Player Matchup

Yemoja
Yemoja
Angel29937
Yemoja
Level 22
God Stats
24W - 33L
1,368 SR
Queue Stats
62W - 97L
1,252 Elo+
Party 2
Izanami
Izanami
BlindKel
Izanami
Level 24
God Stats
46W - 30L
1,630 SR
Queue Stats
179W - 184L
1,323 Elo+
Solo
Raijin
Raijin
Bulletsz9780
Raijin
Level 27
God Stats
10W - 7L
1,467 SR
Queue Stats
194W - 223L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Culbreth78
Cthulhu
Level 25
God Stats
4W - 3L
1,443 SR
Queue Stats
36W - 54L
1,319 Elo+
Solo
Ao Kuang
Ao Kuang
Ðęíțý
Ao Kuang
Level 28
God Stats
14W - 15L
1,616 SR
Queue Stats
120W - 194L
1,331 Elo+
Party 2
Team Averages
Level 25
1,505 SR
1,313 Elo+

VS

Team Averages
Level 12
1,111 SR
1,042 Elo+
Chronos
Chronos
Goenitzeb
Chronos
Level 13
God Stats
3W - 13L
1,103 SR
Queue Stats
3W - 20L
962 Elo+
Party 1
Neith
Neith
Suicideboy521
Neith
Level 13
God Stats
2W - 18L
1,102 SR
Queue Stats
4W - 24L
1,064 Elo+
Party 1
Loki
Loki
TiobrinoSteam
Loki
Level 13
God Stats
0W - 5L
1,098 SR
Queue Stats
9W - 24L
1,064 Elo+
Party 1
Chaac
Chaac
Viper08
Chaac
Level 12
God Stats
2W - 12L
1,099 SR
Queue Stats
3W - 20L
981 Elo+
Party 1
Gilgamesh
Gilgamesh
nobrik
Gilgamesh
Level 9
God Stats
0W - 2L
1,151 SR
Queue Stats
2W - 12L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Angel29937
Yemoja
12
1 / 2 / 5
7,859
561
1,983
6,878
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
BlindKel
Izanami
15
11 / 1 / 1
9,143
653
15,307
9,387
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
13
1 / 1 / 2
7,223
516
3,813
7,321
2,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Culbreth78
Cthulhu
11
2 / 0 / 1
7,000
500
5,856
5,666
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Ðęíțý
Ao Kuang
13
2 / 2 / 4
7,419
530
2,824
7,637
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Goenitzeb
Chronos
12
0 / 3 / 2
6,663
476
3,726
5,807
2,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
5,330
381
2,830
7,050
1,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 1 / 0
7,675
548
7,097
7,359
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Viper08
Chaac
9
0 / 5 / 1
5,065
362
4,280
11,675
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
nobrik
Gilgamesh
11
0 / 2 / 1
7,062
504
1,613
7,907
3,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Angel29937
Yemoja
1
2
5
1.75
W
Izanami
BlindKel
Izanami
11
1
1
11.5
W
Raijin
1
1
2
2
W
Cthulhu
Culbreth78
Cthulhu
2
0
1
2.5
L
Chronos
Goenitzeb
Chronos
0
3
2
0.33
L
0
6
1
0.08
L
6
1
0
6
L
Chaac
Viper08
Chaac
0
5
1
0.1
L
Gilgamesh
nobrik
Gilgamesh
0
2
1
0.25
W
Ao Kuang
Ðęíțý
Ao Kuang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
19,546
36,889
Taken
39,798
18,357
Mitigated
18,250
13,546
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Angel29937
Yemoja
1,983
385
2,406
2,758
6,878
4,297
1,016
338
6,270
12,151
0
W
Izanami
BlindKel
Izanami
15,307
12,327
183
3,351
9,387
3,229
2,264
0
9,147
0
74,287
W
Raijin
3,813
257
0
2,559
7,321
2,404
713
2,447
4,874
39,211
0
W
Cthulhu
Culbreth78
Cthulhu
5,856
672
0
1,656
5,666
5,790
54
0
5,666
35,641
0
L
Chronos
Goenitzeb
Chronos
3,726
451
0
144
5,807
2,077
540
4,841
877
40,461
0
L
2,830
958
0
378
7,050
1,734
0
634
6,416
0
20,424
L
7,097
1,162
0
2,235
7,359
2,426
0
2,691
4,583
0
43,534
L
Chaac
Viper08
Chaac
4,280
503
0
2,529
11,675
8,879
0
1,533
10,142
0
18,357
L
Gilgamesh
nobrik
Gilgamesh
1,613
507
0
1,534
7,907
3,134
548
4,189
3,304
0
18,738
W
Ao Kuang
Ðęíțý
Ao Kuang
2,824
940
0
633
7,637
2,637
420
941
6,666
38,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
31,795
360
Minions Killed
257
0
Camps Cleared
0
1,245,897
Distance Traveled
1,305,490
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,859
561
19
1
0
225,789
0
W
Izanami
9,143
653
128
9
0
241,384
0
W
Raijin
7,223
516
82
6
0
254,320
1
W
Cthulhu
7,000
500
50
4
0
267,074
4
L
Chronos
6,663
476
60
4
0
252,037
0
L
Neith
5,330
381
41
3
0
244,862
0
L
Loki
7,675
548
92
7
0
295,782
1
L
Chaac
5,065
362
19
1
0
251,010
0
L
Gilgamesh
7,062
504
45
3
0
261,799
0
W
Ao Kuang
7,419
530
81
6
0
257,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role