Player Matchup

Merlin
Merlin
BleachMePC
Merlin
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 18L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
BlindKel
Amaterasu
Level 24
God Stats
29W - 41L
1,365 SR
Queue Stats
179W - 184L
1,327 Elo+
Solo
Arachne
Arachne
Louflee
Arachne
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
Schemius
Guan Yu
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 16L
1,254 Elo+
Solo
Neith
Neith
lucaco2000
Neith
Level 4
God Stats
3W - 6L
1,206 SR
Queue Stats
25W - 32L
1,134 Elo+
Solo
Team Averages
Level 26
1,414 SR
1,336 Elo+

VS

Team Averages
Level 18
1,410 SR
1,368 Elo+
Ah Muzen Cab
Ah Muzen Cab
Culbreth78
Ah Muzen Cab
Level 25
God Stats
6W - 2L
1,465 SR
Queue Stats
36W - 54L
1,324 Elo+
Solo
Ra
Ra
DirtyDogg92
Ra
Level 9
God Stats
1W - 3L
1,199 SR
Queue Stats
4W - 5L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
MGOD270
Gilgamesh
Level 27
God Stats
30W - 29L
1,482 SR
Queue Stats
248W - 269L
1,426 Elo+
Party 2
Yemoja
Yemoja
Mae333
Yemoja
Level 4
God Stats
1W - 2L
1,324 SR
Queue Stats
2W - 3L
1,344 Elo+
Solo
Nemesis
Nemesis
xTestie
Nemesis
Level 27
God Stats
60W - 51L
1,580 SR
Queue Stats
411W - 435L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BleachMePC
Merlin
18
2 / 6 / 8
11,734
451
15,342
14,218
4,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
BlindKel
Amaterasu
20
8 / 5 / 3
12,988
500
10,818
26,859
15,067
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Louflee
Arachne
20
9 / 9 / 6
14,258
548
18,060
27,653
13,809
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Schemius
Guan Yu
16
0 / 10 / 4
10,152
390
6,332
19,951
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
16
1 / 10 / 1
10,197
392
2,823
12,688
4,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Culbreth78
Ah Muzen Cab
19
4 / 3 / 1
13,093
504
9,179
9,875
3,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 7 / 4
15,532
597
15,221
22,375
10,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MGOD270
Gilgamesh
20
4 / 6 / 7
15,097
581
14,789
20,214
18,231
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Mae333
Yemoja
17
1 / 3 / 9
13,057
502
4,373
10,035
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xTestie
Nemesis
20
21 / 1 / 3
16,671
641
26,512
19,941
13,173
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
20
Kills
40
40
Deaths
20
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
BleachMePC
Merlin
2
6
8
1
L
Amaterasu
BlindKel
Amaterasu
8
5
3
1.9
W
Ah Muzen Cab
Culbreth78
Ah Muzen Cab
4
3
1
1.5
W
10
7
4
1.71
L
Arachne
Louflee
Arachne
9
9
6
1.33
W
Gilgamesh
MGOD270
Gilgamesh
4
6
7
1.25
W
Yemoja
Mae333
Yemoja
1
3
9
1.83
L
Guan Yu
Schemius
Guan Yu
0
10
4
0.2
L
Neith
1
10
1
0.15
W
Nemesis
xTestie
Nemesis
21
1
3
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,375
Damage
70,074
101,369
Taken
82,440
58,769
Mitigated
53,607
26,874
Healing
30,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BleachMePC
Merlin
15,342
828
0
1,533
14,218
4,657
1,292
2,486
11,732
64,039
0
L
Amaterasu
BlindKel
Amaterasu
10,818
5,281
123
12,745
26,859
15,067
0
5,386
21,473
0
72,251
W
Ah Muzen Cab
Culbreth78
Ah Muzen Cab
9,179
5,012
0
3,914
9,875
3,992
7,993
2,391
7,484
0
86,842
W
15,221
1,239
858
9,882
22,375
10,099
3,461
4,944
17,431
105,390
0
L
Arachne
Louflee
Arachne
18,060
12,227
0
9,507
27,653
13,809
45
3,599
24,054
0
92,668
W
Gilgamesh
MGOD270
Gilgamesh
14,789
4,009
0
1,944
20,214
18,231
1,001
2,073
18,141
122
86,173
W
Yemoja
Mae333
Yemoja
4,373
1,055
3,685
2,526
10,035
8,112
2,086
3,726
6,309
17,499
0
L
Guan Yu
Schemius
Guan Yu
6,332
1,167
200
1,939
19,951
21,061
690
2,921
17,030
0
41,800
L
Neith
2,823
1,353
0
827
12,688
4,175
833
5,324
7,364
0
26,569
W
Nemesis
xTestie
Nemesis
26,512
19,281
0
7,796
19,941
13,173
1,217
3,224
16,717
0
165,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,329
Gold Earned
73,450
501
Minions Killed
676
0
Camps Cleared
0
2,056,783
Distance Traveled
2,331,598
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,734
451
121
5
0
424,916
0
L
Amaterasu
12,988
500
117
5
0
462,765
0
W
Ah Muzen Cab
13,093
504
147
6
0
478,090
4
W
Ra
15,532
597
177
7
0
406,981
3
L
Arachne
14,258
548
142
5
0
489,919
2
W
Gilgamesh
15,097
581
170
7
0
455,644
7
W
Yemoja
13,057
502
20
1
0
439,133
4
L
Guan Yu
10,152
390
72
3
0
414,851
3
L
Neith
10,197
392
49
2
0
264,332
0
W
Nemesis
16,671
641
162
6
0
551,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role