Player Matchup

Merlin
Merlin
Masters
DogWitDaBudder
Merlin
Masters
Level 160
God Stats
14W - 20L
1,523 SR
Queue Stats
567W - 538L
2,727 MMR
Solo
Ganesha
Ganesha
Masters
MerkMinion
Ganesha
Masters
Level 159
God Stats
12W - 8L
1,764 SR
Queue Stats
101W - 74L
2,744 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
TheWolvesVoid
Cu Chulainn
Masters
Level 160
God Stats
18W - 12L
1,819 SR
Queue Stats
125W - 79L
2,790 MMR
Party 1
Danzaburou
Danzaburou
Masters
VeeVilly
Danzaburou
Masters
Level 84
God Stats
11W - 8L
1,652 SR
Queue Stats
223W - 144L
2,683 MMR
Solo
Ao Kuang
Ao Kuang
Masters
tyDuDeKing
Ao Kuang
Masters
Level 153
God Stats
85W - 58L
1,665 SR
Queue Stats
390W - 353L
2,822 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,684 SR
2,753 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,701 SR
2,499 MMR
Terra
Terra
Masters
 
Terra
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
ChargedEclipse
Chiron
Masters
Level 159
God Stats
7W - 1L
1,783 SR
Queue Stats
137W - 127L
2,756 MMR
Solo
Achilles
Achilles
Masters
Oscient
Achilles
Masters
Level 121
God Stats
1W - 1L
1,357 SR
Queue Stats
117W - 95L
2,622 MMR
Party 2
Pele
Pele
Masters
Topman_6996
Pele
Masters
Level 144
God Stats
27W - 36L
1,745 SR
Queue Stats
468W - 449L
2,690 MMR
Party 2
Sol
Sol
Masters
ßrúh
Sol
Masters
Level 156
God Stats
56W - 15L
2,122 SR
Queue Stats
329W - 191L
2,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,896
495
10,423
11,655
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MerkMinion
Ganesha
13
0 / 4 / 2
8,594
430
5,071
15,128
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
TheWolvesVoid
Cu Chulainn
16
0 / 3 / 0
10,148
507
12,445
17,023
14,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
VeeVilly
Danzaburou
18
4 / 2 / 0
11,115
556
9,793
16,040
7,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
tyDuDeKing
Ao Kuang
15
3 / 6 / 1
9,360
468
6,323
15,852
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshSetTiamatPersephoneAthena

VS

Bans
Zhong KuiRaijinLokiThe MorriganGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 0 / 6
11,611
581
6,518
14,992
14,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 3 / 6
11,595
580
10,451
12,810
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Oscient
Achilles
16
2 / 1 / 6
11,613
581
4,138
19,284
22,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 6
12,238
612
6,697
12,641
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
ßrúh
Sol
20
10 / 1 / 6
14,550
728
25,640
17,407
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
19
19
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
6
3
W
1
3
6
1.33
L
0
4
2
0.25
L
Ganesha
MerkMinion
Ganesha
0
4
2
0.25
W
Achilles
Oscient
Achilles
2
1
6
5
L
Cu Chulainn
TheWolvesVoid
Cu Chulainn
0
3
0
0
W
6
2
6
4.5
L
Danzaburou
VeeVilly
Danzaburou
4
2
0
2
L
Ao Kuang
tyDuDeKing
Ao Kuang
3
6
1
0.58
W
Sol
ßrúh
Sol
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
53,444
75,698
Taken
77,134
46,304
Mitigated
56,343
18,253
Healing
34,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,518
1,394
2,743
9,464
14,992
14,583
227
3,249
11,743
65,639
0
W
10,451
4,055
1,061
4,337
12,810
5,350
2,144
2,978
9,762
0
88,885
L
10,423
559
134
2,959
11,655
5,012
0
5,244
6,411
79,400
0
L
Ganesha
MerkMinion
Ganesha
5,071
43
0
1,585
15,128
12,586
0
9,823
5,305
30,394
0
W
Achilles
Oscient
Achilles
4,138
706
0
4,145
19,284
22,065
193
7,027
12,257
0
21,831
L
Cu Chulainn
TheWolvesVoid
Cu Chulainn
12,445
1,553
0
3,303
17,023
14,332
0
7,993
9,030
3,378
79,723
W
6,697
1,488
0
1,772
12,641
6,639
116
3,688
8,953
0
81,177
L
Danzaburou
VeeVilly
Danzaburou
9,793
4,353
0
7,887
16,040
7,483
1,930
3,215
12,825
0
87,783
L
Ao Kuang
tyDuDeKing
Ao Kuang
6,323
477
0
2,385
15,852
6,891
0
5,994
9,858
66,944
0
W
Sol
ßrúh
Sol
25,640
12,901
0
11,253
17,407
7,706
11,564
7,893
9,514
153,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
61,607
663
Minions Killed
695
0
Camps Cleared
0
1,854,647
Distance Traveled
2,006,225
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,611
581
149
7
0
433,956
1
W
Chiron
11,595
580
158
8
0
348,687
2
L
Merlin
9,896
495
183
9
0
374,422
2
L
Ganesha
8,594
430
20
1
0
390,309
10
W
Achilles
11,613
581
34
2
0
411,931
2
L
Cu Chulainn
10,148
507
161
8
0
380,015
6
W
Pele
12,238
612
140
7
0
413,976
5
L
Danzaburou
11,115
556
180
9
0
339,177
6
L
Ao Kuang
9,360
468
119
6
0
370,724
6
W
Sol
14,550
728
214
11
0
397,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role