Player Matchup

Nu Wa
Nu Wa
Okneesama
Nu Wa
Level 25
God Stats
40W - 32L
1,500 SR
Queue Stats
468W - 490L
1,429 Elo+
Party 1
Thanatos
Thanatos
Uh_Oh_Marty
Thanatos
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
20W - 37L
1,309 Elo+
Solo
Medusa
Medusa
dvrk cc
Medusa
Level 28
God Stats
13W - 2L
2,000 SR
Queue Stats
178W - 83L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
kellstacks
Gilgamesh
Level 28
God Stats
14W - 13L
1,453 SR
Queue Stats
597W - 622L
1,357 Elo+
Party 1
Sol
Sol
massiveDweapon
Sol
Level 5
God Stats
5W - 5L
1,226 SR
Queue Stats
9W - 12L
1,146 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,387 Elo+

VS

Team Averages
Level 16
1,548 SR
1,477 Elo+
Danzaburou
Danzaburou
DCHIVS34
Danzaburou
Level 28
God Stats
29W - 15L
1,721 SR
Queue Stats
110W - 92L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NewNewBlueShoe
Morgan Le Fay
Level 27
God Stats
6W - 15L
1,515 SR
Queue Stats
403W - 388L
1,574 Elo+
Solo
Thanatos
Thanatos
Tanthemans
Thanatos
Level 4
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
jason1234567890
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
vachelumiere
Ares
Level 8
God Stats
9W - 8L
1,575 SR
Queue Stats
129W - 113L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Okneesama
Nu Wa
18
10 / 6 / 12
15,748
656
12,690
13,905
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Uh_Oh_Marty
Thanatos
19
2 / 3 / 5
13,292
554
3,321
15,501
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
dvrk cc
Medusa
20
23 / 4 / 5
17,187
716
29,007
22,124
9,948
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
kellstacks
Gilgamesh
19
11 / 2 / 12
15,840
660
20,646
27,182
23,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 11 / 8
12,721
530
10,458
18,373
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DCHIVS34
Danzaburou
5
1 / 3 / 1
6,844
285
1,046
4,680
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
NewNewBlueShoe
Morgan Le Fay
20
14 / 7 / 5
14,601
608
27,111
24,270
12,018
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Tanthemans
Thanatos
13
4 / 19 / 3
9,429
393
12,239
22,221
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 19 / 5
8,624
359
4,168
21,461
8,025
14
3 / 8 / 0
9,760
407
6,572
22,687
22,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
53
Kills
23
26
Deaths
56
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DCHIVS34
Danzaburou
1
3
1
0.5
L
Morgan Le Fay
NewNewBlueShoe
Morgan Le Fay
14
7
5
2.36
W
Nu Wa
Okneesama
Nu Wa
10
6
12
2.67
L
Thanatos
Tanthemans
Thanatos
4
19
3
0.29
W
Thanatos
Uh_Oh_Marty
Thanatos
2
3
5
1.5
W
Medusa
dvrk cc
Medusa
23
4
5
6.38
L
1
19
5
0.18
W
Gilgamesh
kellstacks
Gilgamesh
11
2
12
8.5
W
7
11
8
1
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,122
Damage
51,136
97,085
Taken
95,319
51,209
Mitigated
51,907
36,329
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DCHIVS34
Danzaburou
1,046
612
0
1,248
4,680
1,087
0
776
3,904
0
9,512
L
Morgan Le Fay
NewNewBlueShoe
Morgan Le Fay
27,111
3,018
0
7,875
24,270
12,018
545
6,101
18,169
109,488
0
W
Nu Wa
Okneesama
Nu Wa
12,690
4,636
0
1,890
13,905
4,756
3,745
5,892
7,784
64,764
0
L
Thanatos
Tanthemans
Thanatos
12,239
5,393
0
4,792
22,221
7,986
92
3,480
18,741
0
34,537
W
Thanatos
Uh_Oh_Marty
Thanatos
3,321
705
0
10,812
15,501
6,284
139
2,507
12,908
0
87,099
W
Medusa
dvrk cc
Medusa
29,007
15,319
0
7,399
22,124
9,948
10,789
5,420
16,561
0
173,805
L
4,168
1,195
0
0
21,461
8,025
0
7,495
13,966
0
25,174
W
Gilgamesh
kellstacks
Gilgamesh
20,646
6,953
0
11,076
27,182
23,340
532
9,548
17,360
1,676
59,788
W
10,458
5,698
0
5,152
18,373
6,881
531
9,716
8,225
40,297
0
L
6,572
536
0
2,402
22,687
22,791
0
5,739
16,948
25,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,788
Gold Earned
49,258
603
Minions Killed
301
0
Camps Cleared
0
2,085,612
Distance Traveled
1,623,523
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,844
285
20
1
0
67,975
0
L
Morgan Le Fay
14,601
608
160
7
0
403,507
1
W
Nu Wa
15,748
656
93
4
0
390,521
0
L
Thanatos
9,429
393
46
2
0
401,081
0
W
Thanatos
13,292
554
141
6
0
440,293
0
W
Medusa
17,187
716
199
8
0
416,089
6
L
Thor
8,624
359
38
2
0
329,447
0
W
Gilgamesh
15,840
660
100
4
0
482,132
0
W
Sol
12,721
530
70
3
0
356,577
1
L
Ares
9,760
407
37
2
0
421,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role