Player Matchup

Danzaburou
Danzaburou
BuddahBoppYT
Danzaburou
Level 23
God Stats
28W - 31L
1,532 SR
Queue Stats
31W - 38L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
OnDeHunt
Nu Wa
Level 83
God Stats
4W - 4L
1,466 SR
Queue Stats
304W - 315L
1,420 Elo+
Solo
Fenrir
Fenrir
WaveGodRay
Fenrir
Level 69
God Stats
1W - 4L
1,448 SR
Queue Stats
27W - 38L
1,214 Elo+
Party 2
Bacchus
Bacchus
bossman360quicks
Bacchus
Level 17
God Stats
0W - 3L
1,597 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
zZCriSisKinGZz
Achilles
Level 60
God Stats
0W - 6L
1,390 SR
Queue Stats
22W - 36L
956 Elo+
Party 2
Team Averages
Level 50
1,487 SR
1,285 Elo+

VS

Team Averages
Level 65
1,515 SR
1,387 Elo+
Khepri
Khepri
John C ReiIly
Khepri
Level 63
God Stats
8W - 9L
1,481 SR
Queue Stats
64W - 65L
1,399 Elo+
Solo
Sol
Sol
MERlCA
Sol
Level 127
God Stats
3W - 0L
1,770 SR
Queue Stats
132W - 142L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Soko10
Nu Wa
Level 27
God Stats
43W - 61L
1,391 SR
Queue Stats
387W - 377L
1,311 Elo+
Solo
Zeus
Zeus
bertogod
Zeus
Level 40
God Stats
43W - 46L
1,433 SR
Queue Stats
153W - 174L
1,377 Elo+
Solo
Raijin
Raijin
theamazingbuck
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddahBoppYT
Danzaburou
17
0 / 9 / 2
10,021
557
9,637
21,152
12,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
OnDeHunt
Nu Wa
20
0 / 3 / 2
12,006
667
23,087
9,867
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
WaveGodRay
Fenrir
16
2 / 8 / 0
10,156
564
8,852
20,325
11,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 6 / 0
9,076
504
4,874
15,631
13,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
18
2 / 6 / 1
11,596
644
10,286
21,702
14,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 15
13,642
758
5,912
13,341
14,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
MERlCA
Sol
20
13 / 1 / 10
16,005
889
23,253
21,947
9,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Soko10
Nu Wa
19
4 / 1 / 13
12,985
721
16,248
11,128
4,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
10 / 2 / 12
13,918
773
20,563
12,778
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 12
12,825
713
10,623
11,905
4,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
4
Kills
32
32
Deaths
4
5
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BuddahBoppYT
Danzaburou
0
9
2
0.11
W
0
0
15
7.5
W
Sol
MERlCA
Sol
13
1
10
18
L
Nu Wa
OnDeHunt
Nu Wa
0
3
2
0.33
W
Nu Wa
Soko10
Nu Wa
4
1
13
10.5
L
Fenrir
WaveGodRay
Fenrir
2
8
0
0.25
W
Zeus
10
2
12
8
L
0
6
0
0
W
5
0
12
11
L
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,736
Damage
76,599
88,677
Taken
71,099
55,289
Mitigated
38,221
9,816
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BuddahBoppYT
Danzaburou
9,637
3,698
505
1,674
21,152
12,209
0
18,665
2,068
0
47,975
W
5,912
336
1,658
3,999
13,341
14,701
445
5,234
7,855
42,966
0
W
Sol
MERlCA
Sol
23,253
6,412
0
9,247
21,947
9,316
5,254
6,518
15,121
82,530
0
L
Nu Wa
OnDeHunt
Nu Wa
23,087
4,747
0
2,399
9,867
3,513
0
8,646
899
84,556
0
W
Nu Wa
Soko10
Nu Wa
16,248
3,266
1,944
1,951
11,128
4,988
1,165
4,518
6,328
55,463
0
L
Fenrir
WaveGodRay
Fenrir
8,852
2,411
1,134
2,665
20,325
11,807
0
16,478
3,333
0
23,515
W
Zeus
20,563
2,514
0
3,527
12,778
4,697
945
4,731
7,801
54,408
0
L
4,874
97
0
0
15,631
13,539
1
12,867
2,399
22,110
0
W
10,623
629
0
1,975
11,905
4,519
651
5,767
5,820
36,256
0
L
Achilles
10,286
3,166
0
1,439
21,702
14,221
880
18,113
3,109
0
36,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,855
Gold Earned
69,375
382
Minions Killed
439
6
Camps Cleared
9
1,387,263
Distance Traveled
1,586,457
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,021
557
90
5
1
247,545
0
W
Khepri
13,642
758
63
4
1
344,185
3
W
Sol
16,005
889
152
8
1
330,071
2
L
Nu Wa
12,006
667
155
9
5
296,040
1
W
Nu Wa
12,985
721
83
5
1
308,519
4
L
Fenrir
10,156
564
44
2
0
300,393
0
W
Zeus
13,918
773
80
4
6
293,693
0
L
Bacchus
9,076
504
29
2
0
251,016
0
W
Raijin
12,825
713
61
3
0
309,989
0
L
Achilles
11,596
644
64
4
0
292,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role