Player Matchup

Ymir
Ymir
CountryBoy1336
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,166 Elo+
Party 1
King Arthur
King Arthur
LordGod93
King Arthur
Level 6
God Stats
13W - 18L
1,269 SR
Queue Stats
16W - 22L
1,202 Elo+
Party 1
Skadi
Skadi
QueenzOfPandas
Skadi
Level 12
God Stats
22W - 10L
1,653 SR
Queue Stats
29W - 29L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
TheNexusRebirth
Kukulkan
Level 13
God Stats
5W - 11L
1,339 SR
Queue Stats
22W - 29L
1,237 Elo+
Party 1
Jormungandr
Jormungandr
dark740shadow
Jormungandr
Level 6
God Stats
5W - 11L
1,191 SR
Queue Stats
8W - 15L
1,236 Elo+
Party 1
Team Averages
Level 8
1,390 SR
1,235 Elo+

VS

Team Averages
Level 16
1,582 SR
1,318 Elo+
Nu Wa
Nu Wa
AllyKay2020
Nu Wa
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 62L
1,062 Elo+
Solo
Jing Wei
Jing Wei
CrillKitsune
Jing Wei
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 84L
1,439 Elo+
Party 3
Zeus
Zeus
Oni_DeadShot
Zeus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 44L
1,424 Elo+
Party 2
Izanami
Izanami
WickedWildWest
Izanami
Level 6
God Stats
3W - 0L
1,910 SR
Queue Stats
11W - 18L
1,329 Elo+
Party 2
Tyr
Tyr
Wildin77
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 3
10,500
875
5,504
28,392
27,324
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
LordGod93
King Arthur
16
0 / 9 / 5
10,340
862
6,098
24,019
21,135
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 3 / 1
10,386
866
9,133
14,108
5,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
1 / 9 / 1
10,507
876
19,608
17,747
7,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
dark740shadow
Jormungandr
16
2 / 13 / 0
10,387
866
10,539
26,975
24,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

53

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 26
12,176
1,015
9,329
7,976
8,144
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
CrillKitsune
Jing Wei
20
17 / 0 / 14
13,870
1,156
25,140
10,453
4,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 2 / 25
13,187
1,099
32,012
10,872
3,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
11 / 4 / 15
12,585
1,049
24,454
13,914
5,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
6 / 0 / 18
12,192
1,016
11,752
13,708
6,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
144
6
Kills
46
46
Deaths
6
10
Assists
98
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
L
2
12
3
0.29
W
Jing Wei
CrillKitsune
Jing Wei
17
0
14
24
L
King Arthur
LordGod93
King Arthur
0
9
5
0.28
W
9
2
25
10.75
L
1
3
1
0.5
L
Kukulkan
1
9
1
0.17
W
11
4
15
4.63
W
6
0
18
15
L
Jormungandr
dark740shadow
Jormungandr
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,882
Damage
102,687
111,241
Taken
56,923
85,861
Mitigated
28,928
2,007
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,329
4,003
0
0
7,976
8,144
0
6,392
1,584
19,797
0
L
5,504
751
0
0
28,392
27,324
0
12,038
16,354
13,484
0
W
Jing Wei
CrillKitsune
Jing Wei
25,140
19,506
0
161
10,453
4,536
0
6,003
4,450
0
43,808
L
King Arthur
LordGod93
King Arthur
6,098
1,019
0
347
24,019
21,135
0
6,457
17,562
0
24,639
W
32,012
6,078
0
936
10,872
3,859
0
8,300
2,572
48,003
0
L
9,133
4,952
0
645
14,108
5,451
0
3,156
10,952
0
40,275
L
Kukulkan
19,608
2,854
0
1,015
17,747
7,759
0
6,824
10,923
60,921
0
W
24,454
17,526
0
212
13,914
5,690
0
6,639
7,275
0
43,491
W
11,752
3,876
0
1,635
13,708
6,699
0
8,317
5,215
0
22,873
L
Jormungandr
dark740shadow
Jormungandr
10,539
1,533
0
0
26,975
24,192
0
12,866
14,109
30,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
64,010
225
Minions Killed
185
2
Camps Cleared
6
974,761
Distance Traveled
1,070,321
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,176
1,015
19
2
0
181,300
0
L
Ymir
10,500
875
12
1
0
162,682
1
W
Jing Wei
13,870
1,156
54
5
2
252,524
0
L
King Arthur
10,340
862
35
3
1
176,772
0
W
Zeus
13,187
1,099
41
3
2
208,136
0
L
Skadi
10,386
866
50
4
0
220,935
1
L
Kukulkan
10,507
876
87
7
0
210,929
0
W
Izanami
12,585
1,049
48
4
1
162,405
0
W
Tyr
12,192
1,016
23
2
1
265,956
0
L
Jormungandr
10,387
866
41
3
1
203,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role