Player Matchup

Ymir
Ymir
BlomsterEden
Ymir
Level 15
God Stats
2W - 1L
1,842 SR
Queue Stats
45W - 31L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ColonyOfOne
Morgan Le Fay
Level 156
God Stats
8W - 6L
1,612 SR
Queue Stats
128W - 101L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
Crimson_Code0
Gilgamesh
Level 140
God Stats
9W - 8L
1,624 SR
Queue Stats
302W - 254L
1,596 Elo+
Party 2
Apollo
Apollo
DaddyNOJO
Apollo
Level 28
God Stats
5W - 0L
1,763 SR
Queue Stats
8W - 3L
1,774 Elo+
Party 2
Thanatos
Thanatos
Walkthrowdude
Thanatos
Level 119
God Stats
3W - 5L
1,276 SR
Queue Stats
29W - 30L
1,532 Elo+
Party 1
Team Averages
Level 92
1,623 SR
1,617 Elo+

VS

Team Averages
Level 94
1,650 SR
1,561 Elo+
Tyr
Tyr
BioIith
Tyr
Level 105
God Stats
2W - 2L
1,330 SR
Queue Stats
13W - 20L
1,387 Elo+
Party 3
Raijin
Raijin
KINGRAMBO2002
Raijin
Level 127
God Stats
6W - 5L
1,810 SR
Queue Stats
312W - 281L
1,538 Elo+
Party 3
Neith
Neith
OffensiveHumor
Neith
Level 40
God Stats
4W - 1L
1,970 SR
Queue Stats
174W - 65L
1,816 Elo+
Party 3
Cthulhu
Cthulhu
Trolling Hitman
Cthulhu
Level 80
God Stats
14W - 10L
1,663 SR
Queue Stats
453W - 407L
1,543 Elo+
Solo
Hercules
Hercules
notgodlynugget
Hercules
Level 119
God Stats
20W - 20L
1,476 SR
Queue Stats
209W - 161L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
5,661
566
1,535
3,734
1,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ColonyOfOne
Morgan Le Fay
11
2 / 1 / 6
6,394
639
6,634
4,290
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Crimson_Code0
Gilgamesh
9
1 / 1 / 1
5,636
564
5,097
7,186
2,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
DaddyNOJO
Apollo
10
1 / 0 / 2
5,946
595
2,833
5,261
1,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Walkthrowdude
Thanatos
11
5 / 0 / 1
6,636
664
4,218
7,548
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
0 / 2 / 1
4,508
451
2,198
4,448
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 2
4,866
487
2,317
7,178
2,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
4,851
485
3,870
4,922
1,269
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
5,183
518
2,630
5,364
2,132
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
8
1 / 3 / 0
5,060
506
2,873
7,009
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
2
2
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
2
1
0.25
W
3
0
3
4.5
W
Morgan Le Fay
ColonyOfOne
Morgan Le Fay
2
1
6
5
W
Gilgamesh
Crimson_Code0
Gilgamesh
1
1
1
1.5
W
Apollo
DaddyNOJO
Apollo
1
0
2
2
L
0
4
2
0.25
L
0
3
1
0.17
L
1
1
0
1
W
Thanatos
Walkthrowdude
Thanatos
5
0
1
5.5
L
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
13,888
28,019
Taken
28,921
8,882
Mitigated
10,552
16,150
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
2,198
155
0
1,905
4,448
2,470
0
170
4,278
0
10,174
W
1,535
504
0
2,077
3,734
1,248
0
482
3,252
5,082
0
W
Morgan Le Fay
ColonyOfOne
Morgan Le Fay
6,634
325
0
965
4,290
1,453
0
1,487
2,803
29,975
0
W
Gilgamesh
Crimson_Code0
Gilgamesh
5,097
1,382
0
2,795
7,186
2,531
0
700
6,276
0
28,989
W
Apollo
DaddyNOJO
Apollo
2,833
1,863
0
875
5,261
1,303
1,296
816
4,445
0
34,126
L
2,317
326
0
1,568
7,178
2,203
0
3,504
3,390
27,504
0
L
3,870
1,374
0
451
4,922
1,269
258
244
4,678
0
30,809
L
2,630
356
0
1,653
5,364
2,132
0
1,515
3,838
13,820
0
W
Thanatos
Walkthrowdude
Thanatos
4,218
1,215
0
9,438
7,548
2,347
0
1,462
6,056
0
32,594
L
Hercules
2,873
1,235
0
2,292
7,009
2,478
0
2,335
4,568
0
24,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
24,468
282
Minions Killed
220
0
Camps Cleared
0
1,000,283
Distance Traveled
903,553
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,508
451
24
2
0
180,734
3
W
Ymir
5,661
566
3
0
0
176,607
0
W
Morgan Le Fay
6,394
639
61
6
0
209,013
1
W
Gilgamesh
5,636
564
64
6
0
204,604
3
W
Apollo
5,946
595
80
8
0
188,755
4
L
Raijin
4,866
487
49
5
0
175,433
1
L
Neith
4,851
485
70
7
0
184,977
1
L
Cthulhu
5,183
518
22
2
0
168,432
3
W
Thanatos
6,636
664
74
7
0
221,304
3
L
Hercules
5,060
506
55
6
0
193,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role