Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
GtownSkeever
Bakasura
Level 60
God Stats
3W - 2L
1,677 SR
Queue Stats
259W - 256L
1,494 Elo+
Party 1
Nox
Nox
JesbianLesus
Nox
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
245W - 223L
1,493 Elo+
Party 1
Rama
Rama
TRILOGY x CR33D
Rama
Level 114
God Stats
3W - 1L
1,551 SR
Queue Stats
61W - 75L
1,405 Elo+
Party 1
Fafnir
Fafnir
sefgertykjr
Fafnir
Level 154
God Stats
6W - 6L
1,513 SR
Queue Stats
468W - 463L
1,505 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,479 Elo+

VS

Team Averages
Level 131
1,536 SR
1,538 Elo+
Artemis
Artemis
ChaosHasRisen13
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,651 Elo+
Solo
Cerberus
Cerberus
GreatHenC
Cerberus
Level 105
God Stats
2W - 0L
1,268 SR
Queue Stats
104W - 96L
1,511 Elo+
Solo
Odin
Odin
H0L0gRaPHiiC
Odin
Level 159
God Stats
7W - 3L
1,732 SR
Queue Stats
700W - 688L
1,506 Elo+
Solo
Ganesha
Ganesha
Snowolf04
Ganesha
Level 153
God Stats
5W - 3L
1,607 SR
Queue Stats
262W - 273L
1,547 Elo+
Party 2
He Bo
He Bo
xRMFxDeadlyD
He Bo
Level 150
God Stats
5W - 4L
1,572 SR
Queue Stats
186W - 173L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 5 / 9
9,724
884
9,116
8,872
3,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
GtownSkeever
Bakasura
15
2 / 8 / 9
9,025
820
5,272
12,587
8,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 2 / 8
9,121
829
16,663
6,457
2,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 6 / 4
8,606
782
10,748
10,413
4,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
15
2 / 6 / 8
9,523
866
6,015
13,261
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 12
9,892
899
8,947
9,953
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
GreatHenC
Cerberus
15
8 / 5 / 16
10,218
929
7,885
14,213
12,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 22
9,999
909
9,754
21,554
15,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Snowolf04
Ganesha
15
0 / 2 / 24
8,763
797
4,324
14,637
17,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
11 / 3 / 10
10,733
976
14,277
8,982
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
17
Kills
27
27
Deaths
18
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
9
1.9
W
6
4
12
3
W
Cerberus
GreatHenC
Cerberus
8
5
16
3.2
L
Bakasura
GtownSkeever
Bakasura
2
8
9
0.81
W
2
4
22
3.25
L
3
2
8
3.5
W
Ganesha
Snowolf04
Ganesha
0
2
24
6
L
5
6
4
1.17
L
Fafnir
2
6
8
1
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,814
Damage
45,187
51,590
Taken
69,339
31,979
Mitigated
53,319
11,237
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,116
4,597
396
1,282
8,872
3,027
683
4,982
3,890
0
27,591
W
8,947
4,127
2,206
1,230
9,953
5,248
2,454
4,192
5,561
0
23,591
W
Cerberus
GreatHenC
Cerberus
7,885
552
2,244
3,290
14,213
12,221
372
4,174
10,039
14,307
0
L
Bakasura
GtownSkeever
Bakasura
5,272
3,738
561
1,860
12,587
8,766
249
5,058
7,529
0
8,107
W
9,754
1,848
1,392
6,558
21,554
15,013
327
5,622
15,709
0
21,036
L
16,663
2,063
917
1,065
6,457
2,750
200
4,036
2,421
30,092
0
W
Ganesha
Snowolf04
Ganesha
4,324
285
2,345
1,962
14,637
17,123
750
5,404
9,183
15,826
0
L
10,748
8,349
416
1,351
10,413
4,218
225
5,710
4,703
0
16,980
L
Fafnir
6,015
1,328
1,118
2,271
13,261
13,218
350
6,700
6,561
9,701
0
W
14,277
468
1,207
1,428
8,982
3,714
1,441
3,286
5,621
30,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,999
Gold Earned
49,605
115
Minions Killed
127
0
Camps Cleared
0
939,589
Distance Traveled
994,082
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,724
884
34
3
0
177,340
2
W
Artemis
9,892
899
30
3
0
165,612
0
W
Cerberus
10,218
929
31
3
0
191,387
0
L
Bakasura
9,025
820
19
2
0
187,188
0
W
Odin
9,999
909
21
2
0
227,158
0
L
Nox
9,121
829
34
3
0
232,068
5
W
Ganesha
8,763
797
0
0
0
213,729
1
L
Rama
8,606
782
19
2
0
182,532
0
L
Fafnir
9,523
866
9
1
0
160,461
3
W
He Bo
10,733
976
45
4
0
196,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role