Player Matchup

Baron Samedi
Baron Samedi
Braxtie Bear
Baron Samedi
Level 14
God Stats
0W - 1L
1,354 SR
Queue Stats
42W - 31L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
J0LLY FAWN
Sun Wukong
Level 151
God Stats
5W - 4L
1,727 SR
Queue Stats
396W - 368L
1,575 Elo+
Party 3
Hachiman
Hachiman
OvalHyperion151
Hachiman
Level 58
God Stats
0W - 3L
1,632 SR
Queue Stats
55W - 56L
1,500 Elo+
Party 3
Yemoja
Yemoja
Squeeeaaal
Yemoja
Level 119
God Stats
0W - 1L
1,263 SR
Queue Stats
22W - 14L
1,774 Elo+
Party 3
Sylvanus
Sylvanus
ZJN11
Sylvanus
Level 128
God Stats
2W - 5L
1,287 SR
Queue Stats
160W - 120L
1,559 Elo+
Party 3
Team Averages
Level 94
1,453 SR
1,582 Elo+

VS

Team Averages
Level 79
1,514 SR
1,505 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GuyTrying
Morgan Le Fay
Level 72
God Stats
3W - 2L
1,523 SR
Queue Stats
138W - 167L
1,294 Elo+
Party 2
Danzaburou
Danzaburou
Ryk501
Danzaburou
Level 88
God Stats
7W - 9L
1,705 SR
Queue Stats
112W - 91L
1,678 Elo+
Party 1
Tyr
Tyr
havemywaywithyou
Tyr
Level 17
God Stats
3W - 4L
1,289 SR
Queue Stats
136W - 140L
1,766 Elo+
Party 1
Yemoja
Yemoja
toxicbubbIes
Yemoja
Level 60
God Stats
65W - 48L
1,552 SR
Queue Stats
232W - 296L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Braxtie Bear
Baron Samedi
14
0 / 7 / 3
9,053
431
4,073
11,323
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
J0LLY FAWN
Sun Wukong
17
5 / 7 / 2
10,585
504
18,231
24,326
18,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
15
0 / 7 / 2
8,746
416
4,815
10,670
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Squeeeaaal
Yemoja
13
1 / 8 / 6
9,248
440
8,333
22,038
23,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
ZJN11
Sylvanus
16
7 / 5 / 1
10,585
504
14,036
19,200
11,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 1 / 9
13,132
625
20,564
17,603
16,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
GuyTrying
Morgan Le Fay
18
7 / 6 / 8
11,800
562
13,631
14,809
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Ryk501
Danzaburou
20
15 / 1 / 1
15,099
719
19,150
17,086
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 6
10,600
505
10,673
17,696
15,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
15
0 / 1 / 15
10,611
505
6,029
8,073
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
13
Kills
34
34
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
1
9
13.5
L
Baron Samedi
Braxtie Bear
Baron Samedi
0
7
3
0.21
W
Morgan Le Fay
GuyTrying
Morgan Le Fay
7
6
8
1.83
L
Sun Wukong
J0LLY FAWN
Sun Wukong
5
7
2
0.86
L
Hachiman
0
7
2
0.14
W
Danzaburou
Ryk501
Danzaburou
15
1
1
15.5
L
Yemoja
Squeeeaaal
Yemoja
1
8
6
0.5
L
Sylvanus
ZJN11
Sylvanus
7
5
1
1.5
W
3
5
6
1.2
W
Yemoja
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
70,047
87,557
Taken
75,267
61,367
Mitigated
51,934
22,067
Healing
33,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
20,564
1,741
0
12,222
17,603
16,285
944
8,226
8,838
91,492
0
L
Baron Samedi
Braxtie Bear
Baron Samedi
4,073
387
140
758
11,323
5,101
0
6,990
4,333
44,283
0
W
Morgan Le Fay
GuyTrying
Morgan Le Fay
13,631
983
300
3,271
14,809
6,054
784
4,940
9,788
69,079
0
L
Sun Wukong
J0LLY FAWN
Sun Wukong
18,231
3,631
0
6,706
24,326
18,766
273
12,236
12,090
0
72,663
L
Hachiman
4,815
3,083
0
1,776
10,670
2,991
0
2,146
8,524
0
57,077
W
Danzaburou
Ryk501
Danzaburou
19,150
10,000
0
7,641
17,086
7,728
5,887
4,187
12,603
0
157,201
L
Yemoja
Squeeeaaal
Yemoja
8,333
964
750
2,394
22,038
23,060
0
10,868
11,170
33,518
0
L
Sylvanus
ZJN11
Sylvanus
14,036
4,865
2,596
6,947
19,200
11,449
171
8,334
10,866
59,364
13,403
W
10,673
1,555
0
6,771
17,696
15,064
1,690
3,641
14,007
382
50,741
W
Yemoja
6,029
272
1,719
1,657
8,073
6,803
837
3,810
4,119
26,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
61,242
485
Minions Killed
629
0
Camps Cleared
0
1,921,232
Distance Traveled
1,940,917
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,132
625
163
8
0
413,206
1
L
Baron Samedi
9,053
431
101
5
0
387,514
1
W
Morgan Le Fay
11,800
562
112
5
0
357,580
0
L
Sun Wukong
10,585
504
116
6
0
409,819
0
L
Hachiman
8,746
416
92
4
0
383,055
1
W
Danzaburou
15,099
719
230
11
0
414,173
10
L
Yemoja
9,248
440
51
2
0
375,440
2
L
Sylvanus
10,585
504
125
6
0
365,404
1
W
Tyr
10,600
505
85
4
0
358,989
5
W
Yemoja
10,611
505
39
2
0
396,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role