Player Matchup

Hades
Hades
DrXentross
Hades
Level 7
God Stats
3W - 3L
1,335 SR
Queue Stats
21W - 20L
1,486 Elo+
Party 2
Serqet
Serqet
GandhiKermit
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
KingOfSiege23
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,333 Elo+
Party 3
Guan Yu
Guan Yu
Shorty_Th3_BarbR
Guan Yu
Level 18
God Stats
2W - 3L
1,421 SR
Queue Stats
34W - 55L
1,237 Elo+
Party 3
Terra
Terra
mymylove2301
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 14
1,451 SR
1,408 Elo+

VS

Team Averages
Level 16
1,586 SR
1,439 Elo+
Hachiman
Hachiman
EASTSIDELOC11
Hachiman
Level 16
God Stats
3W - 1L
1,604 SR
Queue Stats
8W - 18L
1,370 Elo+
Party 1
Arachne
Arachne
MeatShield17
Arachne
Level 25
God Stats
3W - 2L
1,355 SR
Queue Stats
16W - 31L
1,369 Elo+
Party 1
Nox
Nox
SrMinojo666
Nox
Level 15
God Stats
4W - 0L
1,867 SR
Queue Stats
17W - 14L
1,377 Elo+
Solo
Cthulhu
Cthulhu
ei-Lora
Cthulhu
Level 23
God Stats
1W - 0L
1,333 SR
Queue Stats
23W - 27L
1,424 Elo+
Solo
Bellona
Bellona
grantthegoat_219
Bellona
Level 2
God Stats
2W - 1L
1,769 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
11 / 2 / 8
12,750
1,159
17,364
16,065
12,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
4 / 11 / 11
11,424
1,039
16,698
17,228
7,332
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
18
4 / 5 / 12
12,012
1,092
12,233
16,800
8,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 9 / 11
12,114
1,101
10,589
19,942
9,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 11 / 9
10,439
949
2,712
23,068
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EASTSIDELOC11
Hachiman
18
8 / 6 / 11
12,182
1,107
15,985
15,909
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MeatShield17
Arachne
19
19 / 4 / 8
14,833
1,348
33,368
18,607
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 7
11,031
1,003
9,810
6,571
2,324
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ei-Lora
Cthulhu
19
8 / 3 / 19
13,358
1,214
16,229
13,003
10,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 7 / 16
10,567
961
9,075
13,493
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
98
23
Kills
37
38
Deaths
23
51
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hades
11
2
8
7.5
W
Hachiman
EASTSIDELOC11
Hachiman
8
6
11
2.25
L
Serqet
4
11
11
0.86
L
Ah Puch
4
5
12
2
W
Arachne
MeatShield17
Arachne
19
4
8
5.75
L
4
9
11
1.06
W
2
3
7
1.83
W
Cthulhu
ei-Lora
Cthulhu
8
3
19
5.83
W
0
7
16
1.14
L
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,596
Damage
84,467
93,103
Taken
67,583
59,585
Mitigated
35,208
11,301
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
17,364
2,646
444
3,059
16,065
12,610
0
5,654
10,171
28,941
0
W
Hachiman
EASTSIDELOC11
Hachiman
15,985
13,294
154
2,605
15,909
4,785
0
8,742
7,167
0
25,347
L
Serqet
16,698
6,935
0
0
17,228
7,332
0
4,245
12,803
0
20,587
L
Ah Puch
12,233
1,894
295
4,304
16,800
8,939
0
3,903
12,777
35,895
0
W
Arachne
MeatShield17
Arachne
33,368
26,863
0
7,036
18,607
6,410
0
6,608
11,631
0
46,830
L
10,589
5,427
598
742
19,942
9,924
0
7,426
12,396
0
19,349
W
9,810
3,585
0
120
6,571
2,324
0
3,633
2,683
42,321
0
W
Cthulhu
ei-Lora
Cthulhu
16,229
1,489
0
2,530
13,003
10,700
0
6,322
5,962
34,345
0
W
9,075
4,832
0
684
13,493
10,989
0
7,004
6,015
0
15,494
L
2,712
2,124
259
1,600
23,068
20,780
0
4,811
18,077
11,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
61,971
130
Minions Killed
191
4
Camps Cleared
6
871,972
Distance Traveled
851,974
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,750
1,159
26
2
1
199,469
0
W
Hachiman
12,182
1,107
23
2
0
168,060
0
L
Serqet
11,424
1,039
16
1
0
147,928
0
L
Ah Puch
12,012
1,092
47
4
1
180,870
0
W
Arachne
14,833
1,348
36
3
4
177,138
0
L
Guan Yu
12,114
1,101
22
2
1
167,319
0
W
Nox
11,031
1,003
76
7
0
137,732
0
W
Cthulhu
13,358
1,214
41
4
1
192,039
1
W
Bellona
10,567
961
15
1
1
177,005
0
L
Terra
10,439
949
19
2
1
176,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role