Player Matchup

Morgan Le Fay
Morgan Le Fay
ClarkTheMightyy
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
JAYNOLAN
Cthulhu
Level 146
God Stats
6W - 1L
1,903 SR
Queue Stats
88W - 89L
1,552 Elo+
Party 2
Merlin
Merlin
Joey STACHouse
Merlin
Level 133
God Stats
4W - 4L
1,521 SR
Queue Stats
101W - 110L
1,527 Elo+
Party 2
Horus
Horus
Shamacron
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,471 Elo+
Party 1
Vulcan
Vulcan
bighungrycory15
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,506 Elo+
Party 2
Team Averages
Level 121
1,585 SR
1,509 Elo+

VS

Team Averages
Level 106
1,505 SR
1,464 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Angelfart
Janus
Level 126
God Stats
12W - 17L
1,418 SR
Queue Stats
575W - 647L
1,522 Elo+
Solo
Chang'e
Chang'e
DemonStorm667
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
1,408 Elo+
Solo
Cupid
Cupid
Lyonhappy29
Cupid
Level 146
God Stats
0W - 1L
1,606 SR
Queue Stats
83W - 84L
1,507 Elo+
Solo
Bacchus
Bacchus
MrMindBlast
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClarkTheMightyy
Morgan Le Fay
18
5 / 7 / 14
11,706
780
16,957
17,354
6,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JAYNOLAN
Cthulhu
19
6 / 3 / 15
12,730
849
19,182
16,434
17,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
11 / 3 / 10
12,649
843
16,996
12,465
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Shamacron
Horus
20
4 / 5 / 21
12,474
832
13,856
30,660
36,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 3 / 17
11,650
777
26,544
10,894
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 8 / 8
9,573
638
10,592
20,533
8,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Angelfart
Janus
17
3 / 5 / 9
9,896
660
18,612
16,190
6,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
16
1 / 8 / 6
9,328
622
6,899
17,412
8,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 7 / 6
12,193
813
22,046
19,951
8,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
MrMindBlast
Bacchus
18
5 / 4 / 7
10,160
677
14,302
31,698
40,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
32
Kills
21
21
Deaths
32
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
8
8
0.75
L
Janus
Angelfart
Janus
3
5
9
1.5
W
Morgan Le Fay
ClarkTheMightyy
Morgan Le Fay
5
7
14
1.71
L
Chang'e
1
8
6
0.5
W
Cthulhu
JAYNOLAN
Cthulhu
6
3
15
4.5
W
11
3
10
5.33
L
10
7
6
1.86
L
Bacchus
MrMindBlast
Bacchus
5
4
7
2.13
W
Horus
Shamacron
Horus
4
5
21
2.9
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,535
Damage
72,451
87,807
Taken
105,784
70,548
Mitigated
73,843
47,240
Healing
46,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,592
3,477
1,082
3,738
20,533
8,434
66
15,803
4,730
0
20,172
L
Janus
Angelfart
Janus
18,612
839
2,094
4,754
16,190
6,851
0
12,415
3,775
38,177
0
W
Morgan Le Fay
ClarkTheMightyy
Morgan Le Fay
16,957
2,578
2,808
3,750
17,354
6,730
1,915
10,207
7,147
32,717
0
L
Chang'e
6,899
924
8,794
3,768
17,412
8,872
0
14,842
2,570
16,344
0
W
Cthulhu
JAYNOLAN
Cthulhu
19,182
783
2,632
4,368
16,434
17,536
638
6,857
9,577
46,057
0
W
16,996
505
2,732
2,296
12,465
5,331
1,985
7,291
5,174
36,143
0
L
22,046
10,366
3,160
6,089
19,951
8,921
92
13,503
6,448
0
50,465
L
Bacchus
MrMindBlast
Bacchus
14,302
1,136
1,252
11,541
31,698
40,765
0
23,116
8,582
24,653
0
W
Horus
Shamacron
Horus
13,856
4,922
8,404
15,523
30,660
36,519
322
9,221
21,439
0
17,627
W
26,544
9,862
2,603
2,124
10,894
4,432
364
6,237
4,657
45,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,209
Gold Earned
51,150
167
Minions Killed
168
0
Camps Cleared
0
1,480,118
Distance Traveled
1,246,911
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,573
638
23
2
0
230,295
4
L
Janus
9,896
660
49
3
0
272,660
0
W
Morgan Le Fay
11,706
780
30
2
0
263,510
0
L
Chang'e
9,328
622
24
2
0
232,799
0
W
Cthulhu
12,730
849
35
2
0
302,598
0
W
Merlin
12,649
843
50
3
0
284,745
3
L
Cupid
12,193
813
48
3
0
253,642
2
L
Bacchus
10,160
677
24
2
0
257,515
1
W
Horus
12,474
832
9
1
0
311,883
0
W
Vulcan
11,650
777
43
3
0
317,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role