Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DementalZero
Ra
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
13W - 17L
1,434 Elo+
Party 2
Hel
Hel
EddieRips
Hel
Level 12
God Stats
2W - 3L
1,567 SR
Queue Stats
2W - 3L
1,572 Elo+
Solo
Achilles
Achilles
Sidneylil
Achilles
Level 24
God Stats
1W - 1L
1,515 SR
Queue Stats
17W - 14L
1,526 Elo+
Party 2
Nemesis
Nemesis
zengraal
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,506 Elo+

VS

Team Averages
Level 22
1,629 SR
1,543 Elo+
Gilgamesh
Gilgamesh
BoureL96
Gilgamesh
Level 40
God Stats
13W - 11L
1,542 SR
Queue Stats
486W - 452L
1,574 Elo+
Party 1
Medusa
Medusa
Darkiper
Medusa
Level 16
God Stats
35W - 20L
1,607 SR
Queue Stats
66W - 42L
1,569 Elo+
Party 1
Ymir
Ymir
Dedm0S
Ymir
Level 12
God Stats
5W - 2L
1,790 SR
Queue Stats
10W - 11L
1,396 Elo+
Solo
Merlin
Merlin
Nadowens
Merlin
Level 18
God Stats
12W - 6L
1,605 SR
Queue Stats
92W - 62L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
elnegrogarca
Amaterasu
Level 25
God Stats
7W - 8L
1,599 SR
Queue Stats
158W - 132L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
1 / 0 / 0
5,111
426
2,619
3,926
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 1
5,792
483
3,371
7,603
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 3 / 1
4,544
379
1,385
3,425
908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Sidneylil
Achilles
11
2 / 3 / 0
6,165
514
5,808
8,783
4,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
zengraal
Nemesis
7
0 / 2 / 0
4,715
393
877
6,294
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoureL96
Gilgamesh
12
4 / 1 / 0
7,426
619
5,980
7,756
3,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Darkiper
Medusa
11
4 / 1 / 0
6,814
568
5,006
3,570
972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Dedm0S
Ymir
10
0 / 0 / 3
5,799
483
1,600
6,952
2,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Nadowens
Merlin
13
3 / 1 / 1
7,503
625
5,695
6,033
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
elnegrogarca
Amaterasu
10
1 / 0 / 1
6,170
514
2,059
7,496
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
12
12
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
W
Gilgamesh
BoureL96
Gilgamesh
4
1
0
4
W
Medusa
Darkiper
Medusa
4
1
0
4
W
Ymir
Dedm0S
Ymir
0
0
3
1.5
L
0
4
1
0.13
L
0
3
1
0.17
W
Merlin
Nadowens
Merlin
3
1
1
3.5
L
Achilles
Sidneylil
Achilles
2
3
0
0.67
W
Amaterasu
elnegrogarca
Amaterasu
1
0
1
1.5
L
Nemesis
zengraal
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
20,340
30,031
Taken
31,807
10,447
Mitigated
12,420
8,509
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,619
838
0
1,700
3,926
812
0
206
3,720
0
23,209
W
Gilgamesh
BoureL96
Gilgamesh
5,980
2,270
0
2,038
7,756
3,169
710
0
7,756
0
34,116
W
Medusa
Darkiper
Medusa
5,006
2,086
0
1,304
3,570
972
2,447
506
3,064
0
34,103
W
Ymir
Dedm0S
Ymir
1,600
498
0
500
6,952
2,793
650
1,430
5,522
15,703
0
L
3,371
632
187
1,247
7,603
2,339
0
4,368
2,870
27,422
0
L
1,385
199
733
761
3,425
908
112
1,041
2,384
8,446
0
W
Merlin
Nadowens
Merlin
5,695
706
0
2,435
6,033
2,106
2,299
2,052
3,981
39,092
0
L
Achilles
Sidneylil
Achilles
5,808
1,998
0
2,046
8,783
4,903
0
508
8,255
0
24,797
W
Amaterasu
elnegrogarca
Amaterasu
2,059
627
0
5,533
7,496
3,380
420
768
6,728
0
23,538
L
Nemesis
zengraal
Nemesis
877
234
0
1,835
6,294
1,485
0
767
5,507
0
15,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,327
Gold Earned
33,712
205
Minions Killed
325
0
Camps Cleared
0
920,631
Distance Traveled
1,076,402
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,111
426
47
4
0
122,605
4
W
Gilgamesh
7,426
619
74
6
0
236,608
0
W
Medusa
6,814
568
68
6
0
217,611
0
W
Ymir
5,799
483
32
3
0
219,594
2
L
Ra
5,792
483
62
5
0
226,594
2
L
Hel
4,544
379
8
1
0
187,319
0
W
Merlin
7,503
625
92
8
0
200,229
3
L
Achilles
6,165
514
48
4
0
204,854
2
W
Amaterasu
6,170
514
59
5
0
202,360
0
L
Nemesis
4,715
393
40
3
0
179,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role