Player Matchup

Da Ji
Da Ji
DARK SOUL 1756
Da Ji
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 197L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
I dnt F6
Gilgamesh
Level 6
God Stats
2W - 0L
1,813 SR
Queue Stats
10W - 2L
1,867 Elo+
Party 2
Baron Samedi
Baron Samedi
Ouxzy
Baron Samedi
Level 158
God Stats
3W - 0L
1,911 SR
Queue Stats
152W - 19L
1,942 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Peicey
Morgan Le Fay
Level 157
God Stats
45W - 10L
1,872 SR
Queue Stats
517W - 161L
1,904 Elo+
Party 2
Heimdallr
Heimdallr
STRESS77
Heimdallr
Level 64
God Stats
30W - 26L
1,588 SR
Queue Stats
319W - 291L
1,560 Elo+
Solo
Team Averages
Level 96
1,737 SR
1,763 Elo+

VS

Team Averages
Level 80
1,745 SR
1,554 Elo+
Bacchus
Bacchus
Alcoholicflow
Bacchus
Level 30
God Stats
9W - 6L
1,804 SR
Queue Stats
46W - 37L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Condaddy1
Morgan Le Fay
Level 85
God Stats
5W - 3L
1,697 SR
Queue Stats
206W - 209L
1,517 Elo+
Solo
Chiron
Chiron
Fallen1Magus
Chiron
Level 124
God Stats
2W - 4L
1,753 SR
Queue Stats
74W - 63L
1,621 Elo+
Party 1
Chang'e
Chang'e
RNGart
Chang'e
Level 44
God Stats
3W - 1L
1,860 SR
Queue Stats
408W - 365L
1,466 Elo+
Solo
Loki
Loki
Rafael1417
Loki
Level 118
God Stats
18W - 13L
1,612 SR
Queue Stats
104W - 79L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 15
12,192
530
12,363
18,824
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
I dnt F6
Gilgamesh
18
5 / 4 / 16
11,599
504
15,802
24,172
19,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Ouxzy
Baron Samedi
19
9 / 2 / 13
14,183
617
19,776
20,114
22,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Peicey
Morgan Le Fay
20
17 / 5 / 7
14,125
614
20,782
20,130
8,506
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
STRESS77
Heimdallr
19
7 / 5 / 8
12,615
548
14,226
18,807
7,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 6 / 6
10,912
474
10,905
20,032
20,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Condaddy1
Morgan Le Fay
15
3 / 12 / 4
10,276
447
10,561
18,506
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
19
5 / 4 / 5
12,545
545
16,316
18,825
6,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
RNGart
Chang'e
15
1 / 9 / 3
10,042
437
11,478
18,852
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
7 / 10 / 3
12,298
535
16,655
24,456
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
41
Kills
18
19
Deaths
41
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
6
6
0.83
L
Morgan Le Fay
Condaddy1
Morgan Le Fay
3
12
4
0.42
W
3
3
15
3.5
L
Chiron
5
4
5
1.88
W
Gilgamesh
I dnt F6
Gilgamesh
5
4
16
3.25
W
Baron Samedi
Ouxzy
Baron Samedi
9
2
13
7.75
W
Morgan Le Fay
Peicey
Morgan Le Fay
17
5
7
4.1
L
Chang'e
RNGart
Chang'e
1
9
3
0.28
L
7
10
3
0.85
W
Heimdallr
STRESS77
Heimdallr
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,949
Damage
65,915
102,047
Taken
100,671
66,991
Mitigated
55,353
31,560
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
10,905
974
0
2,474
20,032
20,236
0
4,487
15,545
23,950
0
L
Morgan Le Fay
Condaddy1
Morgan Le Fay
10,561
800
0
1,912
18,506
6,606
0
10,461
8,045
41,543
0
W
12,363
2,901
0
5,519
18,824
8,282
630
3,755
14,557
0
79,366
L
Chiron
16,316
7,083
733
5,338
18,825
6,712
3,298
6,080
12,745
0
94,940
W
Gilgamesh
I dnt F6
Gilgamesh
15,802
5,089
911
4,517
24,172
19,689
0
6,633
17,186
0
63,116
W
Baron Samedi
Ouxzy
Baron Samedi
19,776
2,012
2,551
8,569
20,114
22,791
301
5,496
14,322
71,142
0
W
Morgan Le Fay
Peicey
Morgan Le Fay
20,782
1,565
0
2,139
20,130
8,506
154
7,825
11,801
103,548
0
L
Chang'e
RNGart
Chang'e
11,478
536
767
3,904
18,852
13,234
0
10,086
8,763
49,714
0
L
16,655
5,560
0
6,285
24,456
8,565
0
9,444
14,999
0
63,916
W
Heimdallr
STRESS77
Heimdallr
14,226
6,265
0
7,354
18,807
7,723
6,191
7,454
11,237
0
89,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,714
Gold Earned
56,073
622
Minions Killed
456
0
Camps Cleared
0
2,115,461
Distance Traveled
2,030,710
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,912
474
20
1
0
403,648
5
L
Morgan Le Fay
10,276
447
66
3
0
357,470
4
W
Da Ji
12,192
530
120
5
0
431,935
0
L
Chiron
12,545
545
182
8
0
439,340
1
W
Gilgamesh
11,599
504
77
3
0
463,595
3
W
Baron Samedi
14,183
617
118
5
0
406,727
2
W
Morgan Le Fay
14,125
614
160
7
0
411,366
4
L
Chang'e
10,042
437
104
5
0
363,410
5
L
Loki
12,298
535
84
4
0
466,842
5
W
Heimdallr
12,615
548
147
6
0
401,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role