Player Matchup

Danzaburou
Danzaburou
JESUSdurito
Danzaburou
Level 22
God Stats
0W - 3L
1,825 SR
Queue Stats
12W - 15L
1,187 Elo+
Solo
Jing Wei
Jing Wei
PainTShotZ
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 209L
1,456 Elo+
Solo
Thanatos
Thanatos
Tanthemans
Thanatos
Level 4
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 2
Zeus
Zeus
Veniik97
Zeus
Level 14
God Stats
12W - 19L
1,398 SR
Queue Stats
56W - 84L
1,283 Elo+
Solo
Ullr
Ullr
jason1234567890
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,625 Elo+
Party 2
Team Averages
Level 16
1,590 SR
1,436 Elo+

VS

Team Averages
Level 41
1,445 SR
1,373 Elo+
Artemis
Artemis
Craw_Ness
Artemis
Level 26
God Stats
54W - 44L
1,516 SR
Queue Stats
110W - 100L
1,397 Elo+
Solo
Jormungandr
Jormungandr
Crispy-Trident
Jormungandr
Level 15
God Stats
12W - 14L
1,365 SR
Queue Stats
46W - 57L
1,215 Elo+
Party 1
Neith
Neith
MorteFalco
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,191 Elo+
Party 1
Susano
Susano
STARCHILD-A3ROS
Susano
Level 37
God Stats
2W - 4L
1,343 SR
Queue Stats
30W - 19L
1,518 Elo+
Party 1
Scylla
Scylla
eddy21546
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 58L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JESUSdurito
Danzaburou
20
12 / 8 / 17
17,170
1,321
35,837
22,734
8,829
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
PainTShotZ
Jing Wei
20
15 / 4 / 12
16,767
1,290
25,698
22,638
8,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Tanthemans
Thanatos
20
1 / 18 / 13
12,459
958
10,199
24,933
9,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
20
3 / 8 / 13
12,991
999
18,784
17,677
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 15 / 13
13,309
1,024
5,273
24,099
9,827
Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Craw_Ness
Artemis
20
9 / 8 / 16
13,890
1,068
14,483
19,110
9,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Crispy-Trident
Jormungandr
20
10 / 6 / 31
15,327
1,179
22,560
27,890
39,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
2 / 4 / 23
13,085
1,007
10,129
13,024
6,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 11 / 22
13,065
1,005
16,950
22,152
10,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
eddy21546
Scylla
20
25 / 5 / 15
17,944
1,380
38,245
20,496
8,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
159
34
Kills
52
53
Deaths
34
68
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Artemis
Craw_Ness
Artemis
9
8
16
2.13
W
Jormungandr
Crispy-Trident
Jormungandr
10
6
31
4.25
L
Danzaburou
JESUSdurito
Danzaburou
12
8
17
2.56
W
Neith
2
4
23
3.38
L
Jing Wei
PainTShotZ
Jing Wei
15
4
12
5.25
W
6
11
22
1.55
L
Thanatos
Tanthemans
Thanatos
1
18
13
0.42
L
Zeus
3
8
13
1.19
W
Scylla
eddy21546
Scylla
25
5
15
6.5
L
3
15
13
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,791
Damage
102,367
112,081
Taken
102,672
43,316
Mitigated
74,251
16,020
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Craw_Ness
Artemis
14,483
8,690
0
1,256
19,110
9,808
0
3,454
15,656
0
32,285
W
Jormungandr
Crispy-Trident
Jormungandr
22,560
5,226
0
665
27,890
39,477
0
5,915
21,975
57,115
0
L
Danzaburou
JESUSdurito
Danzaburou
35,837
18,357
0
4,828
22,734
8,829
0
12,986
9,748
0
69,174
W
Neith
10,129
5,442
0
1,145
13,024
6,300
0
743
12,281
0
19,506
L
Jing Wei
PainTShotZ
Jing Wei
25,698
24,117
303
6,847
22,638
8,476
0
13,442
9,196
0
50,233
W
16,950
6,081
0
4,237
22,152
10,130
0
7,841
14,311
0
29,098
L
Thanatos
Tanthemans
Thanatos
10,199
5,249
0
3,488
24,933
9,856
0
12,578
12,355
0
32,130
L
Zeus
18,784
2,480
0
200
17,677
6,328
0
8,755
8,922
40,286
0
W
Scylla
eddy21546
Scylla
38,245
6,001
0
3,312
20,496
8,536
0
831
19,665
70,491
0
L
5,273
2,982
0
354
24,099
9,827
0
13,044
11,055
0
30,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,696
Gold Earned
73,311
245
Minions Killed
228
6
Camps Cleared
3
1,051,281
Distance Traveled
1,012,985
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,890
1,068
29
2
0
165,762
0
W
Jormungandr
15,327
1,179
64
5
0
235,856
0
L
Danzaburou
17,170
1,321
51
4
0
177,802
0
W
Neith
13,085
1,007
20
2
0
204,830
0
L
Jing Wei
16,767
1,290
48
4
6
236,779
1
W
Susano
13,065
1,005
26
2
0
200,074
0
L
Thanatos
12,459
958
51
4
0
230,770
0
L
Zeus
12,991
999
43
3
0
223,052
0
W
Scylla
17,944
1,380
89
7
3
206,463
0
L
Ullr
13,309
1,024
52
4
0
182,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role