Player Matchup

Neith
Neith
DaCatch229590
Neith
Level 7
God Stats
4W - 7L
1,212 SR
Queue Stats
16W - 20L
1,263 Elo+
Party 1
Merlin
Merlin
ENTRAnCeDSnIPeR
Merlin
Level 29
God Stats
2W - 2L
1,695 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 1
Ymir
Ymir
SpiderStrike924
Ymir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
maxtheking24556
Kukulkan
Level 27
God Stats
3W - 3L
1,160 SR
Queue Stats
193W - 202L
1,311 Elo+
Solo
Arachne
Arachne
sniper_king274
Arachne
Level 16
God Stats
2W - 0L
1,748 SR
Queue Stats
31W - 56L
1,223 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,351 Elo+

VS

Team Averages
Level 12
1,427 SR
1,233 Elo+
Ra
Ra
Aby9
Ra
Level 4
God Stats
6W - 11L
1,702 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 2
Arachne
Arachne
EnzoPaulo15
Arachne
Level 18
God Stats
1W - 4L
1,355 SR
Queue Stats
201W - 238L
1,224 Elo+
Solo
Sun Wukong
Sun Wukong
Isaack7087
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,164 Elo+
Party 2
Chang'e
Chang'e
SoldierPlayer76
Chang'e
Level 12
God Stats
95W - 86L
1,170 SR
Queue Stats
117W - 108L
1,099 Elo+
Solo
Neith
Neith
gameruliz86
Neith
Level 22
God Stats
101W - 108L
1,409 SR
Queue Stats
140W - 174L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 12
15,689
1,307
33,273
13,765
5,581
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 1 / 17
13,803
1,150
25,240
11,785
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 4 / 25
11,440
953
9,964
13,261
12,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
19
5 / 6 / 21
12,099
1,008
15,927
11,054
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
4 / 3 / 21
12,058
1,005
12,144
15,740
6,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Aby9
Ra
17
2 / 13 / 5
10,756
896
12,814
21,681
8,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
EnzoPaulo15
Arachne
17
4 / 8 / 6
11,082
924
12,440
23,446
10,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Isaack7087
Sun Wukong
16
1 / 11 / 5
10,144
845
1,616
24,312
12,467
18
3 / 9 / 5
11,696
975
24,782
24,276
9,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 6
11,125
927
9,215
11,424
4,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
41
44
Kills
14
14
Deaths
45
96
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
Aby9
Ra
2
13
5
0.35
W
22
0
12
28
W
13
1
17
21.5
L
Arachne
EnzoPaulo15
Arachne
4
8
6
0.88
L
Sun Wukong
Isaack7087
Sun Wukong
1
11
5
0.32
L
3
9
5
0.61
W
0
4
25
3.13
L
4
4
6
1.75
W
Kukulkan
5
6
21
2.58
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,548
Damage
60,867
65,605
Taken
105,139
34,114
Mitigated
45,311
9,852
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
Aby9
Ra
12,814
2,299
416
159
21,681
8,520
0
11,499
10,034
48,522
0
W
33,273
24,356
0
4,492
13,765
5,581
0
8,366
5,399
0
64,740
W
25,240
1,314
0
1,280
11,785
4,597
0
8,245
3,540
59,143
0
L
Arachne
EnzoPaulo15
Arachne
12,440
8,608
0
1,116
23,446
10,777
0
10,189
13,103
0
25,435
L
Sun Wukong
Isaack7087
Sun Wukong
1,616
823
0
162
24,312
12,467
0
11,830
12,244
0
7,667
L
24,782
2,154
3,937
5,485
24,276
9,104
0
10,390
13,755
61,712
0
W
9,964
707
0
0
13,261
12,959
0
7,952
5,309
23,232
0
L
9,215
4,515
0
561
11,424
4,443
0
6,416
4,872
0
21,822
W
Kukulkan
15,927
2,631
1,537
954
11,054
4,379
0
5,150
5,904
24,695
0
W
12,144
8,837
0
1,589
15,740
6,598
0
7,883
7,857
0
26,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,089
Gold Earned
54,803
256
Minions Killed
250
1
Camps Cleared
2
1,043,600
Distance Traveled
1,019,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,756
896
77
6
0
189,927
0
W
Neith
15,689
1,307
74
6
0
214,266
0
W
Merlin
13,803
1,150
86
7
1
219,148
0
L
Arachne
11,082
924
32
3
0
248,986
2
L
Sun Wukong
10,144
845
4
0
0
206,185
0
L
Chang'e
11,696
975
90
8
2
215,953
0
W
Ymir
11,440
953
34
3
0
204,192
0
L
Neith
11,125
927
47
4
0
158,023
0
W
Kukulkan
12,099
1,008
21
2
0
143,678
0
W
Arachne
12,058
1,005
41
3
0
262,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role