Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kuhndog96063
Gilgamesh
Level 68
God Stats
12W - 11L
1,528 SR
Queue Stats
348W - 611L
1,226 Elo+
Party 2
Chang'e
Chang'e
vll Mercy llv
Chang'e
Level 16
God Stats
4W - 3L
1,408 SR
Queue Stats
29W - 34L
1,234 Elo+
Solo
Team Averages
Level 51
1,479 SR
1,320 Elo+

VS

Team Averages
Level 35
1,568 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
lucky_void_devil
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
nutclapper752
Ymir
Level 17
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
10 / 1 / 11
12,061
804
11,143
13,426
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kuhndog96063
Gilgamesh
14
8 / 8 / 10
11,358
757
18,411
18,234
10,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
16
10 / 1 / 15
11,911
794
16,681
13,866
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 8 / 4
10,140
676
13,714
20,561
17,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 13 / 5
8,922
595
2,815
16,465
7,321
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 7 / 3
9,512
634
10,736
17,514
18,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
28
Kills
10
10
Deaths
28
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
11
15.5
L
Tiamat
 
Tiamat
4
8
4
0.75
W
Gilgamesh
Kuhndog96063
Gilgamesh
8
8
10
1.63
L
2
13
5
0.35
L
4
7
3
0.79
W
Chang'e
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,235
Damage
27,265
45,526
Taken
54,540
20,154
Mitigated
42,795
11,667
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,143
9,169
243
1,674
13,426
4,847
2,001
8,569
4,857
0
38,699
L
Tiamat
 
Tiamat
13,714
1,561
0
1,413
20,561
17,101
0
6,978
13,583
39,613
0
W
Gilgamesh
Kuhndog96063
Gilgamesh
18,411
5,772
0
715
18,234
10,118
40
7,798
9,764
0
44,815
L
2,815
1,347
27
54
16,465
7,321
0
2,697
13,768
7,435
0
L
10,736
2,156
0
394
17,514
18,373
0
7,006
10,508
25,315
0
W
Chang'e
16,681
3,441
3,651
5,384
13,866
5,189
30
10,898
2,968
35,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
28,574
148
Minions Killed
78
0
Camps Cleared
0
760,584
Distance Traveled
568,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,061
804
62
4
0
269,853
0
L
Tiamat
10,140
676
42
3
0
218,453
0
W
Gilgamesh
11,358
757
48
3
0
239,338
0
L
Hades
8,922
595
9
1
0
155,466
0
L
Ymir
9,512
634
27
2
0
194,755
0
W
Chang'e
11,911
794
38
3
0
251,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role