Player Matchup

Ares
Ares
Evolegio33
Ares
Level 67
God Stats
4W - 5L
1,517 SR
Queue Stats
135W - 157L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RISKnoble
Morgan Le Fay
Level 69
God Stats
21W - 17L
1,547 SR
Queue Stats
96W - 95L
1,422 Elo+
Party 2
Neith
Neith
Sniff my Tiger
Neith
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 101L
1,374 Elo+
Party 2
Team Averages
Level 55
1,521 SR
1,398 Elo+

VS

Team Averages
Level 23
1,391 SR
1,338 Elo+
Danzaburou
Danzaburou
DHG GOT BATMAN
Danzaburou
Level 29
God Stats
207W - 218L
1,448 SR
Queue Stats
226W - 265L
1,269 Elo+
Party 1
Scylla
Scylla
DHG JUNI0R
Scylla
Level 27
God Stats
41W - 18L
1,457 SR
Queue Stats
96W - 93L
1,358 Elo+
Party 1
Ne Zha
Ne Zha
nat_dp24
Ne Zha
Level 14
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 12
12,498
694
7,359
14,387
15,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
RISKnoble
Morgan Le Fay
16
10 / 5 / 7
13,082
727
19,685
13,915
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 11
11,971
665
5,493
5,375
1,951
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DHG GOT BATMAN
Danzaburou
15
3 / 8 / 9
11,446
636
8,148
16,699
7,979
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
DHG JUNI0R
Scylla
17
8 / 2 / 5
12,727
707
13,484
10,370
3,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
nat_dp24
Ne Zha
14
1 / 8 / 10
10,823
601
4,221
14,183
4,899
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
18
Kills
12
13
Deaths
18
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DHG GOT BATMAN
Danzaburou
3
8
9
0.94
L
Scylla
DHG JUNI0R
Scylla
8
2
5
5.25
W
5
6
12
1.83
W
Morgan Le Fay
RISKnoble
Morgan Le Fay
10
5
7
2.7
W
3
2
11
4.25
L
Ne Zha
nat_dp24
Ne Zha
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,537
Damage
25,853
33,677
Taken
41,252
21,708
Mitigated
16,135
6,643
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DHG GOT BATMAN
Danzaburou
8,148
4,648
0
1,925
16,699
7,979
856
11,426
5,273
0
35,567
L
Scylla
DHG JUNI0R
Scylla
13,484
678
0
1,230
10,370
3,257
672
7,798
2,572
57,943
0
W
7,359
260
688
975
14,387
15,163
375
4,712
9,369
28,240
0
W
Morgan Le Fay
RISKnoble
Morgan Le Fay
19,685
617
147
2,494
13,915
4,594
1,638
6,485
7,218
52,065
0
W
5,493
2,422
1,191
1,148
5,375
1,951
496
1,675
3,606
0
30,996
L
Ne Zha
nat_dp24
Ne Zha
4,221
663
0
1,303
14,183
4,899
0
7,820
6,363
0
30,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
34,996
146
Minions Killed
176
0
Camps Cleared
0
773,971
Distance Traveled
735,311
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,446
636
57
3
0
234,732
0
L
Scylla
12,727
707
86
5
0
280,187
0
W
Ares
12,498
694
32
2
0
237,518
2
W
Morgan Le Fay
13,082
727
51
3
0
287,215
2
W
Neith
11,971
665
63
4
0
249,238
0
L
Ne Zha
10,823
601
33
2
0
220,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role