Player Matchup

Scylla
Scylla
AdvenaR
Scylla
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 23L
1,329 Elo+
Party 1
Rama
Rama
Anti-Hero_Wrath
Rama
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,284 Elo+
Party 1
King Arthur
King Arthur
DarthKirvin
King Arthur
Level 89
God Stats
11W - 26L
1,403 SR
Queue Stats
223W - 230L
1,425 Elo+
Solo
Bacchus
Bacchus
Dcone32
Bacchus
Level 84
God Stats
3W - 5L
1,163 SR
Queue Stats
21W - 31L
1,284 Elo+
Party 1
Ratatoskr
Ratatoskr
LmaohGod
Ratatoskr
Level 109
God Stats
10W - 21L
1,465 SR
Queue Stats
159W - 161L
1,448 Elo+
Solo
Team Averages
Level 88
1,406 SR
1,354 Elo+

VS

Team Averages
Level 129
1,542 SR
1,417 Elo+
Danzaburou
Danzaburou
BeatSwordsman
Danzaburou
Level 126
God Stats
2W - 8L
1,015 SR
Queue Stats
357W - 375L
1,413 Elo+
Solo
Odin
Odin
BlackestClover
Odin
Level 87
God Stats
2W - 1L
1,778 SR
Queue Stats
151W - 151L
1,401 Elo+
Solo
Janus
Janus
DARKKONCR
Janus
Level 122
God Stats
25W - 22L
1,559 SR
Queue Stats
367W - 341L
1,430 Elo+
Solo
Loki
Loki
Jrge2110
Loki
Level 160
God Stats
2W - 3L
1,743 SR
Queue Stats
85W - 78L
1,421 Elo+
Solo
Pele
Pele
hollowlight56
Pele
Level 149
God Stats
20W - 18L
1,613 SR
Queue Stats
455W - 491L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdvenaR
Scylla
12
1 / 6 / 2
7,511
417
3,967
8,712
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 2
9,404
522
7,455
10,510
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
DarthKirvin
King Arthur
13
1 / 6 / 1
7,905
439
3,104
13,289
6,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Dcone32
Bacchus
11
2 / 2 / 4
7,951
442
6,797
9,254
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
LmaohGod
Ratatoskr
13
1 / 7 / 3
8,061
448
6,323
13,418
4,705
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeatSwordsman
Danzaburou
15
6 / 1 / 3
9,702
539
8,571
8,004
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 8
8,497
472
4,658
10,561
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
DARKKONCR
Janus
17
7 / 3 / 8
10,783
599
13,254
8,939
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Loki
16
3 / 2 / 6
9,540
530
4,881
10,056
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 8
9,243
514
6,778
8,791
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
25
25
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
AdvenaR
Scylla
1
6
2
0.33
L
4
4
2
1.25
W
Danzaburou
BeatSwordsman
Danzaburou
6
1
3
7.5
W
3
3
8
2.33
W
Janus
DARKKONCR
Janus
7
3
8
3.67
L
King Arthur
DarthKirvin
King Arthur
1
6
1
0.25
L
Bacchus
Dcone32
Bacchus
2
2
4
2
W
Loki
3
2
6
3
L
Ratatoskr
LmaohGod
Ratatoskr
1
7
3
0.36
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
38,142
55,183
Taken
46,351
25,095
Mitigated
21,237
9,448
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AdvenaR
Scylla
3,967
69
0
431
8,712
2,166
248
710
7,942
33,723
0
L
7,455
5,530
1
2,689
10,510
3,223
62
1,626
8,802
0
49,172
W
Danzaburou
BeatSwordsman
Danzaburou
8,571
2,583
0
3,537
8,004
3,152
0
2,236
5,744
0
63,143
W
4,658
914
0
1,385
10,561
8,169
0
2,315
8,242
0
32,455
W
Janus
DARKKONCR
Janus
13,254
665
0
900
8,939
2,822
136
1,382
7,477
63,036
0
L
King Arthur
DarthKirvin
King Arthur
3,104
374
0
1,086
13,289
6,975
0
6,654
6,120
4,490
32,995
L
Bacchus
Dcone32
Bacchus
6,797
218
0
1,953
9,254
8,026
0
1,119
8,066
26,259
0
W
Loki
4,881
949
0
2,000
10,056
3,752
356
2,585
7,361
0
60,589
L
Ratatoskr
LmaohGod
Ratatoskr
6,323
896
0
3,288
13,418
4,705
0
2,315
10,999
0
43,279
W
6,778
1,703
0
1,016
8,791
3,342
0
2,574
6,163
0
49,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
47,765
373
Minions Killed
465
0
Camps Cleared
0
1,627,110
Distance Traveled
1,780,313
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,511
417
63
4
0
314,644
4
L
Rama
9,404
522
122
7
0
289,016
5
W
Danzaburou
9,702
539
106
6
0
320,256
2
W
Odin
8,497
472
45
3
0
357,752
2
W
Janus
10,783
599
136
8
0
361,619
2
L
King Arthur
7,905
439
71
4
0
296,418
4
L
Bacchus
7,951
442
35
2
0
359,517
7
W
Loki
9,540
530
96
5
0
370,916
1
L
Ratatoskr
8,061
448
82
5
0
367,515
4
W
Pele
9,243
514
82
5
0
369,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role