Player Matchup

Kukulkan
Kukulkan
CravenEdge
Kukulkan
Level 134
God Stats
4W - 4L
1,640 SR
Queue Stats
211W - 210L
1,547 Elo+
Party 1
Chaac
Chaac
Lognuts
Chaac
Level 154
God Stats
8W - 5L
1,635 SR
Queue Stats
161W - 169L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PrincesPiroshki
Kumbhakarna
Level 47
God Stats
11W - 9L
1,757 SR
Queue Stats
25W - 39L
1,607 Elo+
Party 1
Hun Batz
Hun Batz
Scoooops
Hun Batz
Level 148
God Stats
1W - 2L
1,719 SR
Queue Stats
232W - 239L
1,540 Elo+
Party 1
Artemis
Artemis
Souyia
Artemis
Level 35
God Stats
14W - 12L
1,436 SR
Queue Stats
191W - 192L
1,480 Elo+
Solo
Team Averages
Level 104
1,637 SR
1,540 Elo+

VS

Team Averages
Level 54
1,588 SR
1,438 Elo+
Medusa
Medusa
Gallus Rex
Medusa
Level 30
God Stats
6W - 4L
1,948 SR
Queue Stats
263W - 264L
1,491 Elo+
Party 3
Yemoja
Yemoja
KingTM35
Yemoja
Level 23
God Stats
2W - 1L
1,779 SR
Queue Stats
29W - 50L
1,321 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LILNAKI
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,749 SR
Queue Stats
402W - 464L
1,418 Elo+
Party 2
Arachne
Arachne
PanicAsp
Arachne
Level 89
God Stats
109W - 72L
1,325 SR
Queue Stats
1,060W - 1,040L
1,466 Elo+
Party 3
Terra
Terra
SchoolGirlJesse
Terra
Level 62
God Stats
3W - 11L
1,136 SR
Queue Stats
398W - 400L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CravenEdge
Kukulkan
12
5 / 1 / 4
7,159
597
5,922
3,288
1,026
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Lognuts
Chaac
13
3 / 0 / 1
7,391
616
9,341
7,383
7,706
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
PrincesPiroshki
Kumbhakarna
8
0 / 1 / 2
5,343
445
2,259
7,084
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Scoooops
Hun Batz
15
8 / 0 / 3
7,923
660
7,025
6,447
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Souyia
Artemis
8
0 / 4 / 2
4,974
415
3,793
7,424
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gallus Rex
Medusa
9
2 / 3 / 3
5,732
478
4,261
7,577
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
KingTM35
Yemoja
7
0 / 2 / 0
4,541
378
1,033
6,627
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LILNAKI
Morgan Le Fay
10
0 / 4 / 0
5,710
476
2,144
5,860
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
PanicAsp
Arachne
8
3 / 4 / 1
5,708
476
5,135
11,415
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 4
5,827
486
3,278
9,342
3,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
6
6
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CravenEdge
Kukulkan
5
1
4
7
L
Medusa
Gallus Rex
Medusa
2
3
3
1.17
L
Yemoja
KingTM35
Yemoja
0
2
0
0
L
Morgan Le Fay
LILNAKI
Morgan Le Fay
0
4
0
0
W
Chaac
Lognuts
Chaac
3
0
1
3.5
L
Arachne
PanicAsp
Arachne
3
4
1
0.88
W
Kumbhakarna
PrincesPiroshki
Kumbhakarna
0
1
2
1
L
1
3
4
1
W
Hun Batz
Scoooops
Hun Batz
8
0
3
9.5
W
Artemis
Souyia
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
15,851
31,626
Taken
40,821
16,143
Mitigated
13,674
11,766
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CravenEdge
Kukulkan
5,922
997
0
1,341
3,288
1,026
0
1,346
1,770
34,513
0
L
Medusa
Gallus Rex
Medusa
4,261
1,762
234
1,792
7,577
2,092
452
1,816
5,709
0
30,887
L
Yemoja
KingTM35
Yemoja
1,033
509
65
700
6,627
2,311
0
0
6,627
8,700
0
L
Morgan Le Fay
LILNAKI
Morgan Le Fay
2,144
167
0
1,195
5,860
2,011
0
3,292
2,300
27,175
0
W
Chaac
Lognuts
Chaac
9,341
2,100
0
3,390
7,383
7,706
1,785
938
6,445
0
51,496
L
Arachne
PanicAsp
Arachne
5,135
3,083
0
3,880
11,415
3,347
0
1,308
10,007
0
19,413
W
Kumbhakarna
PrincesPiroshki
Kumbhakarna
2,259
70
0
1,135
7,084
3,123
0
1,221
5,823
14,211
0
L
3,278
252
464
2,662
9,342
3,913
618
1,339
7,997
18,970
0
W
Hun Batz
Scoooops
Hun Batz
7,025
2,547
0
3,324
6,447
2,347
0
884
5,543
0
58,764
W
Artemis
Souyia
Artemis
3,793
1,449
381
2,195
7,424
1,941
294
1,834
5,590
0
26,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
27,518
378
Minions Killed
193
0
Camps Cleared
0
1,115,429
Distance Traveled
996,286
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,159
597
83
7
0
227,249
3
L
Medusa
5,732
478
49
4
0
204,488
0
L
Yemoja
4,541
378
15
1
0
134,591
0
L
Morgan Le Fay
5,710
476
66
6
0
201,952
0
W
Chaac
7,391
616
112
9
0
201,579
1
L
Arachne
5,708
476
36
3
0
230,276
0
W
Kumbhakarna
5,343
445
35
3
0
231,842
3
L
Terra
5,827
486
27
2
0
224,979
1
W
Hun Batz
7,923
660
114
10
0
257,094
1
W
Artemis
4,974
415
34
3
0
197,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role