Player Matchup

Khepri
Khepri
AustincV
Khepri
Level 126
God Stats
33W - 11L
1,784 SR
Queue Stats
344W - 105L
1,832 Elo+
Party 1
Achilles
Achilles
H3R0CV
Achilles
Level 96
God Stats
8W - 7L
1,714 SR
Queue Stats
207W - 75L
1,803 Elo+
Party 1
Scylla
Scylla
InfinitycV
Scylla
Level 129
God Stats
12W - 5L
1,821 SR
Queue Stats
284W - 99L
1,868 Elo+
Party 1
Danzaburou
Danzaburou
Temp Violet
Danzaburou
Level 157
God Stats
13W - 10L
1,325 SR
Queue Stats
356W - 255L
1,677 Elo+
Party 3
Ne Zha
Ne Zha
Them Buttcheeks
Ne Zha
Level 158
God Stats
11W - 6L
1,576 SR
Queue Stats
222W - 166L
1,636 Elo+
Party 3
Team Averages
Level 133
1,644 SR
1,763 Elo+

VS

Team Averages
Level 132
1,628 SR
1,649 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Hecktic119
Mercury
Level 141
God Stats
2W - 9L
1,351 SR
Queue Stats
131W - 113L
1,666 Elo+
Solo
Bacchus
Bacchus
Proventhus
Bacchus
Level 136
God Stats
8W - 1L
1,980 SR
Queue Stats
162W - 81L
1,695 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tarvkoski
Morgan Le Fay
Level 143
God Stats
9W - 4L
1,659 SR
Queue Stats
264W - 225L
1,719 Elo+
Solo
Nox
Nox
Tokiyno
Nox
Level 84
God Stats
55W - 45L
1,648 SR
Queue Stats
358W - 246L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AustincV
Khepri
15
1 / 2 / 7
9,890
989
4,029
10,859
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
H3R0CV
Achilles
15
6 / 4 / 5
10,929
1,093
10,218
13,544
11,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
InfinitycV
Scylla
16
3 / 3 / 8
10,213
1,021
7,891
8,198
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Temp Violet
Danzaburou
16
3 / 1 / 9
10,284
1,028
12,873
8,945
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 1 / 8
10,297
1,030
13,414
4,952
2,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 6 / 5
9,351
935
4,979
11,674
4,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Hecktic119
Mercury
16
2 / 4 / 8
9,801
980
5,908
11,147
3,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Proventhus
Bacchus
15
0 / 2 / 10
9,125
913
8,343
13,416
13,765
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Tarvkoski
Morgan Le Fay
16
5 / 4 / 4
10,433
1,043
15,069
10,432
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
16
2 / 1 / 8
9,651
965
8,819
6,306
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
17
Kills
11
11
Deaths
17
37
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
5
0.75
W
Khepri
AustincV
Khepri
1
2
7
2.25
W
Achilles
H3R0CV
Achilles
6
4
5
2.13
L
Mercury
Hecktic119
Mercury
2
4
8
1.5
W
Scylla
InfinitycV
Scylla
3
3
8
2.33
L
Bacchus
Proventhus
Bacchus
0
2
10
2.5
L
Morgan Le Fay
Tarvkoski
Morgan Le Fay
5
4
4
1.75
W
Danzaburou
Temp Violet
Danzaburou
3
1
9
7.5
W
4
1
8
8
L
Nox
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,425
Damage
43,118
46,498
Taken
52,975
31,667
Mitigated
27,038
7,195
Healing
1,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,979
935
0
0
11,674
4,248
0
2,976
8,698
0
18,673
W
Khepri
AustincV
Khepri
4,029
37
792
2,900
10,859
11,150
0
6,902
3,815
7,470
0
W
Achilles
H3R0CV
Achilles
10,218
1,217
0
136
13,544
11,148
0
9,050
3,172
0
15,979
L
Mercury
Hecktic119
Mercury
5,908
1,940
0
0
11,147
3,299
0
2,916
8,231
0
20,851
W
Scylla
InfinitycV
Scylla
7,891
536
0
1,245
8,198
3,308
0
5,695
2,349
35,047
0
L
Bacchus
Proventhus
Bacchus
8,343
525
0
726
13,416
13,765
0
2,905
10,511
18,877
0
L
Morgan Le Fay
Tarvkoski
Morgan Le Fay
15,069
1,087
0
698
10,432
3,633
0
2,641
7,791
35,357
0
W
Danzaburou
Temp Violet
Danzaburou
12,873
3,713
0
1,285
8,945
3,796
0
7,421
1,388
0
22,146
W
13,414
1,272
0
837
4,952
2,265
0
2,539
2,343
0
38,579
L
Nox
8,819
146
0
291
6,306
2,093
0
482
5,824
22,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,613
Gold Earned
48,361
170
Minions Killed
157
7
Camps Cleared
6
973,405
Distance Traveled
1,035,700
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,351
935
34
3
2
174,099
1
W
Khepri
9,890
989
13
1
1
185,585
0
W
Achilles
10,929
1,093
18
2
1
193,118
0
L
Mercury
9,801
980
29
3
1
248,841
1
W
Scylla
10,213
1,021
72
7
3
184,353
1
L
Bacchus
9,125
913
33
3
1
187,737
0
L
Morgan Le Fay
10,433
1,043
30
3
1
205,887
1
W
Danzaburou
10,284
1,028
32
3
1
207,160
0
W
Ne Zha
10,297
1,030
35
4
1
203,189
1
L
Nox
9,651
965
31
3
1
219,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role