Player Matchup

Horus
Horus
BboyGlove
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,370 Elo+
Party 1
King Arthur
King Arthur
Eddie Hay
King Arthur
Level 28
God Stats
22W - 26L
1,465 SR
Queue Stats
67W - 72L
1,348 Elo+
Party 3
Scylla
Scylla
POG Alpha
Scylla
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 16L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
Sekken7777
Gilgamesh
Level 20
God Stats
4W - 6L
1,392 SR
Queue Stats
15W - 13L
1,346 Elo+
Party 3
Tiamat
Tiamat
Suddzzy
Tiamat
Level 25
God Stats
1W - 4L
1,320 SR
Queue Stats
40W - 39L
1,365 Elo+
Party 3
Team Averages
Level 22
1,435 SR
1,369 Elo+

VS

Team Averages
Level 48
1,589 SR
1,499 Elo+
Yemoja
Yemoja
Elisauwu4234
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EmptyDiverse
Izanami
Level 124
God Stats
29W - 10L
1,789 SR
Queue Stats
857W - 836L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
Jack-elgatito
Sun Wukong
Level 28
God Stats
17W - 16L
1,498 SR
Queue Stats
110W - 114L
1,353 Elo+
Solo
Fenrir
Fenrir
KeyDustSG
Fenrir
Level 88
God Stats
9W - 5L
1,659 SR
Queue Stats
319W - 301L
1,560 Elo+
Party 2
Sol
Sol
lMystiicDarK
Sol
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BboyGlove
Horus
15
2 / 7 / 1
9,432
472
11,004
17,002
13,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Eddie Hay
King Arthur
14
3 / 7 / 4
8,181
409
8,033
25,049
16,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
POG Alpha
Scylla
15
3 / 9 / 1
9,598
480
8,934
14,610
4,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sekken7777
Gilgamesh
14
7 / 7 / 3
9,843
492
11,443
15,828
10,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Suddzzy
Tiamat
14
2 / 7 / 5
9,041
452
6,271
15,915
6,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 3 / 7
8,547
427
4,733
8,022
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
EmptyDiverse
Izanami
16
5 / 4 / 8
9,975
499
19,967
12,149
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Jack-elgatito
Sun Wukong
19
8 / 3 / 1
11,673
584
11,805
16,851
18,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KeyDustSG
Fenrir
20
21 / 2 / 5
12,847
642
21,750
15,322
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 6 / 5
10,078
504
6,751
13,573
4,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
17
Kills
37
37
Deaths
18
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
BboyGlove
Horus
2
7
1
0.36
L
King Arthur
Eddie Hay
King Arthur
3
7
4
0.71
W
Yemoja
1
3
7
1.5
W
Izanami
EmptyDiverse
Izanami
5
4
8
2.25
W
Sun Wukong
Jack-elgatito
Sun Wukong
8
3
1
2.83
W
Fenrir
KeyDustSG
Fenrir
21
2
5
11.75
L
Scylla
POG Alpha
Scylla
3
9
1
0.39
L
Gilgamesh
Sekken7777
Gilgamesh
7
7
3
1.21
L
Tiamat
Suddzzy
Tiamat
2
7
5
0.64
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,685
Damage
65,006
88,404
Taken
65,917
50,744
Mitigated
40,946
20,380
Healing
25,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BboyGlove
Horus
11,004
8,003
0
2,376
17,002
13,190
20
0
17,002
0
52,080
L
King Arthur
Eddie Hay
King Arthur
8,033
1,044
63
8,689
25,049
16,586
0
3,408
21,641
0
27,917
W
Yemoja
4,733
888
2,390
1,868
8,022
7,170
0
1,891
5,891
13,885
0
W
Izanami
EmptyDiverse
Izanami
19,967
14,663
0
4,252
12,149
3,548
0
4,261
7,648
0
81,478
W
Sun Wukong
Jack-elgatito
Sun Wukong
11,805
2,508
0
8,877
16,851
18,721
418
0
16,851
0
76,185
W
Fenrir
KeyDustSG
Fenrir
21,750
7,036
0
2,322
15,322
7,327
400
1,067
13,955
0
101,921
L
Scylla
POG Alpha
Scylla
8,934
1,995
0
0
14,610
4,072
914
5,470
9,140
52,771
0
L
Gilgamesh
Sekken7777
Gilgamesh
11,443
4,115
231
3,247
15,828
10,120
0
1,238
14,590
0
50,773
L
Tiamat
Suddzzy
Tiamat
6,271
1,504
624
5,150
15,915
6,776
741
1,368
14,547
52,104
0
W
6,751
2,558
0
5,434
13,573
4,180
1,311
7,986
5,497
51,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
53,120
398
Minions Killed
537
0
Camps Cleared
0
1,695,454
Distance Traveled
1,689,502
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,432
472
95
5
0
377,143
0
L
King Arthur
8,181
409
39
2
0
390,323
0
W
Yemoja
8,547
427
23
1
0
311,128
1
W
Izanami
9,975
499
140
7
0
285,571
0
W
Sun Wukong
11,673
584
122
6
0
355,886
2
W
Fenrir
12,847
642
142
7
0
434,957
0
L
Scylla
9,598
480
106
5
0
270,401
0
L
Gilgamesh
9,843
492
66
3
0
347,288
1
L
Tiamat
9,041
452
92
5
0
310,299
0
W
Sol
10,078
504
110
6
0
301,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role