Player Matchup

Tiamat
Tiamat
Apexknightsas978
Tiamat
Level 17
God Stats
28W - 10L
1,610 SR
Queue Stats
350W - 315L
1,446 Elo+
Solo
Thor
Thor
OfficallyTru
Thor
Level 13
God Stats
8W - 7L
1,577 SR
Queue Stats
22W - 20L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XCONbullwish
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,101 SR
Queue Stats
0W - 6L
1,196 Elo+
Solo
Fafnir
Fafnir
blrryface13
Fafnir
Level 29
God Stats
5W - 5L
1,702 SR
Queue Stats
137W - 122L
1,522 Elo+
Solo
Olorun
Olorun
suxhundo
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,110 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,335 Elo+

VS

Team Averages
Level 24
1,507 SR
1,463 Elo+
Artio
Artio
ImAShooby
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Jatzom
Heimdallr
Level 27
God Stats
81W - 69L
1,576 SR
Queue Stats
135W - 145L
1,361 Elo+
Solo
Skadi
Skadi
ReAcTiVe_RF
Skadi
Level 26
God Stats
4W - 4L
1,755 SR
Queue Stats
393W - 362L
1,521 Elo+
Solo
Arachne
Arachne
Vagabond_Cipher
Arachne
Level 29
God Stats
11W - 20L
1,406 SR
Queue Stats
102W - 113L
1,437 Elo+
Solo
Raijin
Raijin
ViciousNova
Raijin
Level 19
God Stats
3W - 2L
1,300 SR
Queue Stats
44W - 50L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 5
10,188
443
15,761
20,276
11,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 7 / 2
12,168
529
14,831
17,881
11,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
XCONbullwish
Morgan Le Fay
11
0 / 17 / 3
7,771
338
1,078
15,553
4,962
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
16
4 / 6 / 4
11,492
500
10,178
23,363
26,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
suxhundo
Olorun
16
2 / 17 / 3
9,738
423
3,759
22,676
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ImAShooby
Artio
16
0 / 4 / 18
10,675
464
7,746
16,811
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Jatzom
Heimdallr
17
8 / 3 / 6
12,019
523
11,567
14,542
8,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 1 / 16
11,552
502
13,608
12,354
4,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
23 / 2 / 6
14,894
648
24,990
23,813
11,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
19
17 / 6 / 9
13,483
586
17,580
18,012
8,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
15
Kills
53
58
Deaths
16
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
Artio
ImAShooby
Artio
0
4
18
2.25
W
Heimdallr
Jatzom
Heimdallr
8
3
6
3.67
L
8
7
2
1.29
W
5
1
16
13
W
23
2
6
13
W
Raijin
17
6
9
3.58
L
Morgan Le Fay
XCONbullwish
Morgan Le Fay
0
17
3
0.09
L
Fafnir
4
6
4
1
L
Olorun
suxhundo
Olorun
2
17
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,607
Damage
75,491
99,749
Taken
85,532
61,512
Mitigated
44,494
13,844
Healing
31,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,761
1,337
114
2,970
20,276
11,071
536
3,047
17,229
55,188
0
W
Artio
ImAShooby
Artio
7,746
390
1,281
6,193
16,811
12,974
420
9,415
7,396
23,090
0
W
Heimdallr
Jatzom
Heimdallr
11,567
5,746
0
6,189
14,542
8,247
3,917
4,685
9,857
0
73,059
L
14,831
3,945
0
1,952
17,881
11,468
0
3,558
14,323
0
56,975
W
13,608
7,079
0
4,998
12,354
4,152
3,012
6,174
6,180
0
72,033
W
24,990
17,802
128
10,299
23,813
11,106
1,184
6,325
17,488
0
117,488
W
Raijin
17,580
3,207
0
2,327
18,012
8,015
2,046
4,177
13,835
102,931
0
L
Morgan Le Fay
XCONbullwish
Morgan Le Fay
1,078
209
0
80
15,553
4,962
233
6,515
9,036
11,117
0
L
Fafnir
10,178
2,790
0
3,942
23,363
26,440
0
7,450
15,913
39,870
0
L
Olorun
suxhundo
Olorun
3,759
1,867
138
4,648
22,676
7,571
183
4,756
17,920
48,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,357
Gold Earned
62,623
314
Minions Killed
595
0
Camps Cleared
0
1,799,958
Distance Traveled
2,086,419
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,188
443
96
4
0
329,890
5
W
Artio
10,675
464
34
1
0
450,852
2
W
Heimdallr
12,019
523
113
5
0
403,278
0
L
Thor
12,168
529
89
4
0
449,211
0
W
Skadi
11,552
502
113
5
0
390,952
0
W
Arachne
14,894
648
163
7
0
443,564
1
W
Raijin
13,483
586
172
7
0
397,773
0
L
Morgan Le Fay
7,771
338
18
1
0
246,902
8
L
Fafnir
11,492
500
39
2
0
390,006
1
L
Olorun
9,738
423
72
3
0
383,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role