
Vamana
20
12 / 1 / 6
15,792
658
22,834
23,143
18,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
12
Kills
27
28
Deaths
12
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AgentVD
Danzaburou
7
5
1
1.5
W
3
1
13
9.5
W
Morgan Le Fay
ENVY316LEGEND
Morgan Le Fay
6
3
3
2.5
L
Zhong Kui
ImOnCarryMode
Zhong Kui
1
6
1
0.25
W
1
3
13
2.5
W
Xbalanque
SmurphaY
Xbalanque
5
4
5
1.88
W
Vamana
TeoTactico
Vamana
12
1
6
15
L
Mulan
beest18
Mulan
1
6
4
0.5
L
1
6
5
0.58
L
Cu Chulainn
goosesteppin
Cu Chulainn
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,978
Damage
82,658
107,649
Taken
87,728
71,904
Mitigated
61,789
27,824
Healing
28,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AgentVD
Danzaburou
9,474
4,599
0
6,364
21,429
8,213
0
6,245
15,184
0
90,045
W
12,579
1,089
531
1,903
10,425
4,967
1,798
5,518
4,669
115,589
0
W
Morgan Le Fay
ENVY316LEGEND
Morgan Le Fay
20,789
2,528
0
10,701
19,308
12,306
566
2,441
16,773
114,690
0
L
Zhong Kui
ImOnCarryMode
Zhong Kui
14,067
613
0
7,978
19,197
13,433
0
9,368
9,829
83,035
0
W
11,039
809
0
5,418
20,332
20,151
764
6,071
14,187
28,255
0
W
Xbalanque
SmurphaY
Xbalanque
15,417
7,882
0
2,195
14,520
6,015
7,329
2,140
12,340
0
139,041
W
Vamana
TeoTactico
Vamana
22,834
14,881
0
7,281
23,143
18,350
1,296
8,627
14,272
0
139,883
L
Mulan
beest18
Mulan
7,949
1,070
0
5,460
18,736
8,460
0
5,719
13,017
0
83,177
L
8,498
726
0
3,018
24,000
22,817
0
11,145
12,855
22,512
0
L
Cu Chulainn
goosesteppin
Cu Chulainn
11,990
817
0
5,004
24,287
18,981
0
11,930
12,357
5,367
77,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,823
Gold Earned
71,487
660
Minions Killed
821
0
Camps Cleared
0
2,130,965
Distance Traveled
2,246,149
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,904
538
145
6
0
391,290
4
W
Janus
14,556
607
205
9
0
503,838
2
W
Morgan Le Fay
14,757
615
201
8
0
383,564
3
L
Zhong Kui
11,107
463
167
7
0
407,593
4
W
Ares
11,952
498
28
1
0
421,234
4
W
Xbalanque
14,430
601
220
9
0
412,390
1
W
Vamana
15,792
658
167
7
0
525,123
3
L
Mulan
10,592
441
142
6
0
478,659
9
L
Ymir
11,186
466
36
2
0
424,498
5
L
Cu Chulainn
12,034
501
170
7
0
428,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role