Player Matchup

Vulcan
Vulcan
Caydll
Vulcan
Level 129
God Stats
8W - 3L
1,558 SR
Queue Stats
211W - 182L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CompleteEruption
Tsukuyomi
Level 17
God Stats
10W - 6L
1,500 SR
Queue Stats
137W - 142L
1,534 Elo+
Party 1
Ymir
Ymir
Omnom_Asian
Ymir
Level 5
God Stats
5W - 9L
1,602 SR
Queue Stats
6W - 11L
1,687 Elo+
Party 1
Merlin
Merlin
Omnom_Senotic
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,516 Elo+
Party 1
Achilles
Achilles
fungusCorgi
Achilles
Level 22
God Stats
0W - 2L
1,207 SR
Queue Stats
110W - 99L
1,503 Elo+
Party 1
Team Averages
Level 38
1,473 SR
1,569 Elo+

VS

Team Averages
Level 28
1,532 SR
1,605 Elo+
Serqet
Serqet
Bôôm
Serqet
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 118L
1,612 Elo+
Solo
Cthulhu
Cthulhu
DeidaraMan03
Cthulhu
Level 26
God Stats
3W - 3L
1,478 SR
Queue Stats
20W - 9L
1,698 Elo+
Party 2
Hercules
Hercules
DrxEw
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 105L
1,588 Elo+
Solo
Tiamat
Tiamat
Tumor-chan42
Tiamat
Level 28
God Stats
7W - 3L
1,635 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 2
Apollo
Apollo
necroscope918
Apollo
Level 29
God Stats
47W - 44L
1,546 SR
Queue Stats
176W - 169L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Caydll
Vulcan
11
1 / 4 / 1
6,575
470
10,639
6,986
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
9
5 / 7 / 2
6,748
482
6,468
11,630
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 2
5,508
393
1,849
10,235
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 7 / 0
5,876
420
1,895
7,511
2,100
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
fungusCorgi
Achilles
9
2 / 4 / 4
6,249
446
6,071
11,835
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bôôm
Serqet
15
5 / 0 / 1
8,557
611
6,026
9,942
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
DeidaraMan03
Cthulhu
11
3 / 0 / 9
7,252
518
8,800
7,433
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
DrxEw
Hercules
13
3 / 4 / 3
8,121
580
8,638
13,967
7,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
13
12 / 3 / 2
9,138
653
9,817
7,657
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 3
8,447
603
4,166
9,895
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
27
27
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bôôm
Serqet
5
0
1
5.5
L
Vulcan
Caydll
Vulcan
1
4
1
0.38
L
Tsukuyomi
5
7
2
0.86
W
Cthulhu
DeidaraMan03
Cthulhu
3
0
9
7.5
W
Hercules
DrxEw
Hercules
3
4
3
1.13
L
0
5
2
0.2
L
1
7
0
0.14
W
Tiamat
12
3
2
4.33
L
Achilles
fungusCorgi
Achilles
2
4
4
1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
37,447
48,197
Taken
48,894
16,690
Mitigated
24,910
6,341
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bôôm
Serqet
6,026
1,625
0
5,124
9,942
4,017
380
2,743
7,033
0
58,494
L
Vulcan
Caydll
Vulcan
10,639
2,548
0
380
6,986
2,119
0
2,966
3,604
38,182
0
L
Tsukuyomi
6,468
2,125
0
1,348
11,630
3,721
0
5,101
6,101
0
20,040
W
Cthulhu
DeidaraMan03
Cthulhu
8,800
874
81
1,359
7,433
5,140
256
3,742
3,565
21,984
0
W
Hercules
DrxEw
Hercules
8,638
2,605
0
4,177
13,967
7,588
772
2,004
11,901
266
35,207
L
1,849
816
0
291
10,235
4,572
0
4,421
5,451
10,223
0
L
1,895
489
0
959
7,511
2,100
226
2,959
3,800
17,419
0
W
Tiamat
9,817
531
0
1,983
7,657
4,889
799
3,272
4,246
34,904
0
L
Achilles
fungusCorgi
Achilles
6,071
1,897
0
3,363
11,835
4,178
0
2,057
9,704
0
19,349
W
4,166
2,148
0
3,886
9,895
3,276
3,875
1,953
7,766
0
63,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
41,515
198
Minions Killed
388
0
Camps Cleared
0
1,316,981
Distance Traveled
1,400,061
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,557
611
116
8
0
333,975
4
L
Vulcan
6,575
470
79
6
0
256,275
2
L
Tsukuyomi
6,748
482
31
2
0
279,072
0
W
Cthulhu
7,252
518
23
2
0
294,213
0
W
Hercules
8,121
580
72
5
0
262,492
1
L
Ymir
5,508
393
14
1
0
264,483
0
L
Merlin
5,876
420
37
3
0
219,456
1
W
Tiamat
9,138
653
69
5
0
271,143
3
L
Achilles
6,249
446
37
3
0
297,695
3
W
Apollo
8,447
603
108
8
0
238,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role