Player Matchup

Horus
Horus
BeatSwordsman
Horus
Level 126
God Stats
8W - 10L
1,463 SR
Queue Stats
357W - 375L
1,422 Elo+
Solo
Raijin
Raijin
BlackestClover
Raijin
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 151L
1,410 Elo+
Solo
Izanami
Izanami
CasperD6707
Izanami
Level 89
God Stats
3W - 3L
1,846 SR
Queue Stats
24W - 28L
1,395 Elo+
Solo
Xing Tian
Xing Tian
ItchyCalf110348
Xing Tian
Level 127
God Stats
58W - 67L
1,387 SR
Queue Stats
205W - 204L
1,453 Elo+
Solo
Bastet
Bastet
SARTEN1337
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 142L
1,413 Elo+
Solo
Team Averages
Level 107
1,539 SR
1,419 Elo+

VS

Team Averages
Level 82
1,524 SR
1,340 Elo+
Izanami
Izanami
AdvenaR
Izanami
Level 61
God Stats
3W - 3L
1,732 SR
Queue Stats
14W - 23L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
Anti-Hero_Wrath
Sun Wukong
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,265 Elo+
Party 1
Vulcan
Vulcan
Crazybunny0w0
Vulcan
Level 83
God Stats
2W - 2L
1,573 SR
Queue Stats
254W - 267L
1,426 Elo+
Party 2
Ymir
Ymir
Dcone32
Ymir
Level 84
God Stats
2W - 3L
1,560 SR
Queue Stats
21W - 31L
1,265 Elo+
Party 1
Ne Zha
Ne Zha
DrxpzRacecar
Ne Zha
Level 81
God Stats
5W - 11L
1,255 SR
Queue Stats
619W - 655L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,687
569
2,340
5,387
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 1 / 2
6,438
644
3,821
2,784
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
CasperD6707
Izanami
9
1 / 0 / 2
5,163
516
4,899
2,631
673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Xing Tian
ItchyCalf110348
Xing Tian
9
1 / 0 / 2
5,586
559
2,797
5,789
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
SARTEN1337
Bastet
10
3 / 1 / 2
6,273
627
3,461
5,387
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdvenaR
Izanami
8
0 / 0 / 0
4,462
446
3,110
4,228
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Anti-Hero_Wrath
Sun Wukong
11
2 / 1 / 0
6,030
603
3,040
5,592
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 1
4,798
480
2,143
4,483
1,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Dcone32
Ymir
7
0 / 2 / 0
4,711
471
1,182
7,101
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
9
2 / 2 / 0
5,103
510
2,180
5,702
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
AdvenaR
Izanami
0
0
0
0
L
Sun Wukong
Anti-Hero_Wrath
Sun Wukong
2
1
0
2
W
0
2
0
0
W
4
1
2
5
W
Izanami
CasperD6707
Izanami
1
0
2
2
L
0
4
1
0.13
L
Ymir
Dcone32
Ymir
0
2
0
0
L
Ne Zha
2
2
0
1
W
Xing Tian
ItchyCalf110348
Xing Tian
1
0
2
2
W
Bastet
SARTEN1337
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
11,655
21,978
Taken
27,106
7,993
Mitigated
9,791
7,974
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AdvenaR
Izanami
3,110
1,929
0
1,618
4,228
870
0
829
3,399
0
26,996
L
Sun Wukong
Anti-Hero_Wrath
Sun Wukong
3,040
477
0
838
5,592
3,477
490
275
5,275
0
32,694
W
2,340
817
0
1,416
5,387
2,684
0
0
5,387
0
28,539
W
3,821
300
0
682
2,784
880
38
1,663
1,121
30,280
0
W
Izanami
CasperD6707
Izanami
4,899
3,726
0
1,003
2,631
673
862
673
1,958
0
41,311
L
2,143
591
0
467
4,483
1,362
0
2,519
1,686
24,528
0
L
Ymir
Dcone32
Ymir
1,182
52
0
720
7,101
2,441
0
1,641
5,460
14,350
0
L
Ne Zha
2,180
504
0
899
5,702
1,641
0
938
4,668
0
20,368
W
Xing Tian
ItchyCalf110348
Xing Tian
2,797
229
664
3,459
5,789
2,383
192
509
5,280
8,731
0
W
Bastet
SARTEN1337
Bastet
3,461
1,223
0
750
5,387
1,373
0
480
4,907
0
32,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
25,104
301
Minions Killed
260
0
Camps Cleared
0
908,226
Distance Traveled
912,236
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,462
446
51
5
0
181,995
2
L
Sun Wukong
6,030
603
84
8
0
179,598
0
W
Horus
5,687
569
58
6
0
162,694
0
W
Raijin
6,438
644
65
7
0
184,485
0
W
Izanami
5,163
516
96
10
0
162,282
1
L
Vulcan
4,798
480
41
4
0
178,717
1
L
Ymir
4,711
471
27
3
0
171,532
4
L
Ne Zha
5,103
510
57
6
0
200,394
2
W
Xing Tian
5,586
559
7
1
0
183,511
5
W
Bastet
6,273
627
75
8
0
215,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role