Player Matchup

King Arthur
King Arthur
LildDARNE
King Arthur
Level 36
God Stats
3W - 3L
1,438 SR
Queue Stats
24W - 29L
1,369 Elo+
Solo
Fenrir
Fenrir
TheRickles
Fenrir
Level 145
God Stats
0W - 1L
1,503 SR
Queue Stats
16W - 14L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
WoolCrab21
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 1
Sobek
Sobek
hokagebailey
Sobek
Level 125
God Stats
0W - 1L
1,630 SR
Queue Stats
24W - 11L
1,522 Elo+
Party 1
Anubis
Anubis
xMLG RedBar
Anubis
Level 114
God Stats
54W - 52L
1,595 SR
Queue Stats
120W - 141L
1,501 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,526 Elo+

VS

Team Averages
Level 50
1,583 SR
1,481 Elo+
Ao Kuang
Ao Kuang
CJ Snazzy7632
Ao Kuang
Level 28
God Stats
27W - 18L
1,620 SR
Queue Stats
99W - 87L
1,442 Elo+
Party 3
Chaac
Chaac
Neon_Trees_123
Chaac
Level 68
God Stats
7W - 4L
1,583 SR
Queue Stats
318W - 284L
1,445 Elo+
Party 2
Scylla
Scylla
RabidShark_
Scylla
Level 28
God Stats
16W - 13L
1,552 SR
Queue Stats
78W - 79L
1,430 Elo+
Party 2
Anhur
Anhur
Roxco2580
Anhur
Level 60
God Stats
15W - 15L
1,461 SR
Queue Stats
115W - 103L
1,545 Elo+
Party 3
Achilles
Achilles
Wal3rus
Achilles
Level 67
God Stats
16W - 8L
1,696 SR
Queue Stats
110W - 117L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LildDARNE
King Arthur
18
1 / 9 / 9
12,084
432
13,069
29,394
16,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TheRickles
Fenrir
20
6 / 5 / 4
13,724
490
9,205
22,911
17,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
WoolCrab21
Heimdallr
18
2 / 10 / 4
12,520
447
14,507
24,469
8,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 13 / 7
9,862
352
5,736
22,640
17,050
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
20
10 / 5 / 6
15,012
536
28,185
25,184
12,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CJ Snazzy7632
Ao Kuang
17
4 / 6 / 12
12,981
464
8,750
20,349
6,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 3 / 17
16,079
574
19,118
30,406
35,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
5 / 7 / 10
13,991
500
17,644
13,797
4,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Roxco2580
Anhur
20
20 / 2 / 7
17,482
624
35,368
21,847
7,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Wal3rus
Achilles
19
5 / 1 / 22
15,969
570
12,111
27,401
39,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
19
Kills
42
42
Deaths
19
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CJ Snazzy7632
Ao Kuang
4
6
12
1.67
L
King Arthur
LildDARNE
King Arthur
1
9
9
0.61
W
8
3
17
5.5
W
Scylla
5
7
10
1.43
W
Anhur
Roxco2580
Anhur
20
2
7
11.75
L
Fenrir
TheRickles
Fenrir
6
5
4
1.6
W
Achilles
Wal3rus
Achilles
5
1
22
16
L
Heimdallr
WoolCrab21
Heimdallr
2
10
4
0.4
L
0
13
7
0.27
L
Anubis
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,702
Damage
92,991
124,598
Taken
113,800
72,776
Mitigated
93,598
28,105
Healing
41,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CJ Snazzy7632
Ao Kuang
8,750
2,130
0
7,130
20,349
6,973
700
4,901
15,448
74,200
0
L
King Arthur
LildDARNE
King Arthur
13,069
2,482
0
1,948
29,394
16,757
0
5,692
23,702
0
61,422
W
19,118
3,142
0
17,773
30,406
35,197
837
9,584
20,822
0
105,780
W
Scylla
17,644
1,072
0
2,257
13,797
4,059
752
8,378
5,419
73,060
0
W
Anhur
Roxco2580
Anhur
35,368
21,065
0
7,261
21,847
7,898
8,447
8,392
13,455
0
163,077
L
Fenrir
TheRickles
Fenrir
9,205
1,548
0
6,304
22,911
17,842
17
5,927
16,984
0
64,819
W
Achilles
Wal3rus
Achilles
12,111
2,257
0
7,554
27,401
39,471
1,099
8,199
19,202
2,471
42,367
L
Heimdallr
WoolCrab21
Heimdallr
14,507
6,161
0
4,792
24,469
8,312
5,064
6,805
17,664
0
95,929
L
5,736
97
0
2,442
22,640
17,050
0
4,227
18,413
28,846
0
L
Anubis
28,185
769
0
12,619
25,184
12,815
741
4,711
20,473
123,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,202
Gold Earned
76,502
581
Minions Killed
591
0
Camps Cleared
0
2,412,818
Distance Traveled
2,836,318
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,981
464
85
3
0
527,550
1
L
King Arthur
12,084
432
119
4
0
513,618
1
W
Chaac
16,079
574
163
6
0
545,307
1
W
Scylla
13,991
500
104
4
0
552,235
0
W
Anhur
17,482
624
199
7
0
533,358
5
L
Fenrir
13,724
490
117
4
0
539,934
10
W
Achilles
15,969
570
40
1
0
677,868
4
L
Heimdallr
12,520
447
139
5
0
454,305
2
L
Sobek
9,862
352
37
1
0
470,069
5
L
Anubis
15,012
536
169
6
0
434,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role