Player Matchup

Ah Puch
Ah Puch
SirAstro04
Ah Puch
Level 105
God Stats
17W - 18L
1,172 SR
Queue Stats
260W - 329L
1,345 Elo+
Party 1
Bacchus
Bacchus
boatbandit77
Bacchus
Level 86
God Stats
189W - 226L
1,396 SR
Queue Stats
633W - 734L
1,370 Elo+
Solo
Arachne
Arachne
grodas
Arachne
Level 71
God Stats
10W - 16L
1,077 SR
Queue Stats
247W - 332L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
irishman1n
Gilgamesh
Level 109
God Stats
3W - 6L
1,449 SR
Queue Stats
243W - 255L
1,371 Elo+
Solo
Neith
Neith
peridrugs
Neith
Level 83
God Stats
142W - 167L
1,372 SR
Queue Stats
269W - 314L
1,307 Elo+
Solo
Team Averages
Level 91
1,293 SR
1,342 Elo+

VS

Team Averages
Level 67
1,606 SR
1,362 Elo+
Ymir
Ymir
Hhshzy
Ymir
Level 63
God Stats
5W - 7L
1,471 SR
Queue Stats
149W - 197L
1,256 Elo+
Solo
Jing Wei
Jing Wei
LeopardPaws51416
Jing Wei
Level 43
God Stats
1W - 2L
1,605 SR
Queue Stats
2W - 2L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lordtouch me931
Morgan Le Fay
Level 58
God Stats
9W - 10L
1,644 SR
Queue Stats
233W - 295L
1,375 Elo+
Solo
Chaac
Chaac
XKirito08
Chaac
Level 85
God Stats
0W - 1L
1,685 SR
Queue Stats
26W - 27L
1,436 Elo+
Solo
Arachne
Arachne
crispy_comeback
Arachne
Level 86
God Stats
38W - 26L
1,623 SR
Queue Stats
546W - 663L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SirAstro04
Ah Puch
16
2 / 4 / 8
9,602
480
8,328
12,824
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
boatbandit77
Bacchus
13
5 / 3 / 3
8,877
444
9,727
15,792
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
grodas
Arachne
16
13 / 3 / 3
10,978
549
12,405
12,791
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
irishman1n
Gilgamesh
15
3 / 3 / 6
9,748
487
7,718
11,218
9,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
peridrugs
Neith
16
5 / 1 / 6
9,872
494
12,065
10,200
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hhshzy
Ymir
12
0 / 6 / 5
7,675
384
3,493
17,865
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 0
7,515
376
5,459
10,388
3,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Lordtouch me931
Morgan Le Fay
14
2 / 7 / 6
8,896
445
9,798
12,840
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
XKirito08
Chaac
16
9 / 4 / 3
10,184
509
17,817
16,737
12,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 5 / 3
9,357
468
5,528
14,482
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
28
Kills
14
14
Deaths
28
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Hhshzy
Ymir
0
6
5
0.42
L
1
6
0
0.17
L
Morgan Le Fay
Lordtouch me931
Morgan Le Fay
2
7
6
0.71
W
Ah Puch
SirAstro04
Ah Puch
2
4
8
1.5
L
Chaac
XKirito08
Chaac
9
4
3
2.63
W
Bacchus
boatbandit77
Bacchus
5
3
3
2.17
L
2
5
3
0.7
W
Arachne
grodas
Arachne
13
3
3
4.83
W
Gilgamesh
irishman1n
Gilgamesh
3
3
6
2
W
Neith
peridrugs
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,243
Damage
42,095
62,825
Taken
72,312
43,733
Mitigated
42,628
16,009
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Hhshzy
Ymir
3,493
948
0
2,186
17,865
13,445
18
6,121
11,644
19,738
0
L
5,459
4,499
548
990
10,388
3,027
0
3,041
7,309
0
33,519
L
Morgan Le Fay
Lordtouch me931
Morgan Le Fay
9,798
1,009
0
587
12,840
6,311
375
4,438
8,108
50,968
0
W
Ah Puch
SirAstro04
Ah Puch
8,328
834
0
2,202
12,824
5,259
418
6,361
6,463
55,275
0
L
Chaac
XKirito08
Chaac
17,817
4,428
0
7,948
16,737
12,742
722
1,688
14,927
0
61,290
W
Bacchus
boatbandit77
Bacchus
9,727
1,139
111
4,132
15,792
17,784
0
2,031
13,761
28,211
0
L
5,528
3,356
0
4,829
14,482
7,103
51
2,081
12,269
0
63,008
W
Arachne
grodas
Arachne
12,405
9,088
255
3,226
12,791
7,468
691
2,598
10,193
0
55,906
W
Gilgamesh
irishman1n
Gilgamesh
7,718
1,752
0
480
11,218
9,234
268
730
10,488
0
49,934
W
Neith
peridrugs
Neith
12,065
3,543
0
5,603
10,200
3,988
3,794
1,571
8,629
0
61,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
43,627
409
Minions Killed
390
0
Camps Cleared
0
1,793,544
Distance Traveled
1,717,163
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,675
384
26
1
0
317,107
7
L
Jing Wei
7,515
376
56
3
0
310,294
0
L
Morgan Le Fay
8,896
445
107
5
0
297,077
1
W
Ah Puch
9,602
480
102
5
0
316,217
0
L
Chaac
10,184
509
95
5
0
402,515
2
W
Bacchus
8,877
444
29
1
0
309,000
5
L
Arachne
9,357
468
106
5
0
390,170
7
W
Arachne
10,978
549
88
4
0
419,745
0
W
Gilgamesh
9,748
487
87
4
0
378,775
1
W
Neith
9,872
494
103
5
0
369,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role