Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Talonscar225
Hachiman
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 178L
1,567 Elo+
Solo
Zeus
Zeus
czdasfasf
Zeus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,444 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,504 Elo+

VS

Team Averages
Level 68
1,459 SR
1,441 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Chancho16
Ra
Level 29
God Stats
30W - 26L
1,568 SR
Queue Stats
148W - 180L
1,494 Elo+
Solo
Fafnir
Fafnir
Trololodew22
Fafnir
Level 47
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 21L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
3 / 1 / 2
4,745
949
1,977
4,256
1,687
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Talonscar225
Hachiman
8
2 / 0 / 3
4,524
905
2,554
1,811
561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
7
0 / 1 / 5
4,144
829
3,186
1,772
472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 3 / 2
4,069
814
1,045
4,145
1,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
3,989
798
1,828
3,544
1,172
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
4
0 / 0 / 1
3,523
705
322
1,108
830
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
1
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
2
4
L
Ravana
 
Ravana
0
3
2
0.33
L
1
2
1
0.75
W
Hachiman
Talonscar225
Hachiman
2
0
3
3.5
L
Fafnir
0
0
1
0.5
W
Zeus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,717
Damage
3,195
7,839
Taken
8,797
2,720
Mitigated
3,401
1,637
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,977
220
174
690
4,256
1,687
116
926
3,330
7,030
0
L
Ravana
 
Ravana
1,045
183
0
124
4,145
1,399
0
2,395
1,750
0
4,371
L
1,828
266
296
739
3,544
1,172
0
2,159
1,385
9,191
0
W
Hachiman
Talonscar225
Hachiman
2,554
1,015
0
523
1,811
561
287
608
1,203
0
12,502
L
Fafnir
322
124
0
31
1,108
830
0
609
499
2,172
0
W
Zeus
3,186
464
0
250
1,772
472
216
616
1,156
10,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,413
Gold Earned
11,581
53
Minions Killed
27
0
Camps Cleared
0
276,750
Distance Traveled
225,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,745
949
13
3
0
103,404
2
L
Ravana
4,069
814
6
1
0
90,085
0
L
Ra
3,989
798
19
4
0
89,457
0
W
Hachiman
4,524
905
24
5
0
98,352
2
L
Fafnir
3,523
705
2
0
0
46,142
0
W
Zeus
4,144
829
16
3
0
74,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role